Riius Indigo

Recruit
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  1. Wow, thank you guys!! That's a ton of information! I am trying to absorb it all. I will report a new spec soon based on all of this. I did do some already and got slashing and lethal up to 44.5% using Kinetic Combat, Mocking beratement (Confront), and Reactive Armor. I was up late
  2. Hi Everyone!

    I am brand new to this forum. Brand new to CoH. And... Brand new to level 50!

    Here's my DB/WP Scrapper. Not shown here, I have Cardiac Radial Boost in my Alpha slot, and Ion in my Judgmeny slot. I also have the Task Force Accolade.

    Please, let the feedback fly. Thank you, in advance...

    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Riius Indigo: Level 50 Mutation Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery
    Hero Profile:
    Level 1: Power Slice
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Endurance
    • (3) Crushing Impact - Damage/Recharge
    • (5) Crushing Impact - Accuracy/Damage/Recharge
    Level 1: High Pain Tolerance
    • (A) Titanium Coating - Resistance/Endurance
    • (5) Titanium Coating - Resistance
    • (7) Titanium Coating - Endurance
    • (7) Titanium Coating - Endurance/Recharge
    • (9) Titanium Coating - Resistance/Endurance/Recharge
    • (9) Titanium Coating - Resistance/Recharge
    Level 2: Mind Over Body
    • (A) Titanium Coating - Resistance
    • (11) Titanium Coating - Resistance/Endurance
    • (11) Titanium Coating - Endurance
    • (13) Titanium Coating - Resistance/Endurance/Recharge
    Level 4: Fast Healing
    • (A) Doctored Wounds - Heal
    • (15) Doctored Wounds - Heal/Endurance
    • (15) Doctored Wounds - Heal/Endurance/Recharge
    Level 6: Ablating Strike
    • (A) Crushing Impact - Accuracy/Damage
    • (17) Crushing Impact - Damage/Endurance
    • (17) Crushing Impact - Damage/Recharge
    • (19) Crushing Impact - Accuracy/Damage/Recharge
    • (19) Crushing Impact - Accuracy/Damage/Endurance
    • (21) Crushing Impact - Damage/Endurance/Recharge
    Level 8: Typhoon's Edge
    • (A) Cleaving Blow - Accuracy/Damage
    • (21) Cleaving Blow - Damage/Endurance
    • (23) Cleaving Blow - Damage/Recharge
    • (23) Cleaving Blow - Accuracy/Recharge
    • (25) Scirocco's Dervish - Damage/Endurance
    • (25) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 10: Indomitable Will
    • (A) Luck of the Gambler - Defense
    • (27) Luck of the Gambler - Defense/Endurance
    • (27) Luck of the Gambler - Defense/Endurance/Recharge
    • (29) Luck of the Gambler - Defense/Recharge
    Level 12: Blinding Feint
    • (A) Crushing Impact - Accuracy/Damage
    • (29) Crushing Impact - Damage/Endurance
    • (31) Crushing Impact - Damage/Recharge
    • (31) Crushing Impact - Accuracy/Damage/Recharge
    • (31) Crushing Impact - Accuracy/Damage/Endurance
    • (33) Crushing Impact - Damage/Endurance/Recharge
    Level 14: Super Jump
    • (A) Jumping IO
    Level 16: Combat Jumping
    • (A) Unbounded Leap - +Stealth
    • (33) Kismet - Accuracy +6%
    • (33) Gift of the Ancients - Defense
    Level 18: Rise to the Challenge
    • (A) Doctored Wounds - Heal
    • (34) Doctored Wounds - Heal/Endurance
    • (34) Doctored Wounds - Heal/Endurance/Recharge
    • (34) Doctored Wounds - Heal/Recharge
    Level 20: Quick Recovery
    • (A) Efficacy Adaptor - EndMod/Endurance
    • (36) Efficacy Adaptor - EndMod
    • (36) Efficacy Adaptor - EndMod/Recharge
    • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
    Level 22: Vengeful Slice
    • (A) Crushing Impact - Accuracy/Damage
    • (37) Crushing Impact - Damage/Endurance
    • (37) Crushing Impact - Damage/Recharge
    • (37) Crushing Impact - Accuracy/Damage/Recharge
    • (39) Crushing Impact - Accuracy/Damage/Endurance
    • (39) Crushing Impact - Damage/Endurance/Recharge
    Level 24: Boxing
    • (A) Endurance Reduction IO
    Level 26: Tough
    • (A) Titanium Coating - Resistance
    • (39) Titanium Coating - Resistance/Endurance
    • (40) Titanium Coating - Resistance/Endurance/Recharge
    Level 28: Weave
    • (A) Red Fortune - Defense
    • (40) Red Fortune - Defense/Endurance
    • (40) Red Fortune - Defense/Endurance/Recharge
    Level 30: Heightened Senses
    • (A) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense/Endurance/Recharge
    Level 32: Sweeping Strike
    • (A) Cleaving Blow - Accuracy/Damage
    • (42) Cleaving Blow - Damage/Endurance
    • (43) Cleaving Blow - Damage/Recharge
    • (43) Cleaving Blow - Accuracy/Recharge
    • (43) Scirocco's Dervish - Chance of Damage(Lethal)
    • (45) Scirocco's Dervish - Damage/Endurance
    Level 35: One Thousand Cuts
    • (A) Cleaving Blow - Accuracy/Damage
    • (45) Cleaving Blow - Damage/Endurance
    • (45) Cleaving Blow - Damage/Recharge
    • (46) Cleaving Blow - Accuracy/Recharge
    • (46) Scirocco's Dervish - Chance of Damage(Lethal)
    • (46) Scirocco's Dervish - Damage/Endurance
    Level 38: Maneuvers
    • (A) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense/Endurance/Recharge
    Level 41: Tactics
    • (A) Adjusted Targeting - To Hit Buff
    • (48) Adjusted Targeting - To Hit Buff/Endurance
    • (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    Level 44: Strength of Will
    • (A) Titanium Coating - Resistance
    Level 47: Conserve Power
    • (A) Endurance Reduction IO
    Level 49: Physical Perfection
    • (A) Doctored Wounds - Heal
    • (50) Doctored Wounds - Heal/Endurance
    • (50) Doctored Wounds - Heal/Endurance/Recharge
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Empty
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Efficacy Adaptor - EndMod/Endurance
    • (13) Efficacy Adaptor - EndMod
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run

    Code:
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