Paxx_NA

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  1. With the nerfing of TK and Force bubble, it would render even more people useless for Base Raids.

    Lets see.

    Currently we have most of the other Masterminds rendered useless because they and their pets can not hit much, could be countered if inspirations that the MM uses applied to all pets, but that with the bodyguard feature might be a bit off putting to others.

    Dark secondary and possibly traps are ok, but not really effective. Arrows and Poison I have yet to see used in any memorable fashion in a raid.

    TK, Force Bubble, and Hurricane do 2 things, denial of entry until you munch on 3+ inspers, mob control. You can take away the knockdown effect, the trapping them in a corner??? What are inspirations for?

    Also every inspiration has a counter, Reds Vs Greens and Oranges, Purple shields Vs yellow Targets….what counters break frees? Oh, Nothing, they are so you don’t get stuck by other characters!!!!

    I think you already have a solution to your problem, you might make the knockdowns less severe, but they are not trapped, if they are raiding and LV 38 in the case of Mastermind Force bubbles, they should have enough room for 10 or so break frees.

    If you make these powers less “entrapping” then have them do heavy damage or something at/near the center. Denial of location is huge in a raid. I am not sure how many Raids you have been on, but against good teams I do not expect the Generator to last more then 15 minutes, usually 5. Without space denial this amount of time would be less, without breakfrees it would be more and with these powers it would be more.

    I think you are seeing a problem that does not exist in your standard high level raid. If you go this rout there is no reason to spend prestige on items that will be useless in 12 minutes anyway.

    If secure Base Vaults have real vault doors, and you can place Generators behind them…with huge accurate turrets protecting them??? Then I’ll shelve all my location denial characters and play a melee type, as that seems to be all PvP is really about.

    I think you have a lot more balancing to do before you start taking out peoples one or two tricks that can be easily countered.

    All that said, other then the Lag and Disconnections, I think the base raids are the best thing since sliced bread, but too many ATs have limited function and Melee types rule the day. It could be a lot better, but they are fun as hell right now so thanks, just take a step back and think about what you are fixing, perhaps a recall to base (putting the toon back at their bases raid teleporter) is all that is needed. Annoying yes, but fulfills the function of defending (keep these freaks out of our base) !!!

    I would still like a counter to breakfrees, but that I think is like pissing in the wind.