Reask

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  1. Reask

    The Challenge...

    It's not actually in Mids (it hasn't been updated in a while).

    Just leave an empty slot in a resistance power to simulate having it slotted, and aim to get your defense above 42.
  2. Reask

    The Challenge...

    I'd recommend dropping a slot from Cloak of Darkness, and 3 slotting LotG (Def, Def/End, Def/+Recharge) or taking one from Jab, and moving it to hover and putting a LotG Def/+Recharge IO in the new slot. This would give you perma-rage which is currently missing. (you can also put Impervium Armor in Obsidian Shield for a tad more endurance recovery)

    I have this strange feeling the builds are reaching a convergence and there'll only be minor tweaks in small areas to pick up a different power (like Punch, CoF, OG) and the moving of 1-2 slots to pick up a touch more recovery/end reduction in powers. (Or the addition of HOs etc for more efficiency)
  3. Reask

    The Challenge...

    I just moved a few things around to make Rage Perma (I really should have seen that earlier) and to try and keep the net end recovery above 1.69 end/sec.

    Defense Melee/Ranged/AoE: 45.2 (Including the PvP IO)

    Net End Recovery (without accolades): 1.7end/sec
    Net End Recovery (with accolades): 2.01end/sec

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Dark Embrace -- RctvArm-ResDam(A), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(17), Empty(17), S'fstPrt-ResDam/Def+(42)
    Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(46)
    Level 2: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(15)
    Level 4: Haymaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
    Level 6: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13)
    Level 8: Dark Regeneration -- Theft-Acc/Heal(A), Theft-Acc/EndRdx/Heal(43), Theft-Acc/EndRdx/Rchg(43), Theft-+End%(43)
    Level 10: Hurdle -- Jump-I(A)
    Level 12: Boxing -- Acc-I(A)
    Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
    Level 16: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/Rchg(29), ImpArm-ResDam/EndRdx(37), ImpArm-ResDam/EndRdx/Rchg(50)
    Level 18: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(19), GftotA-Def/EndRdx(27), LkGmblr-Rchg+(45), GftotA-Def(50)
    Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
    Level 22: Death Shroud -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(23), M'Strk-Dmg/Rchg(36), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(40)
    Level 24: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
    Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29)
    Level 28: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(33)
    Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/Rchg/EndRdx(34), GSFC-ToHit/EndRdx(34), GSFC-Build%(36)
    Level 32: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
    Level 35: Recall Friend -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(46)
    Level 38: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
    Level 41: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42), Zephyr-ResKB(42)
    Level 44: Team Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(45)
    Level 47: Taunt -- Mocking-Taunt(A)
    Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet

    With accolades, it's possible to drop Taunt, pick up Cloak of Fear then move two slots from Tough to CoF (Giving it 3 slots, 2 level 50 acc/end IOs from the fear sets, and either a fear/end or a to hit debuff/end IO). This would give a net recovery of 1.69end/sec, Perma-Rage, soft-capped defenses, and the added bonus of cloak of fears mitigation. However, it's not really viable without the +end accolades.

    You could also switch out taunt for OG and move a couple of slots around, but concidering Dark Armor's lack of defense debuff resistance, having the extra mitigation from CoFs to-hit debuff may come in handy.

    And on that note, I think I'm out of ideas.
  4. Reask

    The Challenge...

    Revision... 3.

    Removing hover (Thanks Rylas) due to the foot stomp conflict. However doing so has made the PVP IO vital again, which is a little disappointing.

    Switched a few powers around to get more end redux in a couple of toggles, and a touch more recovery.

    Positional Defense to Melee/Ranged/AoE - 45.2 (including the pvp IO)

    Net Recovery with Accolades - 2.15 end/sec
    Net Recovery without Accolades - 1.85 end/sec

    Dark Regen with the Theft of Essence: Chance of Endurance IO.
    Stamina with the Performance Shifter: Chance of endurance IO

    Also picked up a second slot in CP (thanks Nihilii) for better active endurance management.

    Optional: Taunt can be switched with Oppressive Gloom (2 slotted with Stupefy)

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Dark Embrace -- RctvArm-ResDam(A), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(17), Empty(17), S'fstPrt-ResDam/Def+(42)
    Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(46)
    Level 2: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(15)
    Level 4: Haymaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
    Level 6: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13)
    Level 8: Dark Regeneration -- Theft-Acc/Heal(A), Theft-Acc/EndRdx/Heal(43), Theft-Acc/EndRdx/Rchg(43), Theft-+End%(43)
    Level 10: Hurdle -- Jump-I(A)
    Level 12: Boxing -- Acc-I(A)
    Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
    Level 16: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(37)
    Level 18: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(19), LkGmblr-Rchg+(45), LkGmblr-Def(50)
    Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
    Level 22: Death Shroud -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(23), M'Strk-Dmg/Rchg(36), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(40)
    Level 24: Cloak of Darkness -- GftotA-Def(A), GftotA-Def/EndRdx(25), GftotA-Def/Rchg(25), GftotA-Def/EndRdx/Rchg(27)
    Level 26: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(27), GftotA-Def/Rchg(29), GftotA-Def/EndRdx/Rchg(29)
    Level 28: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(33)
    Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/Rchg/EndRdx(34), GSFC-ToHit/EndRdx(34), GSFC-Build%(36)
    Level 32: Recall Friend -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
    Level 35: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(46)
    Level 38: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
    Level 41: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42), Zephyr-ResKB(42)
    Level 44: Team Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(45)
    Level 47: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(50)
    Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
  5. Reask

    The Challenge...

