Rhaimut

Citizen
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  1. Rhaimut

    Ill/Kin advice

    Thank you for the advice will look into switch some stuff around when i get the time. He is now 50 and slotted the way i want him to be made some small alterations to what i had. Again thanks for the advice!!
  2. Rhaimut

    Ill/Kin advice

    Thats something I am needing to know was looking at Local_man slotting and it seems that the proc works for them or if it works for me thats a good thing since i have little of my own damaging powers
  3. Rhaimut

    Ill/Kin advice

    Hi everyone need some advice on my Ill/Kin build he's 41 now but planning on what i want to do do when he gets 50. read a lot on forums about build and think this is how i want him but any advice would be appreciated thanks!


    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Chimerstri: Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Leadership
    Ancillary Pool: Primal Forces Mastery

    Villain Profile:
    Level 1: Blind
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (3) Basilisk's Gaze - Accuracy/Recharge
    • (17) Lockdown - Chance for +2 Mag Hold
    • (25) Basilisk's Gaze - Chance for Recharge Slow
    • (31) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (43) Basilisk's Gaze - Endurance/Recharge/Hold
    Level 1: Transfusion
    • (A) Touch of the Nictus - Healing
    • (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (13) Touch of the Nictus - Accuracy/Healing
    • (15) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (27) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (31) Touch of the Nictus - Chance for Negative Energy Damage
    Level 2: Spectral Wounds
    • (A) Decimation - Chance of Build Up
    • (5) Decimation - Damage/Endurance
    • (15) Decimation - Damage/Recharge
    • (17) Decimation - Accuracy/Endurance/Recharge
    • (33) HamiO:Nucleolus Exposure
    • (43) Decimation - Accuracy/Damage/Recharge
    Level 4: Siphon Power
    • (A) Accuracy IO
    • (5) Recharge Reduction IO
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (7) Recharge Reduction IO
    • (7) Recharge Reduction IO
    Level 8: Deceive
    • (A) Coercive Persuasion - Confused
    • (13) Coercive Persuasion - Contagious Confusion
    • (23) Coercive Persuasion - Confused/Endurance
    • (37) Coercive Persuasion - Accuracy/Confused/Recharge
    • (48) Coercive Persuasion - Confused/Recharge
    Level 10: Superior Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    • (11) Red Fortune - Defense/Endurance
    • (11) Red Fortune - Defense
    • (21) Red Fortune - Endurance
    • (39) Red Fortune - Defense/Recharge
    • (43) Red Fortune - Defense/Endurance/Recharge
    Level 12: Siphon Speed
    • (A) Pacing of the Turtle - Accuracy/Endurance
    Level 14: Hover
    • (A) Luck of the Gambler - Recharge Speed
    • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (40) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Fly
    • (A) Endurance Reduction IO
    Level 18: Phantom Army
    • (A) Soulbound Allegiance - Damage/Recharge
    • (19) Expedient Reinforcement - Endurance/Damage/Recharge
    • (19) Expedient Reinforcement - Accuracy/Damage
    • (21) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (25) Expedient Reinforcement - Accuracy/Recharge
    • (48) Soulbound Allegiance - Chance for Build Up
    Level 20: Speed Boost
    • (A) Performance Shifter - Chance for +End
    Level 22: Increase Density
    • (A) Aegis - Psionic/Status Resistance
    • (23) Impervious Skin - Status Resistance
    Level 24: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    Level 26: Tactics
    • (A) Adjusted Targeting - To Hit Buff
    • (31) Adjusted Targeting - To Hit Buff/Recharge
    • (39) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (40) Adjusted Targeting - Endurance/Recharge
    • (50) Adjusted Targeting - To Hit Buff/Endurance
    Level 28: Spectral Terror
    • (A) Glimpse of the Abyss - Accuracy/Recharge
    • (29) Glimpse of the Abyss - Endurance/Fear
    • (29) Glimpse of the Abyss - Accuracy/Endurance
    • (34) Glimpse of the Abyss - Chance of Damage(Psionic)
    • (39) Glimpse of the Abyss - Accuracy/Fear/Recharge
    Level 30: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Phantasm
    • (A) Expedient Reinforcement - Endurance/Damage/Recharge
    • (33) Expedient Reinforcement - Accuracy/Recharge
    • (33) Expedient Reinforcement - Accuracy/Damage
    • (34) Expedient Reinforcement - Damage/Endurance
    • (34) Expedient Reinforcement - Accuracy/Damage/Recharge
    Level 35: Transference
    • (A) Efficacy Adaptor - EndMod
    • (36) Efficacy Adaptor - EndMod/Recharge
    • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (36) Efficacy Adaptor - Accuracy/Recharge
    • (37) Efficacy Adaptor - EndMod/Endurance
    • (37) Efficacy Adaptor - EndMod/Accuracy
    Level 38: Fulcrum Shift
    • (A) Recharge Reduction IO
    • (42) Accuracy IO
    Level 41: Power Blast
    • (A) Decimation - Damage/Endurance
    • (42) Decimation - Accuracy/Damage/Recharge
    • (42) Decimation - Accuracy/Endurance/Recharge
    • (46) Decimation - Damage/Recharge
    • (46) Decimation - Accuracy/Damage
    Level 44: Energy Torrent
    • (A) Positron's Blast - Accuracy/Damage/Endurance
    • (45) Positron's Blast - Accuracy/Damage
    • (45) Positron's Blast - Damage/Recharge
    • (45) Positron's Blast - Damage/Endurance
    • (46) Positron's Blast - Damage/Range
    Level 47: Power Boost
    • (A) Recharge Reduction IO
    • (48) Recharge Reduction IO
    Level 49: Temp Invulnerability
    • (A) Steadfast Protection - Resistance/Endurance
    • (50) Steadfast Protection - Resistance/+Def 3%
    • (50) Steadfast Protection - Knockback Protection
    Level 50: Spiritual Core Paragon
    Level 50: Pyronic Core Final Judgement
    Level 50: Reactive Total Radial Conversion
    Level 50: Ageless Total Radial Invocation
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Containment
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 2: Swift
    • (A) Flight Speed
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (9) Performance Shifter - EndMod/Accuracy
    • (9) Performance Shifter - EndMod
    Level 4: Ninja Run