Reac_Tor

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  1. [ QUOTE ]
    Nope it's correct. With no enhancers you cap out at 45.15% DEF from Invincibility. With 6 SO's you gain a 120% boost (even level).

    45.15%*(1+120%)=45.15%*(1+1.2)=45.15%*2.2=99.33%

    Make sense?

    [/ QUOTE ]
    Yes, I see now, thanks. That seems quite powerful -- why don't people slot Invincibility more aggressively? You have only one DefBuf in your Superman build.
  2. I love this guide. My first character at launch was modeled after Superman, as he is my favorite super hero. However, of course, Invuln/SS tankers were hurting back in those days, so he was shelved... until now.

    Anyway, I have a few questions.

    A fellow above says Rage has a 120 sec duration, a 240 sec re-use, and can be made perma with 3 recharge SOs. However, Joe Chott's Hero Planner (1.5A) shows Rage with a 60 sec duration. Which is correct?

    Joe Chott's Hero Planner also does not have the changes to Unstoppable. Joe's site is also down atm...

    Another question I have is regarding Havok's spreadsheet of Ultimate Doom. Leaving it as it is, I put in a typical herd pull... 20 minions, 5 lts., and 3 bosses. Down below in the results area everything looks fine. I then change the value in cell A35 (Def/Res Enh for Invincibility) from 6 to, well, 0... and the picture changes rather drastically. The defense bonus for Invincibility drops from 99.33 to 45.15%. I don't think this is accurate...

    Thanks!
  3. I recently explored Faultline to get all the Explorer Badges and History plaques. I was greatly impressed. It's a very cool zone! But yes, I can see how people would want to avoid it. It's too bad, because the general layout is very cool.

    I've always found Boomtown to be pretty boring. There's always 10-20 people there, however.

    DA has a decent population as well. 10-20 people on Virtue.