Mr_Thunder

Apprentice
  • Posts

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  1. I think these changes are great!

    Although I should add that the Croatoa mission to "Stop 30" from exiting the standing stones is a very difficult mission. Its difficulty level seems set too high. I attempted that mission four times until a level 50 controller helped me complete the mission (and even then 29 bad guys escaped).

  2. Just a comment that KO'd villains should not wake up in hospitals the way heroes do. Instead, they should wake up in jail.

    On the plus side, Jail should have trainers for villains and stores (everything is for sale in jails), and villains should have many many ways to escape from jail, ranging from the legal (lawyers) to the not legal breakout (physical force, stealth, teleport, etc).
  3. I was in faultline and attacking a villain spawn. A COT mage said hero followed by a number (maybe a specific message number?). Obviously code didn't reference correctly.

    I was expecting the mage to say something about the heroes should interfere or something like that.