Mr_Fingers

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  1. I'm new to Mission Architecture and have some questions.

    Is it possible to have patrols in the mission?

    Is it possible to have more than one enemy group in the mission?

    Is it possible to force two objectives (say a must-be-defeated boss and a must-be-collected glowie) to spawn next to eachother?

    ((My first idea, you see, was a get-the-treasure-from-the-cave mission, with ghoulish monsters on the way, golem-types near the treasure, and patrols of competing treasure-hunters. Before I had even gotten to the map selection bit, I had made three enemy groups for those three functions, but then was flummoxed. Is there a way to do anything close to what I envisioned?))
  2. Mr_Fingers

    Fire/Rad Help

    Quote:
    Originally Posted by Panzerwaffen View Post
    Although, even with perma AM, trying to run Hot Feet, Choking Cloud, Enervating Field and Rad Infection at the same time, while simultaneously throwing out Fire Cages and other attacks, WILL bottom your endurance no matter what you do.
    On the other hand, once you get Fire Imps, running all those toggles is almost all you have to do. Use AoE control to get set up, then just stand among the mobs and throw the occasional Char.


    Speaking of standing around running toggles, how does World of Confusion play out with such a build? It seems like it would fit right in, tactically, but is it worthwhile?