MMZ_Torak

Renowned
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  1. This is stolen from the "Slow Turn" thread but I found it rather apropos.


    Quoting ZadkielSalubri who is Quoting Ethereal_Savior:

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    I see many people who seem to think people who find characters from the SNES era "hot" are losers or stupid. That always gets me because it shows the people criticizing don't understand the very simple notion of a character concept as enticing. They may be "just pixels," but they're accompanied by personality and backstory along with enough visual cues to form your own mental image. When we get down to it, it's the mental concept that captivates the person, not the little dots of color on the screen. And if that's somehow "wrong," prose fiction wouldn't even exist.

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    Here here! They're also just from a generation where they can't fathom the concept of video games in anything less than 3D rendered amazing detail. I've had kids complain about the "lame" graphics of PS1 games, for gawd's sake!

    Me, I can recall when I first beat Metroid for NES and saw that SAMUS was a woman and rushing to get close to the screen when she took off her armor at the end, to admire those 8 bit curves. Back then, a female leading character in a video game was nigh unheard of!

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    You know what occured to me here too? This could be at my root for my feelings about the term "toon" as well. I come from an era when my "toon" was a green box and "->" was a sword. Nothing "cartoony" about any of that.
  2. Yes people really do it and yes she fails them instantly, with the option to rewrite the paper in english, to be re-graded.

    And "lamer" was popular enough to have been "leetified" into llama. It was ubiquitous in my FPS Ladder days.
  3. What really irks me the most are the justifications. If it walks like a duck, quacks like a duck, it's a duck! Well, sorry. It's a goose. If I called a car a skateboard, you'd call me a moron. But using the same logic found here I can say "It has four wheels, gets me from A to B, and is faster than walking." Another is the "I'm lazy" nonsense. I have a friend that is a High School teacher, I have heard her complain that she receives Papers from student written in "texting short hand". While I understand that texting in complete words, let alone sentences can be tedious, please realize that there is a time and place for everything. If you endeavor to use proper spelling and grammar when you can, you will see how easy it actually becomes. And how much less you leave nitwits to use for ammunition when trying to avoid your argument.
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    Oh wait, I like that better, justification for toon.


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    If something is correct, it needs no justification.

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    Do we even have a word that conveys the feeling of "extremely mild annoyance, so very mild that it only barely registers as such before it's gone"? Hmm. I can't offhand think of a term. Anyone else?

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    Irksome?
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    I guess "toon" is quicker to type than "character", this is internet after all.

    QFT easier than Quoted for Truth and LOL quicker than Laughing Out Loud.

    And since C alone for Character would be very...cryptic, I guess Toon fits n the internet world.

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    QFT

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    People talk about having poor typing skills and that typing "toon" is faster than "character". Well if you stop taking shortcuts and just type full words, you WILL learn to type faster.
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    I use toon, simply because my "characters" exist in the pen and paper rpg world. The ones I've created here simply don't have the same feel or intensity.

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    Well who's fault is that?

    Each one of my characters has a background and motivation, even if I haven't committed them to text.
  8. I have always felt that "toon" came from first time video gamers, typically drawn in by MMOs. I wonder how many FPS players actually use the word "toon" to describe their character. Not many FPS games had characters that were overly animated as to even call for a comparison between them and cartoon characters.
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    I said "toon" yesterday... in the Forum Cartel channel!

    Ha!

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    Where's my Ban Stick....
  10. Age old debate. The two sides will never meet. Regardless of how wrong the "toon"ers are.
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    Don't count on it. There might be something from the veteran rewards tho.

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    You are my new favorite forum poster.

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    OMG favoritism is teh suk!
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    /respecs are a dangling-carrot that keeps long-time Players playing their old-borked characters which are messed up from improper builds.

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    I don't get it. How do people burn through three earned Respecs and all their free ones?

    I've never done a Respec on most of my characters. My Controller just hit 43 and hasn't done a single one, free or otherwise. I've used several free respecs on characters that were impacted by the changes in certain issues. (I'm looking at you, ED!) I've only used one earned Respec on one character.

    I can see how sometimes you could Respec into something bad and need to Respec again to fix it, but hey, that's what the test server is for. How are people breaking things so badly they need to Respec this often? Is it a Min/Max thing? Maybe that's why I don't care about them. I don't pay enough attention to the numbers to know if I'm "borked."

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    My guess would be to cater to the whim of FOTMs?
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    I am surprised this is the first I have seen of this eternal question.

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    Ugly AND blind.

    Not a good combo you goofy dwarf.

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    Its the only way I would be able to tolerate you for so log, hun. <3
  14. I am surprised this is the first I have seen of this eternal question.
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    Just thought i'd make a comment on why I think bases arn't as popular as States might have wanted it...

