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A janitor wandering the entire base, randomly sweeping. Arachnos Flyer specific Techs. Yes Men (or Women). NPC's that just randomly tell you how much the SG/Vg kicks [censored].
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PS. I want air drop beacons on the Arachnos Flyers :-)
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Nice idea, the Flyer could be a clickable base teleporter directly to PvP zones. Heroes, would need the Helicopter though. -
It may not be decorative. But I'd like to see NPC's in my VG's Base. You know, like tech's to work on the Arachnos Flyer, a janitor to wander around the base cleaning randomly, or medical personnel in the medbay. After all, what villain is actually going to do these things.
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Hmmm. So I'm paying money not to play my toons? How about NCSoft not charge us for the time that we...
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That was sarcasm, my dislike of it is, that it makes no sense. Villains don't keep a day job. Instead of focusing on BS new content, I'd rather they fixed the stuff that doesn't work, or that we were promised, but never recieved. <cough> cathedral of pain <cough> -
Hmmm. So I'm paying money not to play my toons? How about NCSoft not charge us for the time that we are earning these badges? I understand the intent, however, where a secret identity and day job is kind of par for the course with heroes. I don't really recall many villains, keeping their jobs, once they went villain. What possible reason would there be, money? you're a villain go rob a bank, or mug somebody. To protect your family from any enemies you make? you're a super villain, I'm not certain how much concern you have for anyone other than yourself. What day job would the Joker have? Cashier at a grocery store? Instead of this type of content, how about fixing existing issues. Items of Power (or did that get completely scrapped), Enchantment of Serafina doesn't work, how about doing something about the in game economy which is hosed, or moonbase/underwater zone (which we were asked about several months ago). And by the way love the Zombie Apocalypse idea....great job there.
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srsly how can you do that ? The dom psy assualt?
So if I look at it - dart,blast,scream,lance all would be primary blast sets - that means
Mind Probe, subdue, OMG drain psyche, and shockwave - missing 4 so I am betting they get a build up - you would probably move scramble thoughts and or will dom to secondary - so most likely an aim power on the primary too? -- oh man...scary...if on the money.
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Just please wait and try it out in Beta. I've been running around in our playtests as a Psi blaster and well, it's ok. Thanks for keeping things on an even keel.
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My question to this is, in all the running around did you seriously try any PvP? And how badly did the villains get owned? -
Judging by this first round of proliferation, I'm almost scared to see how badly Red is gonna get it in the second and third rounds. Some say Vill side is always crying. Having played both sides, I feel there is legitimate reason. Patron Powers are weak and horrible. The VEAT's may be decent, but the idea of playing a minion is very lack luster, jury still out on this one. The power proliferation? Well, looks like heroes got some of Villains better powersets, while, with exception of Storm, Red got crap. What about EMP's on Red side, or Cold for Brutes (a little Hibernation would be fun in PvP). Personally a hero team in RV with 1 EMP and 1 Thermal, will wreck just about anything Villains can throw at them. You see Villains complaining a lot....maybe there is good cause for this. I know I'd like to use my tier 1 and 2 powers while held. Fortunately, Champions is on the horizon, and is looking promising. Maybe they've learned some important lessons from their time with CoX, listen to all of the players.
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Let's see, Minions for Epics and now this crap. Do you Devs really dislike Villain side that much? Maybe we should be given a Redside specific representative there at NCSoft. The least ya'll could've done was bought us dinner, maybe even a kiss, before you....
Hey, maybe the Devs really work for Blizzard now and are trying to drive us there!