    Figured i was wasting a few power picks on teleport when stacking CJ/Hover works just as well. (also removes the use of the pvp def IO)

    45.1 defense to melee/ranged
    45.5 defense to aoe

    Net recovery without Accolades - 1.51
    Net recovery with Accolades - 1.82

    Theft of essence +end IO should help with the end loss from dark regeneration, but you can always get unlucky.

    Also, the lack of OG/CoF is a touch annoying, in a 'real' build, I'd probably drop 2 of the zephyr sets, 4 slot Cloak of Fear with Clouded Senses for -7.2% to hit, and 2 slot Oppressive Gloom with Stupefy. (although that would completely hose the net end recovery...)

    One other thing i'd do for a 'real' build. would be to switch the defense and defense/recharge GoTA IOs in either Cloak of Darkness or Weave, to be a LotG Defense and Defense/+7.5% Global Recharge IO. This would perma Rage at the expense of a little endurance.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Flight
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Dark Embrace -- ImpArm-ResDam/EndRdx/Rchg(A), ImpArm-ResDam/Rchg(7), ImpArm-ResDam(17), ImpArm-ResDam/EndRdx(17), S'fstPrt-ResDam/Def+(42)
    Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(5)
    Level 2: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(15)
    Level 4: Haymaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
    Level 6: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13)
    Level 8: Dark Regeneration -- Theft-Acc/Heal(A), Theft-Acc/EndRdx/Heal(43), Theft-Acc/EndRdx/Rchg(43), Theft-+End%(43)
    Level 10: Swift -- Flight-I(A)
    Level 12: Boxing -- Acc-I(A)
    Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48), Mrcl-Heal(50)
    Level 16: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/Rchg(37)
    Level 18: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(19), LkGmblr-Rchg+(45), LkGmblr-Def(46)
    Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(23)
    Level 22: Death Shroud -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(40)
    Level 24: Cloak of Darkness -- GftotA-Def/EndRdx(A), GftotA-Run+(25), GftotA-Def(25), GftotA-Def/Rchg(27)
    Level 26: Weave -- GftotA-Run+(A), GftotA-Def/EndRdx(27), GftotA-Def(29), GftotA-Def/Rchg(29)
    Level 28: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(33)
    Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/Rchg/EndRdx(34), GSFC-ToHit/EndRdx(34), GSFC-Build%(36)
    Level 32: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48), LkGmblr-Def(50), LkGmblr-Rchg+(50)
    Level 35: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(46)
    Level 38: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
    Level 41: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42), Zephyr-ResKB(42)
    Level 44: Group Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(45)
    Level 47: Taunt -- Zinger-Taunt/Rchg(A)
    Level 49: Conserve Power -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
  6. Reask

    The Challenge...

    Capped with PVP IO, but to be honest, this isn't a build I'd actually play (and i'd probably switch soul transfer for Conserve Power)

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Tanker
    Primary Power Set: Dark Armor
    Secondary Power Set: Super Strength
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Teleportation

    Hero Profile:
    Level 1: Dark Embrace -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(33), S'fstPrt-ResDam/Def+(34), Empty(34)
    Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(7), T'Death-Dam%(7)
    Level 2: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/Rchg(27)
    Level 4: Death Shroud -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-Acc/Dmg/Rchg(11), Oblit-%Dam(15)
    Level 6: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(21)
    Level 8: Dark Regeneration -- Theft-+End%(A), HO:Golgi(23), Theft-Acc/EndRdx/Heal(25), Theft-Acc/EndRdx/Rchg(33)
    Level 10: Swift -- Run-I(A)
    Level 12: Cloak of Darkness -- GftotA-Def(A), GftotA-Def/EndRdx(13), GftotA-Def/Rchg(13), GftotA-Def/EndRdx/Rchg(15)
    Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(37), Mrcl-Heal(40)
    Level 16: Combat Jumping -- Zephyr-Travel(A), Zephyr-ResKB(17), Zephyr-Travel/EndRdx(17), DefBuff-I(19), DefBuff-I(19)
    Level 18: Taunt -- RechRdx-I(A)
    Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(34), P'Shift-EndMod/Rchg(37), P'Shift-End%(37)
    Level 22: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dam%(42), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dmg/EndRdx(45), T'Death-Dmg/Rchg(45), T'Death-Acc/Dmg/EndRdx(46)
    Level 24: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(25), Zephyr-Travel/EndRdx(33)
    Level 26: Oppressive Gloom -- Stpfy-Acc/EndRdx(A), Stpfy-EndRdx/Stun(27)
    Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(31), GSFC-Build%(31)
    Level 30: Boxing -- T'Death-Dmg/EndRdx/Rchg(A), T'Death-Acc/Dmg(42), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(46), T'Death-Acc/Dmg/EndRdx(48), T'Death-Dam%(50)
    Level 32: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/Rchg(46)
    Level 35: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(36), GftotA-Def/Rchg(36), GftotA-Def/EndRdx/Rchg(36)
    Level 38: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
    Level 41: Recall Friend -- Zephyr-Travel(A), Zephyr-ResKB(42), Zephyr-Travel/EndRdx(43)
    Level 44: Soul Transfer -- RechRdx-I(A)
    Level 47: Teleport Foe -- Zephyr-Travel(A), Zephyr-ResKB(48), Zephyr-Travel/EndRdx(48)
    Level 49: Teleport -- Zephyr-Travel(A), Zephyr-ResKB(50), Zephyr-Travel/EndRdx(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet