RaikenX

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  1. [ QUOTE ]
    They are. They even released a demo of two Carp Meleers PvPing.

    http://www.youtube.com/watch?v=IhJQp-q1Y1s

    [/ QUOTE ]

    The proof is in the pudding:

    He who has the bigger fish...wins!
  2. [ QUOTE ]
    Nice guide. Very helpful to me in developing my now lvl 34 Elec/elec.

    One Important (IMO) point: This build is slot-intensive. Unlike most brutes and scrappers, this build has 4 shields that all provide substantial value (not including the 38 uber-shield) as well as lots of helpful powers like lightning reflexes (LR) and conserve power. Could you skip stamina? You could but I think it's a weaker build without it. Hasten is also very tempting, with this build and Tough is also very helpful if you use Lightning Field regularly, meaning 2 more powers sucked up.

    The good news with this build is a travel power is easier to avoid than with just about any other, saving you a power (or possibly 2 if you're not a hasten/SS person). Getting Swift, coupled with LR, sprint, and picking up as many of the temp-power travel powers as you can and using them sparingly once you have LR (which BTW, speeds up the temp powers) does a pretty good job of geting you around. I slotted sprint once to add a little zip and find I get to destinations only a little slower than an SSer (unless its a really long way). Also, since your status protection is linked with being on the ground, a ground-based travel plan is a good one. You even have a teleporting attack that can be used to get over obstacles.

    Is this the end all be all? Duh! Of course not. However, its an option that works better with this build than basically any other so I thought was worth mentioning.

    [/ QUOTE ]

    Uumm...ELA only has 3 shields (again...not counting Power Surge)...Charged, Conductive, and Static. The only other toggle is Lightning Field...which is not a shield...but a PBAoE damage aura.

    This pretty much falls in line with Dark armor in that it has 3 shields and one damage aura. Dark Embrace, Murky Cloud, and Obsidian Shield being the shields...and Death Shroud being the damage aura.
  3. Thanks, Konoko. That's all I needed.

    Actually...i do quite a bit of binding, so I know about how to make and use those. The bind files I have a little experience with...but never really had a real use for them...until now.

    Again...thank you.
  4. I recently made a scrapper based on a What If... idea.

    I remember teaming up with a tanker a long time ago that had made a macro for his Taunt power that let him say things as he taunted. IIRC...he had several different phrases all tied to his macro so that he said something different everytime he hit it. Anyone know how to do this?
  5. RaikenX

    Thugs MM Guide

    I dunno...I have to admit that the pistols were the major part of my whole REASON to try out a thugs mm. Mine is a thugs/poison MM currently at lvl 17 with ONLY the first power in my secondary. (yeah yeah...flame me later...whatever) and has all three of the pistol attacks. I've never looked back. IMO...these powers are worth it. I have a lvl 28 nin/dark mm that i have basically stopped playing. That one has 2 of the attacks that he never uses...they just don't do much. But the pistols...HUGE difference! Individually...i do more damage per shot than my punks do and they have the only DO damage enhancement in my setup as of now! They just do more damage cuz they have #'s on me. If they're doing double 10's on dual wield...i'm doing double 11's. Because of the pistols, Rick Raven is far more enjoyable to play than Renzoukuu ever was.