NovaKat

Citizen
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  1. Ok, so I know this post is a month old, but I just stumbled upon it and I just had to register to say something seeing as it hasn't been fixed yet or even put on the known issues list. I've noticed lingering radiation functioning differently since i14 went live. I'm honestly surprised so few people have noticed it.

    My AR/Rad corruptor is very dependent on the slow effect to help line up damage cones and having it not work is incredibly frustrating. So in order to find out what was going on I did a lot of testing.

    I did the testing at level 30 and tried using the ability on literally everything in sharkhead. I discovered that the slowing effect isn't even noticeable unless the targets are more than 5 levels UNDER my level. So, if I used it on a level 25, no slow effect. If I used it on a level 24, there is a very easily recognizable slow. It didn't matter what enemy it was: cage consortium, family, arachnos, circle of thorns, freak show, council.. anything.

    It has to be bugged especially considering it works perfectly for other AT's. The slow component for corruptors at the moment is completely useless as it only works on greys beyond even the minimal experience gain. And yes, I have submitted bug reports on it several times.