Rokki

Citizen
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  1. I've had endurance problems soloing so icame up with this build to maximize dmg/recharge/end-red
    Here's what I've come up with pre-purples:


    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Clown Puncher: Level 50 Technology Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Invulnerability
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Punch
    • (A) Crushing Impact - Accuracy/Damage/Endurance
    • (3) Crushing Impact - Accuracy/Damage/Recharge
    • (3) Crushing Impact - Damage/Endurance/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) Kinetic Combat - Accuracy/Damage
    • (31) Kinetic Combat - Knockdown Bonus
    Level 1: Resist Physical Damage
    • (A) Titanium Coating - Resistance
    • (13) Titanium Coating - Resistance/Endurance
    • (13) Titanium Coating - Resistance/Recharge
    Level 2: Haymaker
    • (A) Touch of Death - Accuracy/Damage/Endurance
    • (7) Touch of Death - Damage/Endurance/Recharge
    • (7) Touch of Death - Damage/Endurance
    • (11) Touch of Death - Accuracy/Damage
    • (11) Touch of Death - Damage/Recharge
    • (31) Touch of Death - Chance of Damage(Negative)
    Level 4: Temp Invulnerability
    • (A) Titanium Coating - Resistance/Endurance
    • (17) Titanium Coating - Resistance/Endurance/Recharge
    • (17) Titanium Coating - Resistance
    Level 6: Swift
    • (A) Run Speed IO
    Level 8: Knockout Blow
    • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (9) Mako's Bite - Accuracy/Endurance/Recharge
    • (9) Mako's Bite - Damage/Endurance
    • (15) Mako's Bite - Accuracy/Damage
    • (15) Mako's Bite - Damage/Recharge
    • (31) Mako's Bite - Chance of Damage(Lethal)
    Level 10: Combat Jumping
    • (A) Defense Buff IO
    Level 12: Dull Pain
    • (A) Healing IO
    • (25) Healing IO
    • (25) Recharge Reduction IO
    • (37) Recharge Reduction IO
    • (37) Numina's Convalescence - Heal/Recharge
    • (37) Numina's Convalescence - +Regeneration/+Recovery
    Level 14: Health
    • (A) Miracle - +Recovery
    Level 16: Unyielding
    • (A) Impervious Skin - Resistance/Endurance
    • (19) Impervious Skin - Resistance/Endurance/Recharge
    • (19) Impervious Skin - Resistance/Recharge
    Level 18: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (46) Adjusted Targeting - Recharge
    Level 20: Stamina
    • (A) Endurance Modification IO
    • (21) Endurance Modification IO
    • (21) Performance Shifter - Chance for +End
    Level 22: Hasten
    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (23) Recharge Reduction IO
    Level 24: Super Speed
    • (A) Celerity - +Stealth
    Level 26: Boxing
    • (A) Touch of Death - Accuracy/Damage/Endurance
    • (27) Touch of Death - Damage/Endurance
    • (27) Touch of Death - Damage/Endurance/Recharge
    Level 28: Invincibility
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Endurance/Recharge
    • (29) Luck of the Gambler - Defense
    • (43) Adjusted Targeting - To Hit Buff/Endurance
    • (46) Adjusted Targeting - To Hit Buff
    Level 30: Tough
    • (A) Impervium Armor - Resistance/Endurance/Recharge
    • (34) Impervium Armor - Resistance/Endurance
    • (36) Impervium Armor - Endurance/Recharge
    • (39) Titanium Coating - Resistance
    • (39) Titanium Coating - Resistance/Endurance/Recharge
    • (39) Titanium Coating - Endurance/Recharge
    Level 32: Foot Stomp
    • (A) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (33) Scirocco's Dervish - Damage/Recharge
    • (33) Scirocco's Dervish - Accuracy/Recharge
    • (33) Scirocco's Dervish - Damage/Endurance
    • (34) Scirocco's Dervish - Accuracy/Damage
    • (34) Force Feedback - Chance for +Recharge
    Level 35: Tough Hide
    • (A) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Recharge
    Level 38: Unstoppable
    • (A) Recharge Reduction IO
    Level 41: Weave
    • (A) Red Fortune - Defense/Endurance/Recharge
    • (42) Red Fortune - Defense/Endurance
    • (42) Red Fortune - Defense
    • (42) Red Fortune - Endurance
    • (43) Red Fortune - Defense/Recharge
    • (43) Red Fortune - Endurance/Recharge
    Level 44: Electrifying Fences
    • (A) Trap of the Hunter - Accuracy/Immobilize/Recharge
    • (45) Trap of the Hunter - Immobilize/Accuracy
    • (45) Trap of the Hunter - Accuracy/Recharge
    • (45) Positron's Blast - Accuracy/Damage/Endurance
    • (48) Positron's Blast - Damage/Endurance
    Level 47: Ball Lightning
    • (A) Positron's Blast - Accuracy/Damage/Endurance
    • (48) Positron's Blast - Damage/Range
    • (48) Positron's Blast - Damage/Endurance
