Sanguis_EU

Informant
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  1. HI folks.

    Here follows a short "blurb" on roleplaying. I write this as someone who has been roleplaying in one form or another for over 14 years. Hopefully it will help.

    ----

    What is roleplaying?

    Well, in its most simple terms, Roleplaying (RP) can be described as "Acting a character"

    In more complex terms, it can be described as "Taking on the role (hence the term... roleplay...) of a character, and behaving as though that character would in any given situation.


    For example...

    Bob and dave are RPing. BOb is playing the character "Psycho Jo" who is a psychotic maniac and dave is "Vengence kid" who is a cold, calculating killer.

    Bob begins the conversation...

    Psycho JO - "Hey kid!, get outa my way you punk, now!"

    Dave responds....

    Vengence Kid - "<Laughs> Make me you **S hole!"


    Now, to most people that will seem like quite a hostile interaction. and it is! But the important thing is they are RPing. IN real life, both Bob and Dave are easy going guys. They are simply acting as there characters would in that situation.

    And that is all RP is really. When someone says somthing, think about your character. You know the character's background, and you will have an idea on how the character would respond, so... instead of responding as YOU, respond as the character would.

    Be your character, not you... Thats the basics.


    So... specifics...

    Various types of roleplaying generate different problems. IN my time i have RPed in various ways. Tabletop games, LIve action games, Online Computor games, Freestyle scenarios... etc etc etc.

    Because of the text based comunication, roleplaying in on line games presents some interesting challenges COV especially so, since one cannot physically interact with ones fellow villains. I find though, that if you stick to ONE rule, there is very rarely a problem.


    - Never RP anything that forces someone into a particular position.


    EG...

    To continue our earlier example... Bob decides that phsyco just wouldnt stand for that retort, so he has the character flip... and types the following

    Phsycho Jo - <Punches Vengence Kid>

    Now, this is bad. By typing that, he has forced his actions onto Dave who is playing The vengence kid. Dave now had only one option, he Must go with the statement and allow his characterr to be Punched, if he does not, it kind of breaks the "flavour" of roleplaying.

    If he types <Dodges the punch> it doesn't make sense... since we allready saw <Punches the kid> from the other guy.

    Can you see what i am saying?

    <Trys to punch the kid> would have been better, since the player of the kid, can REACT to that action, either by letting the RP punch land, or getting out of the way.


    There isn't really much more to RP to be honest. Just be your character, and be mindfull of forcing actions on others.

    ----------------------------

    PS - usefull things for COV especially... the /em command... this "emotes"

    For example.= if i type /em scowls

    it will display... "Sanguisse Scowls" as an emote action.

    Another way is to use <> or ** to tag emotes in normal speech. EG typing... <Looks at her opponent> Your gonna roast in hell fire, insect!

    would display, Sanguisse : "<Looks at her opponent> Your gonna roast in hell fire, insect!" in normal chat text.


    Enjoy.
  2. [ QUOTE ]
    But in most cases and with dispersion properly slotted

    [/ QUOTE ]

    OK< obvious question... how should i slot my bubbles.?
  3. [ QUOTE ]
    once you have your big bubble you can have manuevers and tactics running all the time with out the need to keep putting the small bubbles on your pets

    [/ QUOTE ]

    Is this true?

    My build includes the two target bubbles AND the togle dispersion field AND force bubble.

    Assuming the two togles are on, do i not need ot bother target bubbleing my minions?

    Wont the defence bonus from the target bubbles stack with the defense from the Dispersion field?
  4. Sanguis_EU

    Traps Or FF

    Anyone any ideas on slotting these powers?
  5. Sanguis_EU

    Traps Or FF

    Thaniks for the advice...

    I have decide on the following build...

    01) --> Battle Drones==> Empty(1)
    01) --> Force Bolt==> Empty(1)
    02) --> Deflection Shield==> Empty(2)
    04) --> Insulation Shield==> Empty(4)
    06) --> Equip Robot==> Empty(6)
    08) --> Assault==> Empty(8)
    10) --> Hover==> Empty(10)
    12) --> Protector Bots==> Empty(12)
    14) --> Fly==> Empty(14)
    16) --> Aid Other==> Empty(16)
    18) --> Repair==> Empty(18)
    20) --> Dispersion Bubble==> Empty(20)
    22) --> Group Fly==> Empty(22)
    24) --> Pulse Rifle Burst==> Empty(24)
    26) --> Assault Bot==> Empty(26)
    28) --> Aid Self==> Empty(28)
    30) --> Maneuvers==> Empty(30)
    32) --> Upgrade Robot==> Empty(32)
    35) --> Tactics==> Empty(35)
    38) --> Force Bubble==> Empty(38)
    41) --> Grant Invisibility==> Empty(41)
    44) --> Invisibility==> Empty(44)
    47) --> Phase Shift==> Empty(47)
    49) --> Repulsion Bomb==> Empty(49)


    However... my next quandy is how to slot the powers... any advice?

    Naturally the summon powers will be 6 slotted... but apart form that i am really not sure...

    i haven't quite got my head around the way the slots work yet, is there some kind of new restrictions? (i played COH for a while)
  6. Sanguis_EU

    Traps Or FF

    Superb, thanks.

    Now if i could only get the updater to connect, i could actually put this into practice
  7. Sanguis_EU

    Traps Or FF

    Thankyou.

    One other thing, would you advise on skipping any of the powers in either set?

    I believe that the 3 "attack" powers in the MM primary are often missed (since the bots are the ones doing the fighting ) which frees only 3 slots for power pool powers

    What about endurance usage? Stamina was always a neccecity in COH
  8. Sanguis_EU

    Traps Or FF

    Hi.

    COuld anyone offer some insight into either of these two secondaries?

    I plan on going Robotics, but cannot decide on Forcefields or Traps as secondary.

    Can anyone give me any advice on the two secondary sets in question? maybe commenting on the usefullness of the powers within?