Notaku

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  1. I plan on making a KM/WP brute. I have questions being that this is my first one. Starting with, Repulsing blast, Is it any good? Personaly i hate KB but i love aoe damage, even if it is a cone... Two, how should i slot siphon power? Im trying to slot for alot of recharge with out gimping my damage or defence/resistance/healing on WP. Someone who has built a successful one reply, I talked to someone and there reply in game was "I took all the powers, hes a blaster tank and is awsome" <-- this made me go o(-.-)==o)x_x)
  2. Notaku

    Fire//will Brute

    Villain Plan by Mids' Villain Designer 1.93
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Notaku!: Level 50 Science Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Willpower
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Soul Mastery
    Villain Profile:
    Level 1: Scorch
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Recharge
    • (7) Kinetic Combat - Damage/Endurance/Recharge
    • (15) Kinetic Combat - Damage/Endurance
    • (39) Mako's Bite - Accuracy/Endurance/Recharge
    Level 1: High Pain Tolerance
    • (A) Aegis - Resistance
    • (3) Aegis - Resistance/Endurance
    • (5) Aegis - Resistance/Recharge
    • (45) Doctored Wounds - Heal/Endurance
    Level 2: Cremate
    • (A) Kinetic Combat - Accuracy/Damage
    • (5) Kinetic Combat - Damage/Endurance
    • (13) Kinetic Combat - Damage/Recharge
    • (34) Kinetic Combat - Damage/Endurance/Recharge
    • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (43) Mako's Bite - Accuracy/Endurance/Recharge
    Level 4: Mind Over Body
    • (A) Impervium Armor - Resistance/Endurance
    • (7) Impervium Armor - Resistance/Endurance/Recharge
    • (9) Impervium Armor - Resistance/Recharge
    • (19) Impervium Armor - Resistance
    Level 6: Build Up
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    Level 8: Incinerate
    • (A) Kinetic Combat - Damage/Endurance/Recharge
    • (9) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance
    • (37) Kinetic Combat - Accuracy/Damage
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (50) Mako's Bite - Accuracy/Endurance/Recharge
    Level 10: Indomitable Will
    • (A) Luck of the Gambler - Defense/Endurance
    • (11) Kismet - Accuracy +6%
    • (13) Luck of the Gambler - Defense/Endurance/Recharge
    • (19) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Recharge Speed
    Level 12: Boxing
    • (A) Empty
    Level 14: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (15) Reactive Armor - Resistance/Recharge
    • (17) Reactive Armor - Resistance
    • (23) Reactive Armor - Resistance/Endurance/Recharge
    Level 16: Rise to the Challenge
    • (A) Miracle - +Recovery
    • (17) Miracle - Heal/Endurance
    • (27) Miracle - Heal
    • (29) Miracle - Heal/Recharge
    Level 18: Fast Healing
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (21) Numina's Convalescence - Heal
    • (37) Numina's Convalescence - Heal/Recharge
    Level 20: Quick Recovery
    • (A) Performance Shifter - Chance for +End
    • (21) Performance Shifter - EndMod
    • (36) Performance Shifter - EndMod/Accuracy
    Level 22: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (23) Luck of the Gambler - Defense/Recharge
    • (25) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Defense
    Level 24: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (25) Luck of the Gambler - Defense/Endurance
    • (43) Luck of the Gambler - Defense/Endurance/Recharge
    Level 26: Fire Sword Circle
    • (A) Obliteration - Chance for Smashing Damage
    • (31) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Damage
    • (45) Obliteration - Accuracy/Recharge
    • (45) Obliteration - Damage/Recharge
    • (50) Obliteration - Accuracy/Damage/Recharge
    Level 28: Heightened Senses
    • (A) Serendipity - Defense/Endurance
    • (29) Serendipity - Defense/Recharge
    • (31) Serendipity - Defense/Endurance/Recharge
    • (33) Serendipity - Defense
    Level 30: Hasten
    • (A) Recharge Reduction IO
    • (33) Recharge Reduction IO
    Level 32: Greater Fire Sword
    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Endurance
    • (36) Kinetic Combat - Damage/Recharge
    • (39) Kinetic Combat - Damage/Endurance/Recharge
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (42) Mako's Bite - Accuracy/Endurance/Recharge
    Level 35: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Strength of Will
    • (A) Aegis - Resistance/Endurance
    • (39) Aegis - Resistance/Recharge
    • (40) Aegis - Resistance/Endurance/Recharge
    Level 41: Gloom
    • (A) Apocalypse - Chance of Damage(Negative)
    • (42) Apocalypse - Damage/Endurance
    • (46) Apocalypse - Damage/Recharge
    • (48) Apocalypse - Accuracy/Damage/Recharge
    • (48) Apocalypse - Accuracy/Recharge
    • (50) Gladiator's Javelin - Accuracy/Endurance/Recharge
    Level 44: Dark Obliteration
    • (A) Siphon Insight - Accuracy/ToHit Debuff
    Level 47: Taunt
    • (A) Mocking Beratement - Taunt/Recharge/Range
    Level 49: Resurgence
    • (A) Performance Shifter - Chance for +End
    Level 50: Spiritual Core Paragon
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Panacea - +Hit Points/Endurance
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (27) Performance Shifter - EndMod/Accuracy
    • (34) Performance Shifter - EndMod/Recharge
    Level 4: Ninja Run
  3. Yeah i dont plan on making a axe brute... I played around with the animations and they were not appealing to me. Im 99% sure i would use a rusty hack saw to cut off my arm to get a spines brute. But i think that will never happen.
  4. well if thats true why do so many people use warmace?
  5. So im playing my Fire/WP brute. He doesn't any KD or stun powers so sometimes huge damage spikes rip me in half. At lvl 26 im playing +1 mobs = to 4 heros. And so happen to get a mission against warriors. The Battle ax bosses seem to rip me a new ******* some times when they land there extreme damage powers which made me wonder, How do battle axe brutes hold up in the game, it might be my next project after i finish my FM/WP. Anyone have experience with a BA/WP Because it looks like it would be really fun.
  6. Notaku

