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Happened yesturday on triumph, and i wasnt solo keep in mind like i said he was doing other stuff as well. Sometimes the bf's don't work as intended thats a fact. Hell i'v been held before through a allready activated phase shift, i have seen ppl die inside hibernoob with 0 hp and bust out the ice dead after like 20 sec.
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First let me address this. The reason why people get held through Phase Shift and Hibernate isn't because break free's don't work. It is because they ware off during your phase/hibernate, and when they do, if there is enough mag already stacked on you, the affect will take place. For example, It takes say 3 power boosted holds to hold your regen (not using real numbers). Say you are running one break free, and the mez caster has 3 or 4 holds on you. You decide to hit phase shift. If you still have 3 or 4 holds stacked when that break free dissipates, you will be held, and phase will drop.
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I even once got detoogled with a ton of cm on me, those holds are incredible, also most doms run mega, among other accolades, it's doms that it takes 2-3 bf's to get one hold off you just for them to restack more and break you anyway.
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For starters, if you have the same emp spamming clear mind on you, only 1 is being accounted for. The devs made a change that the only way to have more than 1 CM on and have its affect is if it is from multiple casters. So basically, you're scrapper or tank mez protection, plus 10 mag from 1 CM, its like the same as running 1 break free solo. Basically a Dominator in Domination can can hold you. Simple math right there.
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If you doubt this log a 40+ toon on triumphs rv when morgify-x or cerebral torture is on and let them show you what i mean lol. And actually i didnt want to go into the whole story but since your forcing me to disprove you i will. But i had my sp/reg on yesturday and it was two doms i never seen befor in the zone a mind/ice and a fire/??? so i poped my big bf's, the expensive ones they add like 10mag def for 2min or so i used 4 and rushed to get the fire. He jousted and jousted me and the mind decided to help him, so i still attacked the fire figuring id get him before the mind got me, and in beetween being held a few times and forced to use bf's and retoogle i was put into tk. Also i didnt even mention a stalker joined in as'ing me while being tk'd. They backed me into the hero heavy held out of bf's, the hold fell just long enough for me to use my temporary phase and i jumped down into the base for my life. OK lol jeez i didnt come here to defend my honor just give my input on tk giving a relevent story of my point. And to further what im saying i'll even put my name out there, anyone who does triumph rv and comes to these forums knows about Ravens my sp/regen one of the toughest, most io'd out scrappers there, when you fight with me it's a tough fight and anyone who has seen me will attest i know my stuff.
[/ QUOTE ] sounds like you were fighting 1v3...not sure what you expected :/
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IE if i eat 4 bf's in theory would give me total protection from tk
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Not theory, proven fact. Test it.
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But if enough holds, immobs,stuns or w/e are stacked on you to detoogle you anything goes after that if your now tk'd the AI is not going to say they have 4 bf's still on them you will be pushed back as intended.
[/ QUOTE ] Simply not true. Unless you have multiple repel powers working against you. If your toggles are down, you aren't getting any extra mag from your practiced brawler, or integration whatever. Also, you may lose your KB/KD protection, but you will not be repelled unless there are multiple repels being used. [ QUOTE ]
well i was being ganked maybe i did miss an attacker
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Also in my rage not thinking since it only shows on hold icon you can have a million holds on you and it will appear as one so you really cant gadge whats on you.
[/ QUOTE ] also not true. Right click on the icon and have it either display numerically or stacked...you can then count how many holds you hav on you.
[/ QUOTE ]lol now you know theres no time for all that while trying to save yourself lol. But thats cool and all and the whole stacking stuffs adds up and makes since to me also incursion i did say it seems meaning i wasnt totally sure but thanks for the clarification :P , but since castle is nerfing tk anyway, my suggestion isn't as harsh as he's suggesting, so lets not focus on an individuels pvp escapades, and get on the task at hand.
A clicky seems like a viable answer, so what im waiting for is a reason why it wouldnt work. Instead of a endless toggle, a clicky with a 10-15sec duration and rech simular to mog 300sec? so it cant be abused. -
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Wow, what people think is fair in PvP is mind boggling sometimes.
So TK is broken because it pushed you back...supposedly through a bunch of BFs...but the fact that 2 Doms and a Stalker couldn't kill your Sp/Regen Scrapper even though they managed to hold you at times doesn't indicate a completely different and possibly more drastic problem to you?
And don't say that its has to do with skill, because frankly, the same answer could be leveled at your TK complaints using your logic.
[/ QUOTE ] No, because when all is said and done it still boils down to the rock paper thing. Stalkers arent a sp/regs weakness nor is doms not attacking just apply holds when im full of bf's. In that scenario i was the rock, they were the scissors, but if one rad or ice/cold would have came it would have been over, even solo against them success is limited. This holds true for any AT not just heroes, i run villians as well on freedom, and 3 sp/scrappers couldnt kill one ??/wp brute, no melee has any chance against a competent dom.
