Pharoh

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  1. To Plainguy i chose ff cause i wanted my pets to be the focus not the mm itself plus it gives me more pets in terms of team mates in hamster balls like they should be heh and thanks for the advice in what to build towards.
  2. I noticed in your build theres no MM atio set does the set not grant good enough bonuses to be worth it?
  3. This is my first time trying to build a mm and have no idea what im doing. Im in the dark as to what io sets to take any help would be appriecated. Also first time trying to export mids data so if it looks messed up go ahead and point and laugh. I would like my build to be able to do incarnate content.

    Villain Plan by Mids' Villain Designer 1.959
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    No Idea: Level 50 Magic Mastermind
    Primary Power Set: Beast Mastery
    Secondary Power Set: Force Field
    Power Pool: Leadership
    Power Pool: Flight
    Power Pool: Speed
    Ancillary Pool: Heat Mastery

    Villain Profile:
    Level 1: Summon Wolves -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(3), SvgnRt-Acc/Dmg/EndRdx(3), SvgnRt-PetResDam(5), SvgnRt-Acc(5), SvgnRt-Acc/EndRdx(50)
    Level 1: Force Bolt -- Empty(A)
    Level 2: Deflection Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def/Rchg(7), LkGmblr-Def/EndRdx(9), LkGmblr-Def(9), LkGmblr-EndRdx/Rchg(40)
    Level 4: Insulation Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Def/Rchg(13), LkGmblr-EndRdx/Rchg(42)
    Level 6: Call Hawk -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(15), Thundr-Acc/Dmg/Rchg(15), Thundr-Dmg/EndRdx(17), Thundr-Acc/Dmg(17), Thundr-Dmg/Rchg(42)
    Level 8: Train Beasts -- RechRdx-I(A)
    Level 10: Call Ravens -- ExVuln-DefDeb(A), ExVuln-DefDeb/Rchg(19), ExVuln-DefDeb/Rchg/EndRdx(19), LdyGrey-DefDeb/Rchg/EndRdx(21), LdyGrey-DefDeb/EndRdx(21)
    Level 12: Summon Lions -- BldM'dt-Acc/Dmg(A), BldM'dt-Acc/EndRdx(23), BldM'dt-Acc/Dmg/EndRdx(23), BldM'dt-Dmg/EndRdx(25), BldM'dt-Acc(25), BldM'dt-Dmg(50)
    Level 14: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/EndRdx/Rchg(27), RedFtn-Def(27), RedFtn-EndRdx(29), RedFtn-Def/Rchg(29)
    Level 16: Personal Force Field -- LkGmblr-Rchg+(A)
    Level 18: Fortify Pack -- Numna-Regen/Rcvry+(A), Numna-EndRdx/Rchg(42), Numna-Heal/EndRdx/Rchg(48), Numna-Heal/EndRdx(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def(50)
    Level 20: Dispersion Bubble -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31), LkGmblr-Def/Rchg(33)
    Level 22: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(33), GSFC-ToHit/Rchg(33), GSFC-ToHit(34), GSFC-Build%(34)
    Level 24: Fly -- Empty(A)
    Level 26: Summon Dire Wolf -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(34), S'bndAl-Acc/Dmg/Rchg(36), S'bndAl-Acc/Rchg(36), S'bndAl-Dmg/EndRdx(36), S'bndAl-Build%(46)
    Level 28: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
    Level 30: Assault -- EndRdx-I(A)
    Level 32: Tame Beasts -- RechRdx-I(A)
    Level 35: Repulsion Bomb -- KinCrsh-Acc/Dmg/KB(A), KinCrsh-Dmg/EndRdx/KB(39), KinCrsh-Dmg/KB(39), KinCrsh-Rechg/EndRdx(40), KinCrsh-Acc/KB(40)
    Level 38: Force Bubble -- Empty(A)
    Level 41: Bonfire -- OvForce-Dam/KB(A), Det'tn-Dmg/EndRdx/Rng(43), Det'tn-Acc/Dmg/EndRdx(43), Det'tn-Dmg/EndRdx(43), Det'tn-Dmg/Rchg(45)
    Level 44: Fire Ball -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/EndRdx(45), Posi-Acc/Dmg(45), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(46)
    Level 47: Rise of the Phoenix -- Empty(A)
    Level 49: Call Swarm -- Empty(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 1: Supremacy
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod/EndRdx(37), Efficacy-EndMod(39)
    ------------
  4. think i put the mids right this time, also am using the agility radial.

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Hot Melody: Level 50 Magic Brute
    Primary Power Set: Claws
    Secondary Power Set: Fiery Aura
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Strike -- Acc(A)
    Level 1: Fire Shield -- Aegis-EndRdx/Rchg(A), Aegis-ResDam/Rchg(3), ResDam(3), ResDam(5), ResDam(5), ResDam(7)
    Level 2: Blazing Aura -- Acc(A), Acc(7), Dmg(9), Dmg(9), Dmg(11), Dmg(11)
    Level 4: Healing Flames -- Heal(A), Heal(13), Heal(13), Heal(15), Heal(15), Heal(17)
    Level 6: Spin -- Acc(A), Acc(17), Dmg(19), Dmg(19), Dmg(21), Dmg(21)
    Level 8: Follow Up -- Acc(A)
    Level 10: Temperature Protection -- ResDam(A), ResDam(23), ResDam(23), ResDam(25), ResDam(25), ResDam(27)
    Level 12: Hasten -- RechRdx(A), RechRdx(27), RechRdx(29)
    Level 14: Super Speed -- Empty(A)
    Level 16: Maneuvers -- DefBuff(A), DefBuff(34), DefBuff(36), DefBuff(36), DefBuff(36)
    Level 18: Assault -- Empty(A)
    Level 20: Plasma Shield -- ResDam(A), ResDam(33), ResDam(33), ResDam(33), ResDam(34), ResDam(34)
    Level 22: Consume -- Acc(A), EndMod(48), RechRdx(48), RechRdx(48)
    Level 24: Vengeance -- DefBuff(A)
    Level 26: Eviscerate -- Acc(A), Dmg(29), Dmg(31), Dmg(31), Dmg(31)
    Level 28: Burn -- Acc(A), Dmg(37), Dmg(37), Dmg(37), Dmg(39), Dmg(39)
    Level 30: Combat Jumping -- DefBuff(A)
    Level 32: Shockwave -- Acc(A), Dmg(39), Dmg(40), Dmg(40), Dmg(40)
    Level 35: Fiery Embrace -- RechRdx(A), RechRdx(43), RechRdx(43)
    Level 38: Superior Conditioning -- EndMod(A), EndMod(42), EndMod(42), EndMod(42)
    Level 41: Focused Accuracy -- ToHit(A)
    Level 44: Physical Perfection -- EndMod(A), EndMod(45), EndMod(45), Heal(45), Heal(46)
    Level 47: Recall Friend -- Empty(A)
    Level 49: Taunt -- Empty(A), Empty(50), Empty(50), Empty(50)
    ------------
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- EndMod(A), EndMod(43), EndMod(46), EndMod(46)
    Level 1: Brawl -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
  5. i have a 50 claws/fa brute that i just cant seem to get a good build for its running farms at +2+8 at the moment but i feel i could be doing better. My mids build think i posted it right first time trying to post any help would be apprieciated.

    http://www.cohplanner.com/mids/downl...21933F7466D3EE