    Oh no he didn't!

    This link doesnt lead to kiddy porn does it? JK... Thanks for all the feed back. Im really think im getting the hang of this, made 5 mil in like 6 missions, maybe just luck but hey its a start at lvl 17
  7. Notaku

    Oh no he didn't!

    Yeah thats Really new to me. I'm looking into every option. I will Fully slot this toon if it take me 1000 years. Im hitting 20 and im going strong. TF and SF missions look like they give out alot of merits. I have a pretty tight group with me that teams up pretty often, and we have some in game content fun. All around im just enjoying the game, Ill save the holy **** i need money stuff for when its time to start slotting.
  8. Notaku

    Oh no he didn't!

    Not much on funds but i am deff. working on it.
  9. Notaku

    Oh no he didn't!

    This build looks wonderful. Thank you so much for the help. I feel like a child learning to tie his shoes all over again
  10. Notaku

    Oh no he didn't!

    please dont laugh at this im new. This is what i have come up with. Any suggestions?


    Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Notaku!: Level 50 Science Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Willpower
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Pyre Mastery
    Villain Profile:
    Level 1: Scorch
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Recharge
    • (7) Kinetic Combat - Damage/Endurance/Recharge
    • (15) Kinetic Combat - Damage/Endurance
    • (39) Accuracy IO
    Level 1: High Pain Tolerance
    • (A) Reactive Armor - Resistance/Endurance
    • (3) Reactive Armor - Resistance/Endurance/Recharge
    • (5) Reactive Armor - Resistance
    • (45) Reactive Armor - Resistance/Recharge
    Level 2: Cremate
    • (A) Pounding Slugfest - Accuracy/Damage
    • (5) Pounding Slugfest - Damage/Endurance
    • (13) Pounding Slugfest - Damage/Recharge
    • (34) Pounding Slugfest - Disorient Bonus
    • (37) Accuracy IO
    Level 4: Mind Over Body
    • (A) Impervium Armor - Resistance/Endurance
    • (7) Impervium Armor - Resistance/Endurance/Recharge
    • (9) Impervium Armor - Resistance/Recharge
    • (19) Impervium Armor - Resistance
    Level 6: Build Up
    • (A) Encouraged Accuracy - To Hit Buff
    • (34) Encouraged Accuracy - To Hit Buff/Recharge
    • (48) Encouraged Accuracy - To Hit Buff/Recharge/Endurance
    Level 8: Incinerate
    • (A) Pounding Slugfest - Accuracy/Damage
    • (9) Pounding Slugfest - Damage/Endurance
    • (11) Pounding Slugfest - Damage/Recharge
    • (37) Pounding Slugfest - Disorient Bonus
    • (40) Perfect Zinger - Chance for Psi Damage
    Level 10: Indomitable Will
    • (A) Luck of the Gambler - Defense/Endurance
    • (11) Luck of the Gambler - Defense/Recharge
    • (13) Luck of the Gambler - Defense/Endurance/Recharge
    • (19) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Recharge Speed
    Level 12: Boxing
    • (A) Empty
    Level 14: Tough
    • (A) Titanium Coating - Resistance/Endurance
    • (15) Titanium Coating - Resistance/Recharge
