ShadowOperator

Citizen
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  1. ShadowOperator

    Facemaker Crash

    So I have been having this same exact issue with i17 since it went live.

    I have upgraded/downgraded/uninstalled/reinstalled both my Nvidia graphic software/drivers and OS (Starting with Vista, then later upgrading to Windows 7).

    Sometimes it will load the costume window after a brief, near game hanging pause.
    Other times it will one or two costumes out of five.
    Most times however, it simply crashes stating that nvoglv32.DLL had failed to respond.

    I've checked and rechecked, and double checked this file. And I do a lot of older gaming using OpenGL on my system and have never had this happen. It's doing nothing but making the game a bit... unplayable. I like to change my costumes up every so often, and this has kept me from the tailor almost completely for 5 months.

    I have updated to the recent 257.21 Nvidia release candidate drivers and this issue still persists. I'm not sure if it's something in the game or my system.

    So here's a COHelper file and... I'll just wait. Patiently....

    ---System information gathered by CoH Helper version 0.2.0.2---

    DxDiag gathered at July 15, 2010 11:08 (-07:00)
    Operating System: Windows 7 Home Premium 32-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909)
    System Manufacturer: System manufacturer
    System Model: System Product Name
    BIOS: BIOS Date: 09/10/09 11:54:11 Ver: 08.00.15
    Central Processor: AMD Phenom(tm) II X4 940 Processor (4 CPUs), ~3.0GHz
    Memory: 4096MB
    .Net Memory Report: 1536MB out of 3327MB available
    Page File: 3771MB (2880MB currently in use)
    C Drive: (WDC WD5001AALS-00L3B2 ATA Device) 24924MB out of 49897MB (49%) free
    D Drive: (WDC WD5001AALS-00L3B2 ATA Device) 65500MB out of 426938MB (15%) free
    H Drive: (WDC WD7500AADS-00M2B0 ATA Device) 66467MB out of 715401MB (9%) free
    G Drive: (ENCTO GTE705YNG1 SCSI CdRom Device) zero-size drive
    E Drive: (ASUS DRW-22B1ST ATA Device) zero-size drive
    F Drive: (SONY DVD RW DRU-810A ATA Device) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 6.01.7600.16385 (32-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.

    No problems found.

    No problems found.
    Input Notes: No problems found.

    Monitor:
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce GTS 250
    Manufacturer / Chip: NVIDIA / GeForce GTS 250
    Video Memory: 2415 MB
    Driver Version: 8.17.12.5721
    Driver Date: 6/7/2010 4:57:00 PM
    Driver Language: English

    Sound Device Description: Speakers (Realtek High Definition Audio)
    Driver File: RTKVHDA.sys
    Driver Version: 6.00.0001.6151
    Driver Date: 7/6/2010 6:30:24 PM

    Sound Device Description: Realtek HDMI Output (Realtek High Definition Audio)
    Driver File: RTKVHDA.sys
    Driver Version: 6.00.0001.6151
    Driver Date: 7/6/2010 6:30:24 PM

    Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
    Driver File: RTKVHDA.sys
    Driver Version: 6.00.0001.6151
    Driver Date: 7/6/2010 6:30:24 PM


    WMI Information
    Motherboard Manufacturer: ASUSTeK Computer INC.
    Motherboard Model: (empty)
    Motherboard Product: M4A79 Deluxe
    Motherboard Version: Rev 1.xx
    BIOS Manufacturer: American Megatrends Inc.
    BIOS Name: BIOS Date: 09/10/09 11:54:11 Ver: 08.00.15
    BIOS Version: 091009 - 20090910
    BIOS Release: 20090910000000.000000+000


    Registry Information for Current User
    Resolution: 1380x881
    3D Resolution: 1380x881 (Not using renderscale)
    Full Screen: No
    Maximized: Yes
    Screen Position: 0, 0
    Refresh Rate: 75Hz
    Vertical Sync Enabled: Yes


    Physics Quality: Very High
    Maximum Particles: 50000
    Max Particle Fill? 10.000
    Physics Card Enabled: No


    Anti-aliasing: Off
    Anisotropic Filtering: None
    Texture LOD Bias: Smooth
    Water Effects: High quality
    Bloom: 1.000 (turned off)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: Medium?


    World Texture Level: Very High
    Character Texture Level: Very High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 1.000
    Shadows Enabled: Yes
    Shadow Mode: Unknown (3)
    Shadow Map Shader: High quality
    Environmental Reflections: Ultra quality
    Advanced Occlusion Settings: Yes
    Ambient Occlusion: Off
    Occlusion Strength: Medium
    Blur: Trilateral
    Ambient Resolution: Quality


    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: No
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: Yes
    FX Sound Volume: 0.053
    Music Sound Volume: 0.000

    Show Advanced Graphics Options: Yes
    Overall Graphics Quality: 0.500
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 154563 bytes/second
    Current Game Version: 1800.201006040036.8T
    Installation Directory: d:\steam\steamapps\common\city of heroes

    Mod files in the Data directory
    .\texture_library\MAPS\city has 1 file
    .\texture_library\MAPS\Midnight_Squad has 1 file
    .\texture_library\MAPS\Safeguard has 9 files
    .\texture_library\MAPS\sewers has 44 files
    .\texture_library\MAPS\static has 32 files
    .\texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\texture_library\V_MAPS\Static has 16 files