Pyroflash

Citizen
  • Posts

    2
  • Joined

  1. Here's an actual character's power that I just wouldn't want: The Darkness.

    Jackie pretty much can't have sex, and he has one of the easiest to come by weaknesses ever (light). It pretty much only works if you're already kinda badass, like Jackie, before you get the power.
  2. Here's what I did, obviously it's a different primary but really I didn't take too much outside of SR in the build. Soft capped fairly easily, and the best thing, to me, about SR is that it's one of the easiest sets to pull off high Recharge with.

    Maneuvers and Weave can both help with softcapping, but honestly it's not hard to get over 40% def all with sets before you have to start looking at some of the really expensive stuff. Red Fortunes, Gaussians, and even the Perf Shifters (sans the proc) will probably run you a couple 100k inf at worse. The ToD and Obliteration will cost more and obviously this has purple sets which don't really have anything to do with the Defenses.

    Anyways here's the build:

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    The Eye of Arlesia: Level 50 Magic Scrapper
    Primary Power Set: Electrical Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
    Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(5), RedFtn-Def(5), RedFtn-EndRdx(7)
    Level 2: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(15), Hectmb-Dam%(34)
    Level 4: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(17), RedFtn-EndRdx/Rchg(19), RedFtn-Def/EndRdx/Rchg(19), RedFtn-Def(21), RedFtn-EndRdx(21)
    Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(25), GSFC-Build%(27)
    Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
    Level 10: Practiced Brawler -- EndRdx-I(A)
    Level 12: Swift -- Run-I(A)
    Level 14: Hurdle -- Jump-I(A)
    Level 16: Agile -- LkGmblr-Def(A), LkGmblr-Rchg+(31)
    Level 18: Chain Induction -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc/Rchg(36), P'Shift-Acc/Rchg(36), P'Shift-EndMod/Acc(36), P'Shift-End%(37)
    Level 22: Quickness -- Run-I(A)
    Level 24: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(37), LkGmblr-Def(37), LkGmblr-Rchg+(50)
    Level 26: Dodge -- LkGmblr-Def(A), LkGmblr-Rchg+(39)
    Level 28: Lucky -- LkGmblr-Def(A), LkGmblr-Rchg+(39)
    Level 30: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(39)
    Level 32: Lightning Rod -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(40), Armgdn-Dmg/EndRdx(42), Armgdn-Dam%(42)
    Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(43), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(43), RedFtn-EndRdx(45)
    Level 38: Boxing -- Acc-I(A)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
    Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc/Rchg(46), P'Shift-Acc/Rchg(46), P'Shift-EndMod/Acc(46), P'Shift-End%(50)
    Level 47: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(48), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(50)
    Level 49: Tough -- S'fstPrt-ResDam/Def+(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- EndRdx-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 4: Ninja Run



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