Ok so how about an in-game guide, maybe at the U on the bookcase we trained at or something? I am sure many people would see it as worthwhile. The data (numbers) are on some devs computer somewhere already. The player guides are good aswell but for something this large in format i'd get more use out of something in-game. And I'm sure many part-time players would get involved more with a guide in-game. The training at the U was a good start.