    It's not as...personal, as your costume. You don't own your base. Your SG leader/s do/es. Theres a kind of dissconnect between you and it. When I walk into my SG's base, it doesin't feel like it's mine. It's this extra thing.

    Now, I do have a suggestion for trying to change that.

    Give players there own rooms in an SG base. One they can ajust to their hearts content, ala aparments. Theres a good chance that such a thing would mess up the SG's intended design, dissrupting Raid flow, just being to large, ect. To deal with that I would make it only avalable to Members who earn enough Pre/Salvage to buy a 'Portal' type item.

    Like elevators in normal missions, clicking on one sends you to a new area off the normal map. The room would only be able to house non-functioning items. Room size/number of items you could have would be based on Pre earned for the SG.

    And of course only the person who MADE the room would have the ablity to edit it and enter it, with some sort of command to alow others to get in. Also the option to restrict who can make these rooms based on Rank would be a good idea.

    Summary: Not enough personal investment in SG-bases. Answer? Give players their own personal rooms.

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    That sounds like an elegant solution to some different player goals. Why NOT combine apartment requests with group bases to give 'em a little more personal connection? I LOVE our SuperGroup on Infinity and CONSTANTLY play my alts in SG Mode to support the group and our base, but given a choice of a room to design, it'd truly feel like HOME.

    And let's face it, this is NOT without precident. Most famous super teams like the Justice League and Avengers regularly build some sort of living quarters for their members.

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    I agree with this idea also. It would be a nice compromise since player apartments were scrapped. I have to wonder however if such a purely decorational room would satisfy those who don't feel they get to "experience" bases enough as-is. If these player quarters also housed a bank terminal that was tied into your global handle or something, people would jump all over them for sure. I don't know, I'm just thinking out loud here...

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    We can already add purely decorative rooms. But adding one per SG member would surely bankrupt any SG of moderate size or higher due to rent and plot size.
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    I wonder what the devs are going to do regarding base upkeep now. My villain SG suddenly finds itself with over 1.3 million prestige but the number of active players is only about five or six people and we do not play every day. How much of that bonus prestige will be eaten up by "upkeep"?

    It would be rather ironic if our base got locked because this gift ended up putting it beyond our means.

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    Decorate like crazy. Decorations don't count toward rent IIRC.
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    I just threw away 140k prestige easy...

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    Oh well, that's one less couch you'll be getting...
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    Man, I hate that mudwhimping guide. Now so much for what it has to say, because a few things in it are valuable, but more because of it's unbelieveably whiny/authoritative tone, and the fact that when people have been argued into a corner about the need for a given change, that's their last recourse. There should be a subset of Godwin's Law just for the mudwhimping guide.


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    QFT
  19. People, Reread what Positron said:

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    Personally, I hate the word, and try never to use it when talking about the game to players. It carries a very negative stigma that I like to avoid whenever possible.

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    He never said they don't nerf things, he said they don't use the word because of the stigma it carries.
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    It's become synonymous with the word 'change' now.

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    That's just sad.
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    Personally, I hate the word, and try never to use it when talking about the game to players. It carries a very negative stigma that I like to avoid whenever possible.

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    So does this mean no more nerfs? Or are you just going to use a different word for it?

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    From now on, any action that may be seen as a nerf by the playerbase shall be referred to as "French"...


    Oi the conotations.....

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    I thought they preferred "small tweak"...

  22. It pretty much has to do with the whole Nerf concept. A nerf anything is weaker than it's Real Life equivalent. Think about a real sword vs a Nerf one. It used to mean that a power or ability was reduced to uselessness, but as all terms used on the internet, it's meaning has been broadened to include any reduction no matter how insignificant.
  23. When choosing Monstrous "gloves" with a robotic arm, the "monstrous" arm appears withered.
  24. I've done a few Mayhem Missions this weekend, Solo, Duo, Trio, and a full team. We had a few problems with "mystery keys" but I think they were "PEBCAK" issues, my friend said he got a key found message but saw no way point. I think he didn't check for wanted posters. I have had very few problems as far as accumulating time bonuses except that saturday night, the messages stopped say "Time Bonus 1:00 for SWAT Vans" it just kept saying "Time Bonus". I haven't freed a villain from the prison yet, but it sounds like the pet bug is what is keeping them from leaving the side missions. On a non Mayhem Mission, we kept losing our hostage every time we took the elevator, it took about 3 tries to finally get her out. On the eight man Mayhem Mission I did, we pretty much split up and scoured the map (Talos) wreaking havok. We had so much time accumulated by the end I think we could have wiped it clean a second time.