Nikupalooza

Citizen
  • Posts

    2
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  1. I'm in total favor of making Grounded into a Rooted-style toggle that affects your mobility but fills the knockback/health hole and helps the set overall. Instead of making holes, Devs should make more powers that actually have specific situational negatives and positives. Stone Armor is probably my absolute favorite set from a design standpoint, because it does a lot of things well but requires situational management to keep up to that level, instead of just making a bunch of holes to be filled with power pools. You can take Swift to counteract the run speed, or Teleport so you don't have to toggle in and out of your armors, or still take any other travel power and NOT lose effectiveness as long as you're okay with toggling in and out of armors. Or you can just take the plain vanilla Stone Armor and work around the disadvantages to open yourself up to more fun powers instead of more required powers. There are drawbacks if you do so, but you are still combat effective.

    I'd love it if Elec Armor could be similar. Make Grounded into Rooted for both thematic reasons and to fill in the big complaints of the set. It would make up for the slightly lackluster resists, in my opinion.
  2. Sorry for the poor image quality, but the video isn't exactly stellar to begin with.

    http://niku.pyoko.org/covthugs.jpg