Selkie

Citizen
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  1. I posted this in another thread, but it fits here....

    Well, the Hollows are challenging, even for experienced players on lower level characters, let alone new players to the game, even if they have had prior game experience...

    After, you level to 5, you do get sent the Hollow, no choice, and if new to game I can how you would easily choose to follow mission path.. street kill outcasts, trolls, then you get sent to the infamous Eel Mission.. it is more doable solo, if you have the right build or a small group 2 or 3.. and definitely need a controller, to chain hold Eel, debuff him then blast him to death...(after you have pulled and killed all his friends, of course)... I went in with a full group of level 6, few 7's and we were immediately faced with a roaming patrol of.. no less than 2 Red Lead Bricks, 4 Orange Shocker, 3 Orange Bricks and too numerous to count yellow casters.... needless to say, many deaths ensured, even with trying to pull, thin and return....AND. on one entry there was a HUGE hole in the map and the end of one corridor....I eventually completed that mission and it companion (which of course is WAY the hell and gone at the FAR side of the zone) with an expemplared 19 Mind/Emp controller to my level 6 Fire/Rad controller...only way we could get to the second mission was for him to SK me to level 16.. to get there reasonably safely.

    Then I thought.. phew, so went back to the policeman and said.. well, all done.. and he gives me a new contact and you know where he is.... WAY on the other side of the Hollows... past the red zone.. near where I had just done the companion Outcast mission.. well, be a while before I go casually chat to him...!!

    So, back to KR. to talk the contact I have there.. phew, maybe a nice mission I can solo.. have some fun.. but I chat to him and low and behold he gives me a timed mission.. oo.. I have done this one before I think.. then I realize, OMG, it is in the Hollows now.. so back to the Hollows and you know where this mission is??? Way on the other side of the zone within feet of the other mission and the new contact.. well, the clock is ticking.. and I think well I can chat to the new contact if I make it.. so I carefully try to weave my way over there down the roads on the left wall of the zone.. mob packs draw slowly to screen, so you can be virtually on them.. seemingly suddently appearing in front you.. you have no real travel power, no ability to stealth.. the mobs, have all kinds of hold, stun, disorent powers that you can try to pop purple pills to defend yourself against.. mind you, you only have 8 ins slots to work with.....and limited cash...(well I don't cos I borrowed money from my Defender big sister!!? and they said they upped the drop rate of Disc inspiration.. I did all that and only got one as a drop...

    Anyway, after dying and running back from the hospital... I managed to weave my way to the second Hollow's contact, talk to him...oops.. nasties everywhere, thank god there was a high level Defender having a break there.. he slaughtered a few dozen, invised me and then I ran to the timed mission.. I zone in and find mostly groups of 3-4 yellow Outcasts.. all with their usual powersets for the Hollows and I carefully begin to solo the mission.. running a way strategically...always making sure I have a way out.. I get to the third floor have two almost dead.. think I can just make it.. but they kill me...and 10 min left of the timer...one rez inp on me...and the two mobs standing right over me and not moving back to spawn....so, I look in guild, find my friendly 46 Fire Tanker friend on and ask if he wouldn't mind jumping over and leveling the rest of this mission..he arrives in the nick of time, runs to me.. kills the two, I rez.. there are only 3 mobs left.. Mission Complete...and then he SK's me for the run all the way across the zone again...

    So, you can figure out solutions and workarounds, but it requires knowledge and experience in the game and contacts that newbies will not have and they may not have the patience or sheer grit to stick at it...nothing like be held and brutally slaughtered multiple times..

    I ask you why are the lower level missions set with so many foes, of much higher level, with powers way beyond the Heroes trying to fight them, with virtually no powers to defend themselves..?

    and why is a low level mission set so far into a hazard zone?

    and why is a level 6 contact so far into a hazard zone?

    I can see making this challenging.. but some of these missions that spawn are purely suicide..and bugged!

    Just a few observations and questions!

    Selkie
    Pinnacle