Lusus Naturae

Citizen
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  1. City of Heroes Steampunk Pack Rockets in Soon
    Thrash miscreants in your baronial jacket using an exclusive Steam Jet travel power in the Steampunk Pack! This pack includes over 60 new steampunk- and Victorian-themed costume pieces, customizable wings, weapons, and even a backpack. Coming June 1, 2011 on the NCsoft Store.




    WOW THANKS!

  2. Thank you for the CONSTRUCTIVE input and suggestions Dr. Occult and Remaugen.
  3. If: "It's always a Nemesis plot."
    Then: I want to see more Nemesis!

    Within the "Real World" current popular pulp culture over the past few years have been leading two different but parallel directions; Zombies and Steampunk / Gas Lamp Genre. CoH already has Zombies covered with their own Event: Halloween Event/Zombie Apocalypse that offers defeat badges and an unlockable costume piece as well as members of the Banished Pantheon and minions of the (zombie-like) Vahzilok. Yet the Steampunk / Gas Lamp Genre has been virtually untouched in development since the first Nemesis arrived in Paragon City. I realize that *some* effects and items exist and new ones are nonchalantly being added like the "Steamjets" Aura and Nemesis Staff, yet piecemeal additions are all that they are.

    Already there is a well worked (open ended) background story [See "Background": http://paragonwiki.com/wiki/Nemesis_(Archvillain) ] and an extensive military hierarchy [Seen here: http://paragonwiki.com/wiki/Nemesis and here: http://paragonwiki.com/wiki/Nemesis_Automatons ] so where are they?

    I submit this tentative (and incomplete) list of common concepts for development.
    1. New Nemesis / Steampunk / Gas Lamp powers, items and costume parts
    Suggestions:
    ~Temp Travel Powers: "Bounce Boots" (spring loaded jump boots). "Aether Flight Pack" (steam propelled, lighter-than-air balloon back pack).
    ~Temp Combat Powers: Nemesis Rifle. Summon Nemesis Jaeger pet(s) (single or squad). "Oculi Shifter" (defensive Phase Shift power).
    ~Costume Parts: Nemesis uniform parts, Hussar military uniform parts (heavily ornate). Hussar helmet and armor. Hussar shield. Steampunk armor- ornately etched and decorative blend of plate armor, leather armor and steam powered armor (gears and cogs). Steam powered pistols (Dual Pistols power set). Steam propel cross bow (Archery power set). Folding diamond plate fan shield (Shield Defense power set, similar to Ascendant shied but more Oriental looking and primitive). Leather Edwardian top hat with goggles. Bowler hat with goggles. Students hat with goggles. Captains hat with goggles. Richly embroidered waist coat. Edwardian Flock Coat (short and long). Edwardian Great Coat (with / without short cape). Female Edwardian Frock Dress Coat / Riding Coat. Long split side button up skirt. Ornately etched armored bodice. Decorative leather bodice. Fur lined leather flight jackets. Silk flight scarf.
    2. New Nemesis dominated Zone or "Neighborhood"
    Suggestion: Founder's Falls. The high gabled buildings and pristine surroundings would be ripe pickings for launching a convert night time and devastating invasion force on Paragon City.
    3. New Nemesis Fortress / Base
    Suggestion: A steam propelled Aerial Fortress (levitated platform) that moves around the zone (similar to the Ghost Ship). It's obscured by dense steam clouds until you are actually standing on the fortress, then everything is in a haze with reduced long distance perception. The Fortress is held up by dozens of Zeppelin shaped balloons with iron cased protective tips at the front and defensive range weapons protecting them (similar to the Turret "pillbox" defenses). The Fortress is equally protected by an escort of several combat Zeppelins with Nemesis troops and defensive weapons on them. The Fortress has timed "bomb drop" platforms used to deliver their deadly payload on to the city.
    4. New Nemesis Event
    Suggestion: (Staying with the original storyline) A rekindled invasion attempt, this time on Paragon City; similar to the Rikti Invasion Event. The Nemesis Aerial Fortress threatens to drop nerve gas bombs over the city.
    The Event goals are:
    1. Destroy the dozens of Zeppelin shaped balloons supporting the fortress, sending the fortress crashing to earth (extremely difficult).
    2. Destroy (in order) the timed "bomb drop" platforms (less difficult), disabling Nemesis' ability to drop the nerve gas but allowing him to flee to return for another attempt at another time.
    ~The Event Warning should take place during night time and should be similar to an Air-Raid with all city lights blacked out, an Air-Raid siren and Air-Raid spotting lights searching the sky.
    5. New Badges
    Suggestion: Appropriate Event and Defeat badges.