MrSuzi

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  1. Hi, I'm pretty new to the game but have read many forum posts, and have even gotten a character to 50. One of my first characters is a MA/SR. I have problems with the MA portion, but I'll leave that for another post.

    My questions are in regards to defensive slotting. I have taken the following defensive toggles:
    Focused Fighting - DEF / DEF / (DEF/END) / END
    Focused Senses - DEF / DEF / (DEF/END) / END
    Evasion - DEF / DEF / (DEF/END) / END
    Combat Jumping - DEF / DEF
    Tough - ( Steadfast Protection +3% def )
    Weave - DEF / DEF / (DEF/END) / END

    I also have the following passive defenses:
    Agile - DEF / DEF / DEF
    Dodge - DEF / DEF / DEF
    Lucky - DEF / DEF / DEF / (Kismet Acc)

    Focus Chi / Build Up
    Gaussian Synch - full set (+2.5% melee, ranged, AoE)

    I have a couple special procs in there (+3% def, Kismet Acc, and a few DEF/END set IOs) From what I can see on Hero Designer this defense seems solid. My questions are:
    1) Is this defense sufficient or should I use additional sets for defense?
    2) If I was to find an LotG recharge proc, how could i fit this into my defensive plan and not loose out on defense?
    3) Can any of these powers be effectively skipped? (i.e Agile in favour of a *few* Mako's sets?)

    Thanks!
    PS: I would have made up in Hero Designer, but I am at work, sorry.
  2. Well said Tex.

    The speed boost is such a complicated topic. You only get to choose so many powers, and it is generous enough for a non-defender to select a power that does nothing for them aside from cost endurance. Generally when I am in a group I say 'I have speed boost, if you dont want it speak up now, if you do, I will try to keep it up, but i have many other powers that are far better, and have more than 1 slot.'

    I was on a team recently, it was fantastic. Not once did they ask for speedboost. I got ZERO 'sb' messages. All i got was "ty"'s. These people must play often enough without a controller to really appreciate one being around. They are out there FromBelow!

    PS: I read a post about someone slotting SB with 4 run enhancers. He said the requests stopped coming. HA!
  3. I am new to the game and liked the sound of the Gravity/Kinetic. I have found it fun and challenging. I have to agree with Necornous above that I do feel very powerful on teams. I don't because I am blowing things up, but more for my overall contribution. I think the grav/kin is a very functional combination that shines on teams.

    I have found kinetics to be a great secondary. Many of the powers have offensive sides that people seem to forget about. Transference is an irresistable -regen, thats great, it also heals. Siphon Speed slows the target, gives a -rech and gives it to you, fantastic power.

    All in all kinetics is a fun secondary to me, unfortunately it seems to be plagued with "expectations". See posts on speedboost!

    I found it more annoying to be on a team with another grav, i appreciate having another /kin on the team. It means THEY are on speedboost duty! ha!