Yes, I know it will be expensive.
Question is.. will it be good? I kept trying to find ways to stack +DEF, but it was always a small percentage on a deep bonus to like 2 damage types... so I went for regen, instead.
For contrast, heres a soft-capped with 1 mob DEF build... (At least, according to Mids)
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Marcus Supertank: Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Super Strength
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Resist Physical Damage - (A) Reactive Armor - Endurance/Recharge
- (3) Reactive Armor - Resistance/Endurance
- (3) Reactive Armor - Resistance/Recharge
- (5) Reactive Armor - Resistance/Endurance/Recharge
- (5) Reactive Armor - Resistance
- (7) Steadfast Protection - Resistance/+Def 3%
Level 1: Jab - (A) Mocking Beratement - Taunt/Recharge/Range
- (36) Mocking Beratement - Taunt/Recharge
- (36) Mocking Beratement - Taunt
- (36) Mocking Beratement - Accuracy/Recharge
- (37) Mocking Beratement - Taunt/Range
Level 2: Temp Invulnerability - (A) Reactive Armor - Resistance/Endurance
- (33) Reactive Armor - Resistance/Recharge
- (34) Reactive Armor - Endurance/Recharge
- (34) Reactive Armor - Resistance/Endurance/Recharge
- (34) Reactive Armor - Resistance
Level 4: Dull Pain - (A) Panacea - Heal/Endurance
- (45) Panacea - Endurance/Recharge
- (45) Panacea - Hea/Recharge
- (46) Panacea - Heal/Endurance/Recharge
- (46) Panacea - Heal
- (46) Panacea - +Hit Points/Endurance
Level 6: Resist Elements - (A) Gladiator's Armor - TP Protection +3% Def (All)
- (7) Reactive Armor - Resistance/Endurance
- (9) Reactive Armor - Resistance/Recharge
- (9) Reactive Armor - Endurance/Recharge
- (11) Reactive Armor - Resistance/Endurance/Recharge
- (11) Reactive Armor - Resistance
Level 8: Unyielding - (A) Reactive Armor - Resistance/Endurance
- (13) Reactive Armor - Resistance
- (13) Reactive Armor - Resistance/Endurance/Recharge
- (15) Reactive Armor - Resistance/Recharge
- (15) Reactive Armor - Endurance
Level 10: Haymaker - (A) Mako's Bite - Accuracy/Damage
- (40) Mako's Bite - Damage/Endurance
- (40) Mako's Bite - Damage/Recharge
- (40) Mako's Bite - Accuracy/Endurance/Recharge
- (42) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (42) Mako's Bite - Chance of Damage(Lethal)
Level 12: Resist Energies - (A) Reactive Armor - Resistance/Endurance
- (17) Reactive Armor - Resistance/Recharge
- (17) Reactive Armor - Endurance/Recharge
- (21) Reactive Armor - Resistance
- (21) Reactive Armor - Resistance/Endurance/Recharge
Level 14: Boxing Level 16: Tough - (A) Aegis - Resistance
- (25) Aegis - Resistance/Endurance
- (25) Aegis - Resistance/Recharge
- (27) Aegis - Resistance/Endurance/Recharge
- (27) Aegis - Endurance/Recharge
Level 18: Invincibility - (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense
- (19) Defense Buff IO
Level 20: Knockout Blow - (A) Basilisk's Gaze - Accuracy/Hold
- (42) Basilisk's Gaze - Accuracy/Recharge
- (43) Pounding Slugfest - Damage/Recharge
- (43) Pounding Slugfest - Damage/Endurance
- (43) Damage Increase IO
- (45) Damage Increase IO
Level 22: Weave - (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (23) Defense Buff IO
Level 24: Swift Level 26: Health - (A) Numina's Convalescence - Heal/Endurance
- (37) Numina's Convalescence - Endurance/Recharge
- (37) Numina's Convalescence - Heal/Recharge
- (39) Numina's Convalescence - Heal/Endurance/Recharge
- (39) Numina's Convalescence - Heal
- (39) Numina's Convalescence - +Regeneration/+Recovery
Level 28: Rage - (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 30: Tough Hide - (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense
- (33) Defense Buff IO
Level 32: Stamina - (A) Endurance Modification IO
Level 35: Unstoppable - (A) Recharge Reduction IO
Level 38: Hasten - (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
Level 41: Focused Accuracy - (A) HamiO:Cytoskeleton Exposure
Level 44: Physical Perfection - (A) Endurance Modification IO
Level 47: Taunt - (A) Mocking Beratement - Accuracy/Recharge
- (48) Mocking Beratement - Taunt/Recharge/Range
- (48) Mocking Beratement - Taunt/Recharge
- (48) Mocking Beratement - Recharge
- (50) Mocking Beratement - Taunt/Range
Level 49: Super Speed ------------
Level 1: Brawl Level 1: Sprint Level 2: Rest Level 1: Gauntlet
Level 4: Ninja Run
Aren't we permitted two builds, now? Could one have both the first build for soloing and the second build for tanking?