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Posts
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Joined
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http://img458.imageshack.us/my.php?i...erlevelaa4.jpg
That should work. I know a lot of people have pictures of their characters as their avatar, I'm just not sure how to get a head shot and then shrink it down to fit. -
It's just a picture. I'll upload it in a minute.
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If I try to do anything with the pictures, they'll end up like that.
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It's over 9000! Well..according to the screen shot.
But really. I have some pictures taken in game that I'd like to have shrunk down to fit in my avatar. Would anyone be able to provide me some help in doing this? -
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That freakin' Hensley was nothin' but trouble. You losers said he "made" me. He MADE me? He made ME? Frak he did! I'm freakin' Captain Mako! I eat nerds like him for breakfast! And did you ever READ those stinkin' newspaper missions he wrote? What crap! "Knock, knock. Pizza guy. Extra helping of EVIL?" What the frak does that even mean?
And now he thinks he's gonna go make his own game? What a loser! I'll kill him. I'll moiderize 'im! I'll tear 'im limb from limb. I'll tear off his head and puke chum down his neck! I'll....
(five minute frenzy follows)
Aw, good riddance.
Cap'n Mako
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Thank you for your work on the game. You did amazing on Doomtown and incredible here. Hats off to you, and your work. -
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So - here it is.
Added to the patch notes:
The Hamidon has been increased in difficulty. It is now capable of using one of its attack powers even when Held, Slept, or Stunned.
Evidently Hammy got a laser beam on it's head a long time ago but just now figured out how to use it.
The Mitos are AVs and are acting according to this patch note:
AVs/Heroes and Giant Monsters now ignore threat level damage multipliers for different Archetypes. They are still affected by Taunt as before.
As for the drops? Bug.
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Why is Hamidon so difficult compared to the Recluse Strike Force?
Hamidon:It requires 60+ Heroes to defeat the Hamidon.
Recluse SF: Doesn't require a vastly larger force than the Hamidon, requiring at the most 8 Villains.
Hamidon: Can wipe out an entire raid, respawning every Arch-Villain you just took an hour to kill.
Recluse SF: Doubtful that Statesman can reproduce himself like a blob of Jello can.
Anyway, here's my opinion: don't make Hamidon any harder than it already is. The enhancements were totally wrecked in the Enhancement Diversification patch. If anything, make the Recluse SF harder.
Added: Is the villain SF farmable?
Removed: Time taken to kill Hamidon, since in theory you could just drop a bunch of nukes on him. -
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I took only "falling" damage and still got debt. So I think ANY outside damage will produce debt.
There goes Fly is a travel power in PvP.
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Hey yet another reason to take fly
1. Slower than any other travel power for the slotting required
2. More endurance intensive
3. Over a dozen powers with -fly effects
4. Can get you debt in pvp now...
yay...
Why do we even have fly again? Lets just all make super jumpers and bounce around the city..../sarcasm off.
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QFTW.
Plasma has it dead on. People take Air Superiority as is. Is this just going to be a new way to debt someone in a PvP zone? It completely nullifies the Flight power and you get knocked from the sky to NPCs. Wooo, so..good..? -
During the event, my experiences with Trick Arrow (on almost all the masterminds in RV) were that Glue Arrow was just too good. Having a set duration and not a set area of effect to leave it was a bit crazy, especially since it -always hit.-
Just my two cents, but I think it should be changed from autohit really. The rest of the powers were fine, I suppose lowering the animation times on them would be fine. -
Actually, I learned the 'running' tactic from you. But, rather than jump (as I don't use superjump) I just move in a big circle, like you.
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I just thought I'd make a response to what Kagemon had to say about people veterans or not. I haven't been at the whole pvp thing too long, but I've done my share of killing and dying in the time. Commenting on someone being a veteran or not is trivial, everyone will lose to something eventually.
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Firstly, I'd like to congratulate Stalker Quason on his vicotry. Tactically yours was superior and I was caught off guard. Popping purple shield inspirations prior to engaging an opponent is a brilliant tactic. I commend that tactic, sincerly.
My fraustration with your tactics, however, was with the last 7 minutes where you didn't even make an attempt at all. You literally, just ran the entire match. I would see you, chase you, get a hit in or 2 then you would run, run, run and then run some more. I wouldn't mind if you'd retaliate in some way and make it more of a match. Non was returned however. I spent 7 minutes of the match, 2-0 down, looking for you. If you really wanted to go on the offensive you could have. Your build is much more mobile than my build, having Super Speed as one of your powers.
Your a PVP veteran, you know the tactics that I employ.
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I don't see how you can complain about someones tactics when yours is to jump around in very large circles and spam aid self. No one wants to pvp against someone that is just going to jump around and heal themselves while being forced to stand there and look like an idiot.
It seemed clear that you were frustrated when someone used the same tactic you employ with their own archtype (placate, run in circles wash, rinse, repeat.) because you would bounce around each time you'd come near death. This just seems like a hyped up "pot, kettle, black" scenario that you've created, Kagemon.
However, all of that said, if your tactic is to hop around with superjump, then hop away. But you really shouldn't complain about what other people do (using inspirations, nukes or whatever in a pvp match.)