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Posts
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Joined
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My first toon has also been my favorite since I started in 2005 and that my dm/regen scrapper Bloodscape. I have made many alts over the years many different ATs and power sets but Bloodscape was just my kind of fun and play style.
I will be the first to admit I left the game and came back to the game a few times over the years to try new things or because of life issues but the one thing that has always amazed me about this game is the community. Unfortunately I cannot post attachments probably due to low postings but I thank you for sharing and making me remember how much this toon and community means to even us quite players who do not post a lot on here. -
Thanks again Planet J I was looking over a couple of the builds there I do have a question provided the same number of slots I have the scrapper ATO set and currently 2 of them are superior waiting for the other enhancement catalyst to drop for them. thinking of replacing the kinetic combats with those 3 of each in two powers probably smite and siphon life what should I do with the other 3 spots in SL and 2 spots in smite any suggestions?
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Hey Thanks Planet J great guide really answers alot of my regen questions. When you said a set of LoTG on weave do you mean six slotting it or no? I currently have that in weave so if so great if not I have a few respecs handy. Also hate to ask any ideas on the dark melee side as I am a bi lost on it I know I will probably drop shadow maul due to long animation(even though I am a fan). Again thanks for the help in your guide great info on the regen side and I guess I will start opening spiritual up lol to bad I didn't ask before opening up cardiac oh well live and learn not to deep to make much difference.
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Hey all just recently became VIP and started working with IO's. I also made a few slotting errors along the way like in fast healing. Basically what I am needing is a mid to high range build I am open to plenty of options to improve soft-cap defenses and getting dull pain and my other heals up quicker if possible. I just don't know if I should go for positional defense or typed defenses. If you guys could help me I would greatly appreciate it. Also I took Cardiac due to some bad advice I got. Is there anyway to get the materials back to start over with agility or spiritual or do I just need to start working on them and think of it as a lesson learned?
http://www.cohplanner.com/mids/downl...CBFC079614CADF
here is long form for anyone who needs it Thank you again.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite
(A) Crushing Impact - Accuracy/Damage/Endurance
(3) Crushing Impact - Damage/Endurance/Recharge
(9) Crushing Impact - Accuracy/Damage
(17) Crushing Impact - Damage/Recharge
(21) Dark Watcher's Despair - To Hit Debuff/Endurance
(23) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 1: Fast Healing
(A) Healing
(3) Healing
(5) Healing
(39) Healing
Level 2: Reconstruction
(A) Numina's Convalescence - Endurance/Recharge
(40) Endurance Reduction
(40) Endurance Reduction
(40) Healing
(42) Healing
Level 4: Shadow Maul
(A) Scrapper's Strike - Recharge/Critical Hit Bonus
(5) Scrapper's Strike - Damage/Recharge
(9) Scrapper's Strike - Accuracy/Damage/Recharge
(17) Scirocco's Dervish - Damage/Recharge
(19) Scirocco's Dervish - Accuracy/Damage
(21) HamiO:Lysosome Exposure
Level 6: Quick Recovery
(A) Endurance Modification
(7) Endurance Modification
(7) Endurance Modification
Level 8: Boxing
(A) Empty
Level 10: Siphon Life
(A) Touch of the Nictus - Healing
(11) Touch of the Nictus - Accuracy/Healing
(11) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
(25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
(27) Damage Increase
(46) Damage Increase
Level 12: Dull Pain
(A) Healing
(13) Endurance Reduction
(13) Recharge Reduction
Level 14: Tough
(A) Resist Damage
(15) Resist Damage
(15) Resist Damage
(46) Endurance Reduction
Level 16: Super Jump
(A) Empty
Level 18: Combat Jumping
(A) Luck of the Gambler - Defense/Recharge
(19) Luck of the Gambler - Defense/Endurance/Recharge
(34) Defense Buff IO
Level 20: Weave
(A) Luck of the Gambler - Recharge Speed
(34) Luck of the Gambler - Defense
(37) Luck of the Gambler - Defense/Endurance
(43) Luck of the Gambler - Defense/Recharge
(43) Luck of the Gambler - Endurance/Recharge
(43) Luck of the Gambler - Defense/Endurance/Recharge
Level 22: Spring Attack
(A) Recharge Reduction IO
(23) Recharge Reduction
Level 24: Integration
(A) Healing
(25) Endurance Reduction
(45) Endurance Reduction
Level 26: Maneuvers
(A) Defense Buff IO
(27) Defense Buff IO
(48) Defense Buff IO
(48) Endurance Reduction
Level 28: Resilience
(A) Resist Damage
(29) Resist Damage
(29) Resist Damage
Level 30: Instant Healing
(A) Healing
(31) Healing
(31) Healing
(31) Recharge Reduction
(42) Recharge Reduction
(42) Recharge Reduction
Level 32: Soul Drain
(A) Damage Increase
(33) Damage Increase
(33) Damage Increase
(33) Accuracy
(34) Recharge Reduction
(46) Recharge Reduction
Level 35: Midnight Grasp
(A) Scrapper's Strike - Accuracy/Damage
(36) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
(36) Superior Scrapper's Strike - Damage/Endurance/Recharge
(36) Endurance Reduction
(37) Recharge Reduction
(37) Recharge Reduction
Level 38: Moment of Glory
(A) Recharge Reduction
(39) Recharge Reduction
(39) Recharge Reduction
Level 41: Ring of Fire
(A) Endurance Reduction
Level 44: Fire Blast
(A) Damage Increase
(45) Damage Increase
(45) Damage Increase
Level 47: Fire Ball
(A) Accuracy
(48) HamiO:Centriole Exposure
(50) HamiO:Centriole Exposure
Level 49: Melt Armor
(A) Analyze Weakness - Accuracy/Defense Debuff
(50) Analyze Weakness - Accuracy/Recharge
(50) Endurance Reduction
Level 1: Brawl
(A) Empty
Level 1: Critical Hit
Level 1: Prestige Power Dash
(A) Empty
Level 1: Prestige Power Slide
(A) Empty
Level 1: Prestige Power Quick
(A) Empty
Level 1: Prestige Power Rush
(A) Empty
Level 1: Prestige Power Surge
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 2: Swift
(A) Empty
Level 2: Health
(A) Healing
Level 2: Hurdle
(A) Empty
Level 2: Stamina
(A) Endurance Modification
Level 50: Cardiac Core Boost
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here is long form for anyone who needs it Thank you again.
Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite- (A) Crushing Impact - Accuracy/Damage/Endurance
- (3) Crushing Impact - Damage/Endurance/Recharge
- (9) Crushing Impact - Accuracy/Damage
- (17) Crushing Impact - Damage/Recharge
- (21) Dark Watcher's Despair - To Hit Debuff/Endurance
- (23) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (A) Healing
- (3) Healing
- (5) Healing
- (39) Healing
- (A) Numina's Convalescence - Endurance/Recharge
- (40) Endurance Reduction
- (40) Endurance Reduction
- (40) Healing
- (42) Healing
- (A) Scrapper's Strike - Recharge/Critical Hit Bonus
- (5) Scrapper's Strike - Damage/Recharge
- (9) Scrapper's Strike - Accuracy/Damage/Recharge
- (17) Scirocco's Dervish - Damage/Recharge
- (19) Scirocco's Dervish - Accuracy/Damage
- (21) HamiO:Lysosome Exposure
- (A) Endurance Modification
- (7) Endurance Modification
- (7) Endurance Modification
- (A) Empty
- (A) Touch of the Nictus - Healing
- (11) Touch of the Nictus - Accuracy/Healing
- (11) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (25) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (27) Damage Increase
- (46) Damage Increase
- (A) Healing
- (13) Endurance Reduction
- (13) Recharge Reduction
- (A) Resist Damage
- (15) Resist Damage
- (15) Resist Damage
- (46) Endurance Reduction
- (A) Empty
- (A) Luck of the Gambler - Defense/Recharge
- (19) Luck of the Gambler - Defense/Endurance/Recharge
- (34) Defense Buff IO
- (A) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance
- (43) Luck of the Gambler - Defense/Recharge
- (43) Luck of the Gambler - Endurance/Recharge
- (43) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Recharge Reduction IO
- (23) Recharge Reduction
- (A) Healing
- (25) Endurance Reduction
- (45) Endurance Reduction
- (A) Defense Buff IO
- (27) Defense Buff IO
- (48) Defense Buff IO
- (48) Endurance Reduction
- (A) Resist Damage
- (29) Resist Damage
- (29) Resist Damage
- (A) Healing
- (31) Healing
- (31) Healing
- (31) Recharge Reduction
- (42) Recharge Reduction
- (42) Recharge Reduction
- (A) Damage Increase
- (33) Damage Increase
- (33) Damage Increase
- (33) Accuracy
- (34) Recharge Reduction
- (46) Recharge Reduction
- (A) Scrapper's Strike - Accuracy/Damage
- (36) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
- (36) Superior Scrapper's Strike - Damage/Endurance/Recharge
- (36) Endurance Reduction
- (37) Recharge Reduction
- (37) Recharge Reduction
- (A) Recharge Reduction
- (39) Recharge Reduction
- (39) Recharge Reduction
- (A) Endurance Reduction
- (A) Damage Increase
- (45) Damage Increase
- (45) Damage Increase
- (A) Accuracy
- (48) HamiO:Centriole Exposure
- (50) HamiO:Centriole Exposure
- (A) Analyze Weakness - Accuracy/Defense Debuff
- (50) Analyze Weakness - Accuracy/Recharge
- (50) Endurance Reduction
- (A) Empty
Level 1: Prestige Power Dash- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Healing
- (A) Empty
- (A) Endurance Modification
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Hey all just recently became VIP and started working with IO's. I also made a few slotting errors along the way like in fast healing. Basically what I am needing is a mid to high range build I am open to plenty of options to improve soft-cap defenses and getting dull pain and my other heals up quicker if possible. I just don't know if I should go for positional defense or typed defenses. If you guys could help me I would greatly appreciate it. Also I took Cardiac due to some bad advice I got. Is there anyway to get the materials back to start over with agility or spiritual or do I just need to start working on them and think of it as a lesson learned?
http://www.cohplanner.com/mids/downl...CBFC079614CADF -
i have to say great guide man really informative but i do agree with other players on the use of frost breath i usally threy to use it in door ways or cave entrances to group a mob there and of course tar pathc is insturmental in this as long as i set up right for the cone it does good damage to just about all of the mob most of the time .i definatly have to thank you this is my first go around with ice and dark and you have given me some good ideas as to what powers to pick and how to slot them great guide