Not to sound negetive but...
What help does this have in PvP. With increased Damage outputs of people combined with the reduction in defenses for everyone equals still an uneven playing field in PvP. Is there anything being looked at as far as balancing this? Even though i dont PvP, it is still a big issue, when you take SR for example you got how many attacks that can completely drop every defense we have except for our now not worth mentioning passives.