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Posts
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Joined
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Thxs 2 tons peeps. Lotta great help in your posts. Will probably be going for the poor man's soft defense cap for now, but will shoot for the expensive one over time. I wasn't sure if siphon life was still needed with the soft defense cap being as uber as it is. Thank you all for the help. Now to win 300 CCs so i can afford the build
To the tailor...
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Hi everyone, been a long time since I broke out my DM/SR scrapper and would appreciate some help making a 45% defense to all /SR scrapper.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Slime Weasel: Level 50 Technology Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Shadow Punch- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Accuracy/Damage/Endurance
- (5) Touch of Death - Damage/Recharge
- (5) Touch of Death - Damage/Endurance/Recharge
- (7) Touch of Death - Chance of Damage(Negative)
- (A) Red Fortune - Defense/Endurance
- (7) Red Fortune - Defense/Recharge
- (9) Red Fortune - Endurance/Recharge
- (33) Red Fortune - Defense
- (34) Red Fortune - Endurance
- (36) Red Fortune - Defense/Endurance/Recharge
- (A) Touch of Death - Accuracy/Damage
- (9) Touch of Death - Damage/Endurance
- (11) Touch of Death - Damage/Recharge
- (11) Touch of Death - Accuracy/Damage/Endurance
- (13) Touch of Death - Damage/Endurance/Recharge
- (13) Touch of Death - Chance of Damage(Negative)
- (A) Scirocco's Dervish - Accuracy/Damage
- (15) Scirocco's Dervish - Damage/Endurance
- (15) Scirocco's Dervish - Damage/Recharge
- (17) Scirocco's Dervish - Accuracy/Recharge
- (17) Scirocco's Dervish - Accuracy/Damage/Endurance
- (19) Multi Strike - Accuracy/Endurance
- (A) Glimpse of the Abyss - Accuracy/Recharge
- (19) Glimpse of the Abyss - Endurance/Fear
- (21) Glimpse of the Abyss - Accuracy/Endurance
- (21) Glimpse of the Abyss - Accuracy/Fear/Recharge
- (23) Glimpse of the Abyss - Chance of Damage(Psionic)
- (23) Fear Duration IO
- (A) Defense Buff IO
- (A) Red Fortune - Defense
- (29) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Recharge
- (34) Red Fortune - Endurance/Recharge
- (36) Red Fortune - Defense/Endurance/Recharge
- (36) Red Fortune - Endurance
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Defense Buff IO
- (25) Defense Buff IO
- (A) Jumping IO
- (A) Run Speed IO
- (A) Jumping IO
- (A) Miracle - +Recovery
- (27) Miracle - Heal/Endurance
- (33) Miracle - Heal/Recharge
- (A) Defense Buff IO
- (27) Defense Buff IO
- (A) Performance Shifter - EndMod/Accuracy
- (29) Performance Shifter - Chance for +End
- (37) Performance Shifter - EndMod
- (37) Performance Shifter - EndMod/Recharge
- (46) Performance Shifter - Accuracy/Recharge
- (50) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Scirocco's Dervish - Accuracy/Recharge
- (39) Scirocco's Dervish - Accuracy/Damage
- (40) Scirocco's Dervish - Damage/Endurance
- (40) Scirocco's Dervish - Damage/Recharge
- (42) Scirocco's Dervish - Accuracy/Damage/Endurance
- (42) Multi Strike - Accuracy/Endurance
- (A) Touch of Death - Damage/Endurance/Recharge
- (33) Touch of Death - Accuracy/Damage
- (34) Touch of Death - Damage/Endurance
- (40) Touch of Death - Damage/Recharge
- (43) Touch of Death - Accuracy/Damage/Endurance
- (43) Touch of Death - Chance of Damage(Negative)
- (A) Red Fortune - Defense/Endurance
- (37) Red Fortune - Defense/Recharge
- (39) Red Fortune - Endurance/Recharge
- (39) Red Fortune - Defense
- (45) Red Fortune - Defense/Endurance/Recharge
- (48) Red Fortune - Endurance
- (A) Defense Buff IO
- (50) Defense Buff IO
- (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Crushing Impact - Accuracy/Damage
- (45) Crushing Impact - Damage/Endurance/Recharge
- (45) Crushing Impact - Damage/Recharge
- (46) Crushing Impact - Accuracy/Damage/Recharge
- (48) Crushing Impact - Accuracy/Damage/Endurance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Steadfast Protection - Resistance/+Def 3%
Level 1: Brawl- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty
If you got some improvements i can take, while staying at 45% defense to all, I would luv to hear about them. Thxs peeps. -
I like the cut of ur jib. Great build for PvE, I have it. DM/SR is IMO the shadow of death in PvE and can walk up to a shadow cyst or Babbage and crack them like an egg, no worries. Just don't think u r going to go into a PvP zone and do much dominating alone. PvP u r more of a joke with SR, and it hurts. I'm still in therapy for it.
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This trick can actually be done as soon as u can fly, have a Ranged AoE attack and are approximately lvl 13. The bombing of the Red River Gorge by the trolls in the Hollows is my initial area for this tactic. However, I only use this for my toons that have nearly no ability to solo (ice/storm troller). I got the sky raider jet pack from the Atlas Bank mish and just hit the bomb with my frostbite (AoE damage/immobilize). I would suggest trying to start as soon as possible if you are like me and don't really care for the 13-20 lvls where as a controller you lack most of the good powers and the enhancements for them.
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If the Devs have a problem with handing the power out to anyone as a temp, what about it going to only your Sidekick.
Love the idea.