I'm new to Mission Architecture and have some questions.
Is it possible to have patrols in the mission?
Is it possible to have more than one enemy group in the mission?
Is it possible to force two objectives (say a must-be-defeated boss and a must-be-collected glowie) to spawn next to eachother?
((My first idea, you see, was a get-the-treasure-from-the-cave mission, with ghoulish monsters on the way, golem-types near the treasure, and patrols of competing treasure-hunters. Before I had even gotten to the map selection bit, I had made three enemy groups for those three functions, but then was flummoxed. Is there a way to do anything close to what I envisioned?))