Mirrorshades

Citizen
  • Posts

    2
  • Joined

  1. Sorry, data chunckage inc!

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  2. So, I haven't respec'd myself for a long, long time, and have been trying to come up with a build for my favorite little scrapper. This build isn't completely min/max'd, but more trying to improve as much as I can while keeping the parts I always loved. This is why you'll see Shadow Maul and ToF/CoF in there - I've just always enjoyed those powers and am too used to having them to do without.

    Cost of enhancements isn't really a problem, but it will take some time to put everything together. Thus, while this build looks to be about .4 seconds off from a tight smite + SL + smite + MG chain, I've set up Boxing with the slots to serve as a filler combat power until the build tightens up and I can essentially just set it aside to be used for it's set bonuses (if I had all the enhancements ready, I'd just slot up Soul Transfer to serve as a holder for Absolute Amazement and leave Boxing unused.)

    Really looking for advice on any possible fatal flaws, or spots I could pull a bit more global recharge to tighten up my attack chain without sacrificing too much!

    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Dark Armor
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
    Level 1: Dark Embrace -- GA-3defTpProc(A), GA-End/Res(7), GA-Res/Rech/End(13), S'fstPrt-ResKB(15), S'fstPrt-ResDam/Def+(15), S'fstPrt-ResDam/EndRdx(17)
    Level 2: Death Shroud -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(21), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(23), Armgdn-Dam%(25), M'Strk-Acc/EndRdx(25)
    Level 4: Shadow Maul -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42), Oblit-Dmg(50)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(19)
    Level 8: Siphon Life -- Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/EndRdx/Rchg(9), Nictus-Acc/Heal(9), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dmg/Rchg(11), Mako-Dmg/EndRdx(13)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(19), Ksmt-ToHit+(21)
    Level 12: Murky Cloud -- HO:Ribo(A), HO:Ribo(31)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Dark Regeneration -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(45), Panac-Heal/Rchg(45), Panac-Heal/EndRedux/Rchg(45), Panac-Heal(46), Panac-Heal/+End(46)
    Level 18: Obsidian Shield -- HO:Ribo(A), HO:Ribo(31)
    Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27)
    Level 22: Dark Consumption -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(48), P'Shift-Acc/Rchg(50)
    Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29)
    Level 26: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(36), GSFC-Build%(48)
    Level 28: Cloak of Fear -- HO:Endo(A), N'mare-Acc/EndRdx(29)
    Level 30: Touch of Fear -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(42), Abys-Acc/EndRdx(43), Abys-Fear/Rng(43), Abys-Acc/Fear/Rchg(43)
    Level 32: Midnight Grasp -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dam%(34), Mako-Acc/EndRdx/Rchg(34)
    Level 35: Boxing -- Amaze-Stun(A), Amaze-ToHitDeb%(39), Amaze-Acc/Stun/Rchg(39), Amaze-Acc/Rchg(39), Amaze-EndRdx/Stun(40)
    Level 38: Tough -- HO:Ribo(A), HO:Ribo(48)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(46)
    Level 44: Physical Perfection -- RgnTis-Regen+(A)
    Level 47: Soul Transfer -- Amaze-Stun/Rchg(A)
    Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
    Level 0: The Atlas Medallion
    Level 0: Task Force Commander
    Level 0: Portal Jockey
    Level 0: Freedom Phalanx Reserve
    Level 50: Cardiac Core Boost
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(36), Numna-Regen/Rcvry+(36), Numna-Heal(37)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(37), EndMod-I(37)


    Thanks for any help!