Lucy1nTheSky

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  1. Thanks Garent for the advice. I tweaked your build a little bit and ended up with 33.8% ranged defense still focusing on damage. One thing I don't like too much is that I had to add chance of knockback to dark pit and thunderclap for their ranged def set bonuses, but I think I can live with it. Any more comments?

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Defender
    Primary Power Set: Storm Summoning
    Secondary Power Set: Dark Blast
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Dark Mastery

    Hero Profile:
    Level 1: O2 Boost -- Dct'dW-Heal/Rchg(A)
    Level 1: Dark Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(3), Thundr-Dmg/EndRdx(3), Thundr-Acc/Dmg(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(7)
    Level 2: Gloom -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(7), Thundr-Acc/Dmg(9), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(11)
    Level 4: Snow Storm -- EndRdx-I(A)
    Level 6: Hurdle -- Jump-I(A)
    Level 8: Freezing Rain -- LdyGrey-%Dam(A), Posi-Dam%(15), ImpSwft-Dam%(17), LdyGrey-DefDeb/Rchg(17), LdyGrey-DefDeb/Rchg/EndRdx(23), LdyGrey-DefDeb/EndRdx(29)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
    Level 12: Hurricane -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(13), DarkWD-Slow%(13), DarkWD-ToHitdeb/Rchg/EndRdx(15)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48)
    Level 16: Steamy Mist -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(36), Aegis-ResDam/EndRdx(37), Aegis-ResDam(37), RedFtn-Def(37), RedFtn-Def/EndRdx(39)
    Level 18: Tenebrous Tentacles -- TotHntr-Dam%(A), Posi-Dam%(19), Posi-Acc/Dmg(19), Posi-Dmg/Rchg(21), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(23)
    Level 20: Health -- Numna-Regen/Rcvry+(A)
    Level 22: Stamina -- EndMod-I(A), EndMod-I(36), P'Shift-End%(36)
    Level 24: Night Fall -- Posi-Acc/Dmg(A), Posi-Dam%(25), Cloud-%Dam(25), Posi-Dmg/Rng(27), Posi-Acc/Dmg/EndRdx(27), Posi-Dmg/Rchg(29)
    Level 26: Assault -- EndRdx-I(A)
    Level 28: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx(31), AdjTgt-ToHit/EndRdx/Rchg(34)
    Level 30: Tornado -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(43), ExRmnt-Dmg/EndRdx(46), ExRmnt-Acc/Dmg/Rchg(46), ExRmnt-EndRdx/Dmg/Rchg(48), ExRmnt-+Res(Pets)(48)
    Level 32: Lightning Storm -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(33), Thundr-Acc/Dmg(33), Thundr-Dmg/EndRdx(33), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(34)
    Level 35: Dark Pit -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(42), Stpfy-Acc/Stun/Rchg(42), Stpfy-Stun/Rng(43), Stpfy-KB%(43)
    Level 38: Thunder Clap -- Stpfy-Stun/Rng(A), Stpfy-Acc/EndRdx(39), Stpfy-EndRdx/Stun(39), Stpfy-Acc/Rchg(40), Stpfy-Acc/Stun/Rchg(40), Stpfy-KB%(40)
    Level 41: Dark Consumption -- RechRdx-I(A)
    Level 44: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(45), TtmC'tng-ResDam(45), TtmC'tng-EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(46)
    Level 47: Soul Drain -- RechRdx-I(A)
    Level 49: Blackstar -- Armgdn-Dmg/Rchg(A), Armgdn-Dmg(50), Armgdn-Acc/Dmg/Rchg(50), Armgdn-Dam%(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance
  2. Great info on slotting. Here's my build plan before I read this thread. We'll see how much it changes afterwards.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Defender
    Primary Power Set: Storm Summoning
    Secondary Power Set: Dark Blast
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Dark Mastery

