As you can tell by my number of posts, I'm not prone to wasting my valuable leisure time sifting through Forum threads when I could be spending it playing the game I pay my hard earned cash to access. So I'll try to keep this short and sweet.
The current SS / SJ "suppression" solution is unacceptable to me. PVP. PVE. Makes no difference. This is not a "Balance". If the Dev Team disagrees, you have my Email address. Drop me a line. I'll be more than happy to set time aside to debate this with you in greater detail.
If you wish to strike true "Balance", please start with the PVE villains. Drop the 2nd set of rulebooks and have EVERYONE (PC and NPC) fighting on the same wavelength. Anything else, and the word "Balance" from the Dev team sounds rather hypocritcal. Challenge my cunning and my strategy, not my character template.
If my "fun" is really an issue to you, please heed my words before you forfeit my expendable income to one of your many competitors. Or the only "risk/reward" anecdote that matters will be how you gambled on changes to the game that took too much money out of the company's pocket. Open your eyes and realize that people are leaving over this, and telling two friends... who also tell two friends... and so on... and so on... and so on...
If that's not enough for you, then compare the numbers you're currently losing to those who would leave over it if you changed it back. The only people it would affect would be the PVP audience. The Arena masters could easily require heroes to sign a "suppression consent form" in order to be eligible for "balanced" contests. Forced suppression detracts from the inherent strategies of these powers, which is exactly what the Arena is supposed to be fostering.
PVE'ers who don't like it have the simplest of fixes. Fight with the power turned off. Not to mention, are there really ANY players who fall into this category?
Some food for thought.