Myrcat

Citizen
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  1. Feature Name or Description: Pet EBs KS in custom missions

    Operating System (Vista, XP, OS X version): XP
    User Client (Mac, PC, Linux): PC
    Server: Liberty
    Character name: Myrcat, Myrmech
    Level: 50, 40
    Time: Thursday and Friday
    Mission: Several AE missions
    Bug Description:

    I've solo'd several AE story arcs with a couple different characters. One thing that has happened repeatedly involves the level at which "pets" spawn in relation to the level of the end boss. It goes like this... I enter a mission spawned at my level. The minions are white to me. I rescue a custom critter, level set as an Elite Boss, who becomes my "pet". We then proceed to clear the mission, but my EB pet smashes through everything like a hot knife through butter, taking all the experience and rewards with them. Then, when we get to the end boss, we find him level set as a yellow lieutenant, and the EB wipes him out too.

    I have two concerns about this.
    1. It's no fun having the mob you rescued breeze through the rest of the mission. The mobs in the mission seem to be spawning as I would expect for soloing. However, the "pet" that was placed there is not. (I actually has two green minion pets following be around once, and did no help whatsoever when we got to the end mob, who was an Elite Boss. Go figure.) Since I have not created an arc yet, I don't know if this is a spawning issue, or something the author should be setting when creating the mission.
    2. It's no fun having the rescued pet negate the xp and rewards. I don't recalling seeing decreased rewards in regular missions when the NPC makes the kill.

    I can look up the specific missions if you need more information, but it seemed to be happening any time there was a rescued pet.