MonoChrome

Informant
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  1. Quote:
    Originally Posted by crayhal View Post
    - Nemesis is suicide for this build. I asked a SS/Shield why he picked SS over elec melee, and he said Electric doesn't kill fast enough. I have to agree. There's not enough single target damage, so when the venge activates, it's a lot harder to kill.
    Something you should be aware of when farming nemesis is that their stacked vengeance doesn't give them AOE defense. Therefore, when they have one guy left with lots of veng buffs on him you actually want to hit him with AOEs, not single target attacks. I usually use burn and the AOEs from the Mu set for this on my brute.

    Oh, I also have a theory, but I've never been able to prove it one way or the other. It's that when multiple LTs die and give out vengeance simultaneously, the people getting the vengeance only get one vengeance regardless of how many LTs died. That's just a theory though, and it's hard to prove, but I've noticed that when I do kill multiple LTs the rest of the spawn isn't so tough. Not sure how you'd test something like that, though.
  2. Well, I've only completed two of the maps so far. I think I'm going to wait until Justice server stops LCMing me before I do the third one.

    Anyhow, my Brute is:

    Electric / Fire Aura / Mu, 1+ billion build, using inspirations that drop

    Although I have a 1+ billion build, I don't consider it essential for the build. For reference, my more relevant combat stats are roughly:
    Smashing/Lethal: 51% resistance, 13.5% defense
    Fire: 90% resistance, 11% defense
    Energy: 35% resistance, 12% defense
    Ranged: 13.5% defense
    Max HP: 1800
    Accuracy Bonus: 1.89x
    Damage Bonus: 7%
    Recharge Bonus: 60% (not counting hasten)

    Most of the money in my build goes towards purples that I don't feel I really need, but they provide a nice recharge and accuracy bonus. I don't have any interesting procs (3 damage procs). I farm with this brute fairly often on a map with lots of fire-heavy attacks, and I have PLed people on it before (fewer inspirations drop, but on the fire heavy map I really don't need any insps to keep going). Oh, side note: I haven't respecced for a while... I do have burn (I used to combo it with immobilizations) but don't have Fiery Embrace. I haven't really looked into the new Fiery Embrace, so I don't really know if it's better to have, just noting that I don't have it.


    So, map 1 (Nemesis) I think I did ok. I cleared the map with 11m46s to spare. I think I could probably do a bit better if I cared to though.

    On map 2 (Rikti) I had some trouble. I only cleared about 90% of the map before time ran out. Part of this was frequent LCMing (I'm surprised I didn't die) and part was probably that I'm unfamiliar with the best way of farming these guys. The rikti are annoying. A lot of them will never run into melee, so you pretty much have to herd them (I went through several spawns before figuring that out) and frequently I would have ranged runners. Also, there are several locations on the map which are poor for herding. To get a spawn to a hard corner I would sometimes have to pull them quite a ways.

    I'll give map 3 (Freakshow) a whirl at some point when the server likes me more.

    Edit: I did map 3 (Freakshow) with about 13m30s left on the clock, barring a few rezzers and runners that weren't worth chasing down.
  3. [ QUOTE ]

    The problem with autofiring Neutrino Bolt is that it would often break my chances of using Photon Volley as a battle starter, because I'd be too close and fire off a bolt everytime I selected an enemy.

    [/ QUOTE ]
    I had similar problems running the radiation attack set, and how I solved it was to create a simple button or bind that would turn auto on and off. After starting a fight, I would turn it on, then as soon as the fight ended, I would turn it off. This solved the problems the quoted poster (and the guide) mention, in return for the inconvenience of having to remember to turn it on and off. (I recommend leaving the button on your bar so you can tell if it's on or off, btw.)

    From my (poor) memory, here's an example bind:
    /bind z "powexec_auto Neutrino Bolt"