I posted this build in the "Is Regen good anymore post", but figured it might be better placed in it's own thread.
Igot this toon up to level 50 over the winter and have touched it since. I had a brief...er extended bout of altitis (ice/energy blaster if you wondered..read as blapper).
I respecced yesterday into the build that is posted below. I'd like to get some of the pro's advice on where to go from here (Werner, Umbral, etc.) I played it for a bit last night with some success. Groups of elite bosses in MA. I couldnt solo Infernal last night though
Thanks in advance all!
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As I mentioned earlier I was going to place my current build in the forum. Any advice you folks could provide would be greatly appreciated. Here's the build:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Mighty Forge: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Smite <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (3)
Crushing Impact - Damage/Endurance[*] (3)
Crushing Impact - Damage/Recharge[*] (5)
Crushing Impact - Accuracy/Damage/Recharge[*] (5)
Crushing Impact - Accuracy/Damage/Endurance[/list]
Level 1: Fast Healing <ul type="square">[*] (A)
Healing[/list]
Level 2: Shadow Maul <ul type="square">[*] (A)
Damage Increase[*] (7)
Damage Increase[*] (9)
Damage Increase[*] (9)
Accuracy[*] (11)
Accuracy[/list]
Level 4: Reconstruction <ul type="square">[*] (A)
Recharge Reduction[*] (7)
Recharge Reduction[*] (11)
Recharge Reduction[*] (13)
Resist Damage[*] (13)
Resist Damage[/list]
Level 6: Quick Recovery <ul type="square">[*] (A)
Endurance Modification[*] (15)
Endurance Modification[*] (15)
Endurance Modification[/list]
Level 8: Siphon Life <ul type="square">[*] (A)
Crushing Impact - Damage/Recharge[*] (33)
Accuracy[*] (33)
Accuracy[*] (34)
Recharge Reduction[*] (34)
Recharge Reduction[*] (34)
Healing[/list]
Level 10: Combat Jumping <ul type="square">[*] (A)
Defense Buff[/list]
Level 12: Dull Pain <ul type="square">[*] (A)
Doctored Wounds - Endurance/Recharge[*] (17)
Doctored Wounds - Heal/Recharge[*] (17)
Doctored Wounds - Heal/Endurance/Recharge[*] (23)
Doctored Wounds - Heal[*] (25)
Doctored Wounds - Recharge[/list]
Level 14: Super Jump <ul type="square">[*] (A)
Jumping[*] (25)
Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (31)
Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[/list]
Level 16: Integration <ul type="square">[*] (A)
Numina's Convalescence - Heal/Endurance[*] (31)
Numina's Convalescence - Endurance/Recharge[*] (33)
Healing[/list]
Level 18: Dark Consumption <ul type="square">[*] (A)
Efficacy Adaptor - EndMod[*] (19)
Efficacy Adaptor - EndMod/Recharge[*] (19)
Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (21)
Efficacy Adaptor - EndMod/Accuracy[*] (21)
Accuracy[*] (23)
Recharge Reduction[/list]
Level 20: Boxing <ul type="square">[*] (A)
Accuracy[*] (37)
Recharge Reduction[*] (37)
Recharge Reduction[*] (39)
Empty[*] (39)
Empty[/list]
Level 22: Tough <ul type="square">[*] (A)
Endurance Reduction[*] (39)
Endurance Reduction[*] (40)
Resist Damage[*] (40)
Resist Damage[*] (40)
Resist Damage[/list]
Level 24: Weave <ul type="square">[*] (A)
Endurance Reduction[*] (42)
Endurance Reduction[/list]
Level 26: Soul Drain <ul type="square">[*] (A)
Damage Increase[*] (27)
Damage Increase[*] (27)
Accuracy[*] (29)
Accuracy[*] (29)
Recharge Reduction[*] (31)
Recharge Reduction[/list]
Level 28: Instant Healing <ul type="square">[*] (A)
Recharge Reduction[*] (42)
Recharge Reduction[*] (42)
Recharge Reduction[*] (43)
Healing[*] (43)
Healing[/list]
Level 30: Hasten <ul type="square">[*] (A)
Empty[*] (50)
Empty[*] (50)
Empty[/list]
Level 32: Midnight Grasp <ul type="square">[*] (A)
Mako's Bite - Accuracy/Damage[*] (36)
Mako's Bite - Damage/Endurance[*] (36)
Mako's Bite - Damage/Recharge[*] (36)
Mako's Bite - Accuracy/Endurance/Recharge[*] (37)
Immobilisation Duration[/list]
Level 35: Touch of Fear <ul type="square">[*] (A)
Glimpse of the Abyss - Accuracy/Recharge[*] (45)
Glimpse of the Abyss - Endurance/Fear[*] (46)
Glimpse of the Abyss - Accuracy/Endurance[*] (46)
Glimpse of the Abyss - Chance of Damage(Psionic)[/list]
Level 38: Moment of Glory <ul type="square">[*] (A)
Luck of the Gambler - Defense/Endurance[*] (43)
Luck of the Gambler - Defense/Recharge[*] (45)
Luck of the Gambler - Endurance/Recharge[*] (45)
Recharge Reduction[/list]
Level 41: Shadow Punch <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage[*] (46)
Crushing Impact - Damage/Endurance[*] (48)
Crushing Impact - Accuracy/Damage/Endurance[*] (48)
Crushing Impact - Accuracy/Damage/Recharge[/list]
Level 44: Resilience <ul type="square">[*] (A)
Resist Damage[/list]
Level 47: Super Speed <ul type="square">[*] (A)
Empty[*] (48)
Empty[*] (50)
Empty[/list]
Level 49: Revive <ul type="square">[*] (A)
Endurance Modification[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Critical Hit
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