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Posts
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Joined
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I'm sure i'll be around with Cannon at some point
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Cheers for the responses,
Must admit, i'd completely forgotten about Stun!
Yet another wrinkle to add to my PvP respec planning - just can't shoehorn in all the powers i want
Was hoping to add in another ranged power to even out my melee/ranged balance some more, but stacking potentially 4 disorients is tempting - i think with Acrobatics i should just about be able to stay in melee with a non Energy brute long enough to lay all 4 down (might be some defiance added to the TF though)
Hmmm, i can get all the attacks i want, acrobatics and fly if i dispense with my APP. Slotting would be kinda tight tho...
Decisions Decisions, glad i got 2 respecs in the bag in case it all goes wrong
Anyway, enough rambling. There's going to be some interesting times ahead i think -
With toggle dropping reduced in stature somewhat
i'm trying to come up with alternative strategies - we all know controllers and doms can stack holds to beat through mez protection, is such a brute force approach a viable option for blasters (more specifically, my /nrg blaster)?
So does anyone know if stacking bonesmasher/energy punch/total focus will be enough to overmatch a mez protection toggle?
On a related note does anyone know how Knockback resistance works? i've read on the US boards that it's possible to overcome it with enough KB attacks applied practically simultaneously just not too viable to pull off in the real world.
So would standing in melee range with repulsion field up and chaining power thrust and power push be enough to overcome Acrobatics, for example?
Thanks in advance -
Got a Level 48 ToHit/Defence Debuff and EndRed i can't use on Crimson Cannon, any offers for this highly desirable item?
Bids by PM or grab me in game @Crimson Cannon