    Hero Profile:
    Level 1: O2 Boost -- Mrcl-Heal(A), Mrcl-Heal/Rchg(3)
    Level 1: Dark Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Dmg/EndRdx/Rchg(5)
    Level 2: Gloom -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(7), Thundr-Dmg/EndRdx/Rchg(7), Thundr-Dmg/Rchg(9)
    Level 4: Snow Storm -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Rng/Slow(9)
    Level 6: Hurdle -- Jump-I(A)
    Level 8: Freezing Rain -- Achilles-ResDeb%(A), Achilles-DefDeb(11), UndDef-DefDeb/Rchg(11), UndDef-DefDeb/Rchg/EndRdx(13), LdyGrey-%Dam(42), LdyGrey-DefDeb/Rchg(43)
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
    Level 12: Hurricane -- DarkWD-Slow%(A), DarkWD-ToHitDeb/EndRdx(15), DarkWD-ToHitDeb(17), DarkWD-ToHitdeb/Rchg/EndRdx(17), FrcFbk-Rchg/EndRdx(34), FrcFbk-Rechg%(34)
    Level 14: Super Speed -- QckFt-RunSpd(A), QckFt-EndRdx/RunSpd(19), Winter-RunSpd/Jump/Fly/Rng/EndRdx(19)
    Level 16: Steamy Mist -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(21), ResDam-I(21), GftotA-Def/EndRdx(23), GftotA-Def(36), S'fstPrt-ResKB(37)
    Level 18: Tenebrous Tentacles -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(23), Posi-Dmg/Rng(25), Posi-Dam%(25), DblAc-Immob/Rng(37), TotHntr-Acc/Immob/Rchg(37)
    Level 20: Health -- Heal-I(A)
    Level 22: Stamina -- EndMod-I(A), EndMod-I(27), EndMod-I(27)
    Level 24: Night Fall -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(29), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(39)
    Level 26: Assault -- EndRdx-I(A)
    Level 28: Tactics -- AdjTgt-ToHit/EndRdx(A), GSFC-ToHit/EndRdx(40)
    Level 30: Tornado -- ExRmnt-Dmg/EndRdx(A), ExRmnt-Acc/Dmg(31), ExRmnt-EndRdx/Dmg/Rchg(31), ExRmnt-Acc/Dmg/Rchg(33), Amaze-Stun(43), Amaze-EndRdx/Stun(43)
    Level 32: Lightning Storm -- Decim-Build%(A), Decim-Dmg/Rchg(33), Decim-Acc/Dmg/Rchg(33), Decim-Acc/Dmg(34), Decim-Dmg/EndRdx(40), Decim-Acc/EndRdx/Rchg(40)
    Level 35: Dark Pit -- Rope-Acc/Stun(A), Rope-Stun/Rng(36), Rope-Acc/Stun/Rchg(36), Rope-EndRdx/Stun(42)
    Level 38: Thunder Clap -- Rope-Acc/Stun(A), Rope-Stun/Rng(39), Rope-Acc/Stun/Rchg(39), Rope-EndRdx/Stun(42)
    Level 41: Dark Consumption -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Rchg(46)
    Level 44: Dark Embrace -- ImpArm-ResPsi(A), ImpArm-ResDam/EndRdx/Rchg(45), ImpArm-EndRdx/Rchg(45), ImpArm-ResDam/Rchg(45), ImpArm-ResDam/EndRdx(46), ImpArm-ResDam(46)
    Level 47: Soul Drain -- Oblit-Dmg(A), Oblit-Dmg/Rchg(48), Oblit-%Dam(48), Oblit-Acc/Dmg/Rchg(48)
    Level 49: Blackstar -- Oblit-%Dam(A), Oblit-Dmg(50), Oblit-Acc/Rchg(50), Oblit-Dmg/Rchg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]12.5% DamageBuff(Smashing)[*]12.5% DamageBuff(Lethal)[*]12.5% DamageBuff(Fire)[*]12.5% DamageBuff(Cold)[*]12.5% DamageBuff(Energy)[*]12.5% DamageBuff(Negative)[*]12.5% DamageBuff(Toxic)[*]12.5% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]8% Defense(Energy)[*]8% Defense(Negative)[*]4.88% Defense(Psionic)[*]3% Defense(Melee)[*]5.5% Defense(Ranged)[*]3% Defense(AoE)[*]4.5% Max End[*]23.8% Enhancement(RechargeTime)[*]50% Enhancement(Accuracy)[*]4% Enhancement(Stun)[*]10% FlySpeed[*]57.2 HP (5.63%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 2.5%[*]MezResist(Held) 5.25%[*]MezResist(Immobilize) 6.35%[*]MezResist(Sleep) 2.5%[*]MezResist(Stun) 6.9%[*]MezResist(Terrorized) 2.5%[*]25.5% (0.43 End/sec) Recovery[*]12% (0.51 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]1.58% Resistance(Toxic)[*]7.7% Resistance(Psionic)[*]10% RunSpeed[/list]