Pragmataraxia

Recruit
  • Posts

    4
  • Joined

  1. Pragmataraxia

    Spectral Terror

    [ QUOTE ]
    I think a lot of you are missing the key part of new ST:

    [ QUOTE ]
    ST has a Cloak of Fear. Lower level/ranked foes will tremble in its presence.

    [/ QUOTE ]

    IOW, even rank and better mobs can only be Terrified.

    I don't know about you guys, but by the mid-20's I wouldn't touch an even-con mob with a 10' pole. They weren't worth the trouble. So why do you want a control power that only meaningfully interacts w/ low-level cons?

    It'll be interesting to test, I'm hoping it plays out better.

    [/ QUOTE ]
    English is inherently ambiguous; the classifications "lower" and "higher" don't necessarily mean "xxx than you."

    One would hope not, anyhow. I would assume (i.e., hope) that it would be a calculation based on level/rank/race like confusion, holds, etc.
  2. Pragmataraxia

    Spectral Terror

    [ QUOTE ]
    I don't even care if spectral terror works. Just make it cause freak tanks to run while waving their hands in the air for three seconds, and I'll be happy.

    [/ QUOTE ]
    Word.

    [ QUOTE ]
    Personally I liked the 'run away' ST and thought the 'all cower' ST was overpowered. I picked up ST after Issue 2 and learned to use it as a fear power, it was not always useful, but there were times when having things run so far away that they lost aggro was useful.

    [/ QUOTE ]
    True.

    [ QUOTE ]
    Repeat that - I could group for the whole night and not encounter a situation where it would be better to use my top two powers than to not use them?

    [/ QUOTE ]
    Grouping with Melee: Immob = good, Scatter = bad.
    Grouping with Ranged: Immob = bad, Scatter = good.

    Blasters will fight running-mobs more happily than shooting-mobs.

    [ QUOTE ]
    i have never seen this power be useful (after 1/18) and i would never suggest a (sic) illusion controller take or use it.

    [/ QUOTE ]
    It is not a combat power; it's an anti-combat power.

    [ QUOTE ]
    You know what I think would be really neat? If ST had a fixed facing when you placed it and it emitted a fairly wide cone that would reliably force stuff away from the controller. While situational, I could envision it being a decent panic power to wall off additional groups of mobs.

    [/ QUOTE ]
    I think it's always been a good panic power.. for the team. You could call the power Attempt Martyrdom.

    In all honesty, by level 28 I had all the nominal-conditions control that I needed. ST was one of the only powers that would allow me to recover a hopeless situation, protect a blaster nest, or save a destructible objective; I don’t think my reactor took a single point of damage at level 34, and I’ve never lost any “glowies”. At I3, it was just an area hold where they get a free pot-shot on you first.

    As far as the changes go, meh. I appreciate that they’re looking at it. I appreciate that they’re trying to reach a compromise. It would be nice if they’d just envision what they want for ST, and make it happen, opinions be damned.

    I think the only thing that was wrong with ST in the first iteration was that enemies shot at the controller instead of the ST, and that they ran a bit too far. It sure was fun though.
  3. I too have done this mission quite a few times. Unlike the genital wagglers out there who then say, “This mission is too easy, you suck!”, I will present a different observation:

    The difficulty of the Trial is variable, and unpredictable.

    My roommates and I experimented with this for quite a while, but the gist is that the difficulty seems to waver between fun and totally freaking NOT-FUN!

    If doing this at 24, I recommend 4-5 people, everyone being the same level (or none who are 2 levels from anyone else), and if you go into the plant and see a single group with red minions, and more bosses than party members: quit, and try again!

    In a game where “3 even-con minions = 1 hero”*, what the hell is one double-purple boss, and 6 red minions? [censored], that’s what.

    Hunt those Sky-Raiders until the mobs in the plant don’t spawn at suicide difficulty, and then the mission will be fun, not totally ******.

    * Not a quote but a paraphrase.

    ** Apparently, in America homosexuals are second-class citizens, so it must be okay to use the term derogatively.
  4. *sob* This thread is like a big, terrible flashback.