Runawayrpg

Citizen
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  1. I agree, I dont want more damage I just wish it had more knockdown. it just seemed weird to me that maces would have more reliable knockdown at the end than axes. Gorgar is definatley right about the first three powers and they are why I chose and love axe so much, because about every other time I swing somethings gonna happen whereas maces has very small percentage chances on disorients.
  2. If they made it's Final ability hit 10 targets and Auto Knock down I'd be happy. hell if they made it hit 10 targets I'd be happy.
  3. Yeah I just looked over the numbers and could post them if people want to see but the short of it is this.At the end of the power set War maces has better Endurance costs, hits more targets, deals more damage and has better knock-ups than Battle Axe. I'm just wondering why considering War maces is supposed to be about disorienting and not knock ups. The main offenders here are Cleave and Pendulum where cleaves tiny 20 degree arc and an 80% chance to knock up and Pendulum only hits 5 targets and has a measly 50% chance to knock up . Neither of them have a instant knock up like Shatter and Crowd Control and I just think it's weird.
  4. Why are Battle axes end tier abilities so sub par compared to it's closest competitor War Mace?