    • (17) Titanium Coating - Resistance/Endurance/Recharge
    • (23) Titanium Coating - Resistance
    Level 16: Rise to the Challenge
    • (A) Doctored Wounds - Heal/Endurance
    • (17) Doctored Wounds - Heal/Endurance/Recharge
    • (27) Doctored Wounds - Heal/Recharge
    • (29) Doctored Wounds - Heal
    Level 18: Breath of Fire
    • (A) Positron's Blast - Accuracy/Damage
    • (21) Positron's Blast - Damage/Recharge
    • (37) Positron's Blast - Damage/Endurance
    • (45) Positron's Blast - Damage/Range
    • (50) Positron's Blast - Accuracy/Damage/Endurance
    Level 20: Quick Recovery
    • (A) Energy Manipulator - EndMod/Recharge
    • (21) Energy Manipulator - EndMod
    • (36) Efficacy Adaptor - EndMod
    • (50) Efficacy Adaptor - EndMod/Recharge
    Level 22: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (23) Luck of the Gambler - Defense/Recharge
    • (25) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Defense
    Level 24: Fast Healing
    • (A) Numina's Convalescence - Heal/Endurance
    • (25) Numina's Convalescence - Heal/Recharge
    • (43) Numina's Convalescence - Heal/Endurance/Recharge
    • (43) Numina's Convalescence - +Regeneration/+Recovery
    Level 26: Maneuvers
    • (A) Red Fortune - Defense/Endurance
    • (31) Red Fortune - Defense/Recharge
    • (36) Red Fortune - Defense/Endurance/Recharge
    • (45) Red Fortune - Defense
    Level 28: Heightened Senses
    • (A) Serendipity - Defense/Endurance
    • (29) Serendipity - Defense/Recharge
    • (31) Serendipity - Defense/Endurance/Recharge
    • (33) Serendipity - Defense
    Level 30: Hasten
    • (A) Empty
    • (33) Empty
    • (42) Empty
    Level 32: Greater Fire Sword
    • (A) Empty
    • (33) Empty
    • (36) Empty
    • (39) Empty
    • (40) Empty
    Level 35: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Strength of Will
    • (A) Aegis - Resistance/Endurance
    • (39) Aegis - Resistance/Recharge
    • (40) Aegis - Resistance/Endurance/Recharge
    • (42) Aegis - Resistance
    Level 41: Ring of Fire
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (42) Enfeebled Operation - Immobilize/Range
    • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
    Level 44: Melt Armor
    • (A) Achilles' Heel - Defense Debuff
    • (46) Achilles' Heel - Defense Debuff/Recharge
    • (46) Achilles' Heel - Chance for Res Debuff
    Level 47: Fire Ball
    • (A) Detonation - Accuracy/Damage
    • (48) Detonation - Damage/Recharge
    • (48) Detonation - Damage/Range
    • (50) Detonation - Damage/Endurance/Range
    Level 49: Taunt
    • (A) Perfect Zinger - Taunt/Range
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Panacea - +Hit Points/Endurance
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod/Accuracy/Recharge
    • (27) Performance Shifter - EndMod/Accuracy
    • (34) Performance Shifter - EndMod/Recharge
    Level 4: Ninja Run
  11. Notaku

    DM/WP or Invul?

    Thanks for the reply but ive abandoned this character. Ive found the love of my life as far as brute goes. FM/WP
  12. Notaku

    Oh no he didn't!