    • (50) Positron's Blast - Damage/Recharge
    • (50) Positron's Blast - Accuracy/Damage
    Level 49: Resist Elements
    • (A) Resist Damage IO
    • (50) Resist Damage IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Healing IO
    Level 1: Fury
    ------------
    Set Bonus Totals:
    • 12% DamageBuff(Smashing)
    • 12% DamageBuff(Lethal)
    • 12% DamageBuff(Fire)
    • 12% DamageBuff(Cold)
    • 12% DamageBuff(Energy)
    • 12% DamageBuff(Negative)
    • 12% DamageBuff(Toxic)
    • 12% DamageBuff(Psionic)
    • 1.88% Defense(Smashing)
    • 1.88% Defense(Lethal)
    • 1.56% Defense(Fire)
    • 1.56% Defense(Cold)
    • 3.13% Defense(Energy)
    • 3.13% Defense(Negative)
    • 1.88% Defense(Psionic)
    • 3.75% Defense(Melee)
    • 6.25% Defense(Ranged)
    • 3.13% Defense(AoE)
    • 11.3% Enhancement(RechargeTime)
    • 18% Enhancement(Accuracy)
    • 5% Enhancement(Immobilize)
    • 5% FlySpeed
    • 219.3 HP (14.6%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Held) 6.05%
    • MezResist(Immobilize) 16%
    • MezResist(Sleep) 8.8%
    • 10% (0.17 End/sec) Recovery
    • 42% (2.63 HP/sec) Regeneration
    • 2.84% Resistance(Fire)
    • 2.84% Resistance(Cold)
    • 3.13% Resistance(Negative)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Crushing Impact
    (Punch)
    • MezResist(Immobilize) 2.2%
    • 16.9 HP (1.13%) HitPoints
    Kinetic Combat
    (Punch)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    Titanium Coating
    (Resist Physical Damage)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints
    Touch of Death
    (Haymaker)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints
    • 2.5% DamageBuff(All)
    • MezResist(Held) 2.75%
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Titanium Coating
    (Temp Invulnerability)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints
    Mako's Bite
    (Knockout Blow)
    • MezResist(Immobilize) 3.3%
    • 22.5 HP (1.5%) HitPoints
    • 3% DamageBuff(All)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
    Numina's Convalescence
    (Dull Pain)
    • 12% (0.75 HP/sec) Regeneration
    Impervious Skin
    (Unyielding)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
    Gaussian's Synchronized Fire-Control
    (Rage)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Touch of Death
    (Boxing)
    • MezResist(Immobilize) 2.75%
    • 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
    Luck of the Gambler
    (Invincibility)
    • 10% (0.63 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    Adjusted Targeting
    (Invincibility)
    • 2% DamageBuff(All)
    Impervium Armor
    (Tough)
    • 2.5% (0.04 End/sec) Recovery
    • 1.88% Defense(Psionic)
    Titanium Coating
    (Tough)
    • MezResist(Sleep) 2.2%
    • 22.5 HP (1.5%) HitPoints (Exceeded 5 Bonus Cap)
    Scirocco's Dervish
    (Foot Stomp)
    • 10% (0.63 HP/sec) Regeneration
    • 3.13% Resistance(Negative)
    • 9% Enhancement(Accuracy)
    • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
    Luck of the Gambler
    (Tough Hide)
    • 10% (0.63 HP/sec) Regeneration
    • 16.9 HP (1.13%) HitPoints
    Red Fortune
    (Weave)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Trap of the Hunter
    (Electrifying Fences)
    • 5% Enhancement(Immobilize)
    • 28.1 HP (1.88%) HitPoints
    Positron's Blast
    (Electrifying Fences)
    • 2.5% (0.04 End/sec) Recovery
    Positron's Blast
    (Ball Lightning)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
  2. Im doin this as we speak on my SS/INV brute ... Went to grandville, found a CoT Paper mish and found two ice thorn casters and curled up next to them with rest. Mind you i have all my toggles on (including combat jumping) and im taking a little over 1k dmg every 6 seconds. That amounts to about 600k an hour (that's if they dont miss) so Im hopin for about 500k an hour which isnt too bad I guess. My brute is sitting at 1566.7 HP base and I slotted rest with a 50 healing IO and Health only has a 30 healing IO. I made sure that it was registering the thousand dmg as well so from what I've rea, this would probably be your best bet if you can rest tank them. hope this helps some of you. Enjoy!
  3. Quote:
    Originally Posted by Darkness3221 View Post
    u interested in a weaveless build 49-46% mel/rang def? about 300 mil to make
    I'd be interested in seeing that build
  4. Was hoping to get some input or preferably a full build for a pvp spines/regen stalker. All I really know is I should max the range on impale and stick celerity: +stealth in SS... Hope you guys can help