Magpie

Citizen
  • Posts

    3
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  1. Thanks all for the (overwhelming) input =)

    I will set up a new build based on your advice

    Sorry for the late reply, i havent played the game in a while
  2. I just started playing this game and i dont really know what i am doing.

    Someone advised me to get the character planner, and i did, and i still dont really know what i am doing only less so

    Here is how things look at the moment

    I dont know if it is smart to pick reduce inertia, super speed and super jump ? Is there a maximum to how high you can jump or fast you can run ? (i find it quite fun to jump really high and run very fast!)
    Should i instead pick from the Fitness skills ? Do they work in combat ?

    What about slots ? Is there a maximum of usefulness of 1 type of thing to put in a slot ? I assumed 100% bonus would be the maximum so when i filled my slots so i put 2 of the same type in each (for about 85% bonus)

    Hero Plan by Mids' Hero Designer 1,91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Defender
    Primary Power Set: Kinetics
    Secondary Power Set: Dark Blast
    Power Pool: Leadership
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Dark Mastery

    Hero Profile:
    Level 1: Siphon Power -- Acc-I(A), RechRdx-I(3), RechRdx-I(3), RechRdx-I(5)
    Level 1: Dark Blast -- Acc-I(A), Dmg-I(7), Dmg-I(9), ToHitDeb-I(9), RechRdx-I(11), RechRdx-I(11)
    Level 2: Gloom -- Acc-I(A), Dmg-I(13), Dmg-I(13), ToHitDeb-I(15), RechRdx-I(15), RechRdx-I(17)
    Level 4: Transfusion -- Acc-I(A), Heal-I(17), Heal-I(19), EndMod-I(19), RechRdx-I(21), RechRdx-I(21)
    Level 6: Siphon Speed -- Acc-I(A), RechRdx-I(7), RechRdx-I(23), RechRdx-I(23)
    Level 8: Assault -- EndRdx-I(A)
    Level 10: Maneuvers -- EndRdx-I(A)
    Level 12: Speed Boost -- EndMod-I(A), EndMod-I(25), EndMod-I(25)
    Level 14: Tactics -- ToHit-I(A), ToHit-I(27), ToHit-I(27)
    Level 16: Tenebrous Tentacles -- Acc-I(A), Dmg-I(29), Dmg-I(29), ToHitDeb-I(31), RechRdx-I(31), RechRdx-I(31)
    Level 18: Inertial Reduction -- Jump-I(A), Jump-I(33), Jump-I(33), RechRdx-I(33)
    Level 20: Night Fall -- Acc-I(A), Dmg-I(34), Dmg-I(34), ToHitDeb-I(34), RechRdx-I(36), RechRdx-I(36)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(37)
    Level 24: Super Speed -- Run-I(A)
    Level 26: Transference -- Acc-I(A), EndMod-I(37), EndMod-I(37), RechRdx-I(39), RechRdx-I(39), RechRdx-I(39)
    Level 28: Combat Jumping -- DefBuff-I(A)
    Level 30: Super Jump -- Jump-I(A)
    Level 32: Fulcrum Shift -- Acc-I(A), RechRdx-I(40), RechRdx-I(40), RechRdx-I(40)
    Level 35: Life Drain -- Acc-I(A), Dmg-I(42), Dmg-I(43), Heal-I(43), RechRdx-I(43), RechRdx-I(45)
    Level 38: Blackstar -- Acc-I(A), Dmg-I(45), Dmg-I(45), ToHitDeb-I(46), RechRdx-I(46), RechRdx-I(46)
    Level 41: Dark Consumption -- Acc-I(A), EndMod-I(42), EndMod-I(42), RechRdx-I(48), RechRdx-I(48), Dmg-I(48)
    Level 44: Dark Embrace -- EndRdx-I(A), ResDam-I(50), ResDam-I(50), ResDam-I(50)
    Level 47: Soul Transfer -- EndMod-I(A)
    Level 49: Soul Drain -- Acc-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Vigilance
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Heal-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(5)
  3. Quote:
    Originally Posted by Diggis View Post
    Is there anyway to get it full screen on the second monitor? I could only get it to work if I set my main screen as the one I wanted to use.

    That should work if you set the monitor that is on your primary display port on your graphics card to be the secondary monitor in windows
    This should make programs start on the secondary monitor
    It will make every program start there though !