The way thing are in that regard is fine one at should not be able to beat all AT's. Just like boxing, Mayweather(middle Weight champ many belts undefeated) Could beat a good heavy weight like say mike tyson or holyfeild in there hayday.
It ballances itself out in the end, like if it wasnt for stalkers blasters would own all pvp, but they keep them in check sorta, things like that. -
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not if he used them one at a time, letting each one wear off before popping the next one.
[/ QUOTE ]Glad you saw it lol, i wasnt say i sat and ate my whole tray to get away, as a sp/reg i wasnt so much worried about tk, i was more worried about me being held and can't heal or mog. All i said i thought it should be more of a penalty for long rides, to be honest if i wanted to get away at that point i would have just used mog, which instantly breaks tk. I was just saying what i used on my hell ride, i usually use just enough to not be held, but that was along ride for him to still have end to do stuff after it was over.
I just think it should be a clicky, with a timer that would make it more of a situational power versus a crutch. -
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i like it as a toggle, from the user, you know when it's working. From the person being tk'd's standpoint, i really only find it overpowering in the arena, and that you have to invest 4 inspirations to resist the repel. in zones, and some arena maps, you can get out of it. (not referring to KB/KD bug) If you popped as many break free's as you said you did, you shouldn't have been affected by the repel at all...not buying that story, unless you were popping them one at a time, not allowing any to stack. But if you had big one's it only takes 1 anyway.
i c u edited. 2 mediums from ww then, instead of 1.
[/ QUOTE ]Happened yesturday on triumph, and i wasnt solo keep in mind like i said he was doing other stuff as well. Sometimes the bf's don't work as intended thats a fact. Hell i'v been held before through a allready activated phase shift, i have seen ppl die inside hibernoob with 0 hp and bust out the ice dead after like 20 sec.
I even once got detoogled with a ton of cm on me, those holds are increadible, also most doms run mega, among other accolades, it's doms that it takes 2-3 bf's to get one hold off you just for them to restack more and break you anyway.
If you doubt this log a 40+ toon on triumphs rv when morgify-x or cerebral torture is on and let them show you what i mean lol. And actually i didnt want to go into the whole story but since your forcing me to disprove you i will. But i had my sp/reg on yesturday and it was two doms i never seen befor in the zone a mind/ice and a fire/??? so i poped my big bf's, the expensive ones they add like 10mag def for 2min or so i used 4 and rushed to get the fire. He jousted and jousted me and the mind decided to help him, so i still attacked the fire figuring id get him before the mind got me, and in beetween being held a few times and forced to use bf's and retoogle i was put into tk. Also i didnt even mention a stalker joined in as'ing me while being tk'd. They backed me into the hero heavy held out of bf's, the hold fell just long enough for me to use my temporary phase and i jumped down into the base for my life. OK lol jeez i didnt come here to defend my honor just give my input on tk giving a relevent story of my point. And to further what im saying i'll even put my name out there, anyone who does triumph rv and comes to these forums knows about Ravens my sp/regen one of the toughest, most io'd out scrappers there, when you fight with me it's a tough fight and anyone who has seen me will attest i know my stuff.
And my pattern on these forums to date is if i don't know i'm not afraid to ask, but the fact remains bf's dont always save the day, at times they seem like they focus on whats directly applied to you after it's use. IE if i eat 4 bf's in theory would give me total protection from tk, but if enough holds, immobs,stuns or w/e are stacked on you to detoogle you anything goes after that if your now tk'd the AI is not going to say they have 4 bf's still on them you will be pushed back as intended.
Also in my rage not thinking since it only shows on hold icon you can have a million holds on you and it will appear as one so you really cant gadge whats on you.
Also i'm not saying i sat and ate 15 inspir all at once lol ppl are so literal, these are used in a course of the fight i only ate the mediums all at once, and they arent bf's they were called something eles, the baby iron wills. -
Castle,
my thing with tk is, it's not even the repel but make it be a severer penalty for spamming it. I have seen and have been tk'd for minutes at a time, one dom tk'd my /reg scrapper from off the subway in rv all the way to the 1st heavy next to the hero base. And still had endurance to attempt to hold me the whole trip. I used like 15 bf's and 5 of those expensive bf's you find in the medium inspiration slot in the ww that go for 200k on triumph.
I think tk should just be a clicky with a long enough recharge and short enough duration that even a high rech build cant just spam it. Make it a good emergency power, actually it just hit me make it have the duration and rech of mog, i think keep it's entensity and stuff the same just turn it's rech and duration just like mog. IE 15 sec duration and i forget the rech 300sec? and still make it burn end when over maybe like hasten lvl end loss or a little more.
So don't nerf it just make it so it takes skill and precision to use it, any nub can tk you build up dom and break your toggles down. But with that timer in place, one would have to choose wisely how and when to tk because it might not be back in time to save them twice. -
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I've slotted Endurance Modification IO Sets into powers that accept them ..