    Oh yes i did. I rolled a FM/WP brute.... AND IM TAKING HIM BLUE SIDE! *hears everyone gasp* Anyways. This is the first time ive played fire as a primary, Im pretty newish. I quite the game after the black market was released and ive just gotten back into the swing of things. This is the build im runing at the moment. Im afraid that im going to slot this character wrong because i know NOTHING i repeat NOTHING about IO's.... Im still old school with 6 slotting every damage power and having hammi's put in there. So please tell me if i am going in the right direction. (P.S. Beast run is my travel power Not negotionable)



    Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Notaku FM: Level 48 Science Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Willpower
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Pyre Mastery
    Villain Profile:
    Level 1: Scorch -- Empty(A), Empty(3), Empty(5)
    Level 1: High Pain Tolerance -- Empty(A), Empty(3), Empty(9)
    Level 2: Cremate -- Empty(A), Empty(7), Empty(11)
    Level 4: Mind Over Body -- Empty(A), Empty(5), Empty(7)
    Level 6: Build Up -- Empty(A)
    Level 8: Incinerate -- Empty(A), Empty(9)
    Level 10: Indomitable Will -- Empty(A), Empty(11)
    Level 12: Boxing -- Empty(A)
    Level 14: Tough -- Empty(A)
    Level 16: Rise to the Challenge -- Empty(A)
    Level 18: Breath of Fire -- Empty(A)
    Level 20: Quick Recovery -- Empty(A)
    Level 22: Weave -- Empty(A)
    Level 24: Fast Healing -- Empty(A)
    Level 26: Maneuvers -- Empty(A)
    Level 28: Heightened Senses -- Empty(A)
    Level 30: Hasten -- Empty(A)
    Level 32: Greater Fire Sword -- Empty(A)
    Level 35: Combat Jumping -- Empty(A)
    Level 38: Strength of Will -- Empty(A)
    Level 41: Ring of Fire -- Empty(A)
    Level 44: Melt Armor -- Empty(A)
    Level 47: Fire Ball -- Empty(A)
    Level 49: Taunt -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- Empty(A)
  13. Notaku

    DM/WP or Invul?

    I realise this says its a scraper build for some reason but its deff. a brute.
  14. Notaku

    DM/WP or Invul?

    Ok. Im running a DM/Invul atm, for something called invulnerablity i feel pretty weak as hell. But heres my Question, should i use this build (build is to follow) or does anoyone have a DM/WP build that will hold up better?


    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Level 50 Science Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Invulnerability
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Blaze Mastery
    Hero Profile:
    Level 1: Shadow Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(13), C'ngImp-Acc/Dmg/Rchg(34)
    Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(31)
    Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(34)
    Level 4: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(25)
    Level 6: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(37)
    Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(13), C'ngImp-Acc/Dmg/Rchg(19), T'Death-Acc/Dmg(43)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 12: Boxing -- Empty(A)
    Level 14: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(25)
    Level 16: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/Rchg(45)
    Level 18: Resist Elements -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(46)
    Level 20: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(21), LkGmblr-Rchg+(21)
    Level 22: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(23), LkGmblr-Rchg+(23)
    Level 24: Tactics -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(42)
    Level 26: Soul Drain -- C'ngBlow-Acc/Rchg(A), C'ngBlow-Acc/Dmg(27), C'ngBlow-Dmg/Rchg(27), Erad-Acc/Rchg(36), Erad-Acc/Dmg/Rchg(39), Erad-Dmg/Rchg(40)
    Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(29), LkGmblr-Rchg+(29)
    Level 30: Dark Consumption -- C'ngBlow-Acc/Rchg(A), C'ngBlow-Acc/Dmg(31), C'ngBlow-Dmg/Rchg(31), Erad-Acc/Rchg(37), Erad-Acc/Dmg/Rchg(39), Erad-Dmg/Rchg(40)
    Level 32: Midnight Grasp -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(33), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(34)
    Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(36)
    Level 38: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(43), Aegis-EndRdx/Rchg(43)
    Level 41: Ring of Fire -- Thundr-Acc/Dmg/Rchg(A)
    Level 44: Fire Blast -- Thundr-Acc/Dmg/Rchg(A), Thundr-Acc/Dmg(45), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(46)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    Level 50: Spiritual Core Paragon
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(42)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(39), P'Shift-EndMod/Rchg(40), P'Shift-End%(42)
  15. I know what your going to say... OH god, another guy asking for a build. Well this is diffrent. I am currently looking to build a Sonic/Dev corr. Purely for concept, and i want something that puts out damage and also is easy on the solo act. I have been looking for an hour or so, and i have yet to see a post I19 build for what i want, just to get an idea on what powers i want and ones i dont want. Can someone post a link to a newish Build on Sonic/dev. I really fancy recharge builds if you dont know what im aiming for.