However, the Endurance Modification percentages are not registering or displaying on the power.
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I am experiencing this as well....just made a post about it...should have read here first. Anyone know if it is just not displaying correctly or if it is not applying it?
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I can confirm this. I have 2 performance shifters (chance for +end and +42.4% end mod) plus an IO for end mod (42.4%) slotted into stamina. The only end mod listed for stamina is 42.4%, so either the standard IO isn't being listed (which they were before I swapped them out for performance shifters) or the performance shifters aren't.
I am definately getting the +10 end every now and then from the unique, but I'm not entirely sure the other performance shifter is having an effect....I also don't see the bonus in my power list from slotting 2 performance shifters (should be a 5% movement increase).
[/ QUOTE ]Here's what i find, currently on my brute i have the whole lvl 50 Efficacy Adaptor: end Mod set slotted in my power sink, and i also run two performance shifters in my Ball lightning. And out off the sets i'm only getting the set bonus's and not the end mods from the set, my end drain is actually weaker now than when i had it three slotted with cheap So's. I hope they fix this soon because the set cost too much to be broke.
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Whats really frustrating is, you have to have it to be effective yet it doesn't work. Last night i saw two scrappers fighting a brute, a bs, and a spines. So i jump in and kill the bs, placate the spines, pop phase shift and attemp to flee the scene, With retsu up mind you. And no only did the spines keep attacking me, and hitting me through all of that he killed me, and i must say i was highly pissed.
So what? in order to compensate for heroes tohit buffs do we have to be retarded and pop purples before every battle. Now i wouldn't even bring this up but i have died with my t9, and ps on a few times before. And even if he attacked me inbetween ps activating he shouldnt have because, A i never attacked him so no status icons would have been present(besides i'm /Em) B i placated him if i would have known that i would have just stayed and duked it out.
I read a post in another thread and i like the idea, that placate should uncue an attack from the placatee and even if one fires it should uneffect you. Also you should be totally hiden from the tgt, that makes no since that they can even see you, let alone fire off salvo. -
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not sure what you guys are talking about here, every time I get placated, it works, the person either runs, or hits me and gets another critical. Is it bugged that they get a critical when I can plainly see them? Even if I can no longer target them, they are quite visible...
[/ QUOTE ]Well i for one am glad i rolled a stalker after placate was broken, so to me it works as intended just because i never seen it in it's other form. But for others the problem is, in the devs greed to use the nerf bat once again, it appears in it's prior form placate use to put you in 100% hide.
Now this would make hit and run much easier since you could vanish w/o the person even knowing you were there. I say so what? you can still hit and run, but now they made it so your only 75% hiden and if you use a set with any after effects like -acc, slow so on and so forth if you have a icon in your status window you can still return fire on the person who placated you.
The only set that really doesnt suffer from this is em/ and a side note, the single factor why my 1st stalker was em/. If your stunned thats great and who cares about placate at that point lol. But that could present a horrid problem, and stop any potential attack chains thus making those non em/ forced to aways hit and run, do to the inability to complete chains with any consistancy due the the main weopon that makes stalker chains possible being borked. -
Geez is all i can say
I had to reinstall my game and somehow my settings sux now i can barely tollerate playling. So my question is what settings to use on a ATI-X600 card halp plz lol. All i see is light and grafix atm unless i play in safe mode also i usually play windowed. -
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If that fire tanks stands still for you to AS him then he shouldnt be playing the game. It took 2 stalkers and a corruptor to take down my fire tank and he's not even IO'd out.
[/ QUOTE ]It seems you don't know so i'll give you a clue, Most stalkers don,t set out as tank killers their last on the target list. But if your in the pvp zone YOU are going to want to get kills of your own. You are going to see that irresistable squishy you can't resist picking on, and as soon as you do i'm going to AS you and then tf you. Now one of two things are going to happen either a) you going to be stunned a bit and those fancy toggles will drop and your dead next. Or b) that squishy didn't like being picked on and does something nasty enough to you that i can As you again or run in and ET you (hurts as bad as AS) Et is lightning fast and activates to fast to escape it 95% of the time. But to make it seem like your just jumping around un hittable is a farse at best, i have chased many ppl, some for 30 min or more and one thing always holds true YOU will eventually stop for something, and depending on how bad i wan't you dead i'm probably still after you. And like one guy mentioned why AS you at full hp when i can catch you after an engadgement and one or two shot you.
Even a notorious runner like "High Impact" on freedom can be killed. Anyone who plays on freedom knows what i mean this guy only fights if he has a full team ready to gank you and if the odds go bad he runs every fight, and only fights in numbers. Took me a week but i caught him alone and it felt good lol. Back on topic though being nrg/nin placate ain't so bad but i can see how any other build would suffer. Hopefully this next issue provides a fix, or atleast make it like it was? -
I hope give different swords for different classes, IE like how the stalker claws are a bit different than scrappers. Also i hope these puppies deal out good damage since it is two of them lol.