Laserblitz_Emcc

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  1. Nivine,

    This is Emcc, one of the Holloween costume contest winners 2008, from Infinity, you know the Rainbow suit guy.

    I was hoping to invited to the closed Beta for Issue 16 since, as a Rainbow costumed Hero, this issue and power color customization is right up my toon's alley.

    I know EVERYONE has been asking for this option since issue one, but I feel special.

    Anyway, no hurt feeling, sniff...I guess I will join everyone else at Open beta

    Emcc
  2. Laserblitz_Emcc

    Can PB PvP well?

    Thx for the advice

    bummer, I thought the switch and heal in Dwarf form would be awesome life saver if needed

    do Warshades also PvP well?
  3. Laserblitz_Emcc

    Can PB PvP well?

    I am working on my 1st PB , currently lvl 20 and having a blast

    I playing with mids it looks like I can build a good PVP toon, but I have never seen one in RV. Now that might be because they do not do well, or they do soooooo gooood that Pvp is too poring for them, or I have not been in PvP that often.

    note I have only been playing the PvP game for a few months. had fun with my blaster and Kat/regen, and thought I would try something new
  4. My mission level defaut is 1-54
    how to change it to 45-54?
  5. I made one called "Go Kill Skulz"

    It is meant to be an alternative to doing a sewer run to lvl up your shiney new hero.

    5 mission arc should get you to lvl 6-8, just in time to go to Kings Row and get your Rocket Pack

    Each mission has a different Enemey group, but there is a Skull group in each to fight, such as a Patrol, ambush, battle and a boss.

    So hopefully when you show up in Atlas you can announce ""Go Kill Skulz team LFM"
    get a team together and level up the lowies a new way.

    The advantage is you can hop over and lvl up between mission much easier than fighting for 6 levels with your lvl 1 attack only.

    Also you can go up the diff level between missions if your team is Uber (I hate running around sewer trying to find the lvl 7-8 enemy)

    Trips back from the hosp will be quicker too

    You could aways do the Atlas contact missions, but they have you traveling all over the map with no travel powers
  6. I too have an Energy Blaster and AHave used up 4 respecs trying to find the right build

    my next attempt will be focusing on ACC so my big attacks, stuns and KB will actually hit something

    I have PFF and heal self, but that does not work vs anyone with dark powers as their toggles keep interupting my heal self
  7. Star Strider Forces Registry
    Name: Emcc
    Global Contact: @Doctor shocker MD
    Level of Classification: level 50 Blaster
    Origin: Science
    Super Rank & Super Group: Lasertag Brigade
  8. I am with Airman America, make the enemy react realistically
    If I was fighting someone bigger and stronger and I could not even land a punch or shoot him with my gun...I would RUUUUNNNNNNNNN!!!!!!

    The low levels ignoring you, well...they could be trying to play "innocent" and hope you look the other way. How a freakshow or Circle of thorns could ever look innocent is another question.
  9. I had just made a 2 box guide when i found yours, so i will just add it on to your as a reply

    Guide to Dual Boxing

    WHAT is Dual Boxing
    Dual boxing is using 2 computers (boxes) to play 2 characters (on 2 different accounts) in a MMORPG at the same time.

    WHY Dual Boxing
    Dual Boxing allows you to level 2 characters at the same time. (instant doubling of your leveling time)
    Dual Boxing allows you to earn more XP per mission (even faster leveling)
    Dual Boxing allows you to pick your teammate for the best synergy of powers. This allows for faster elimination of enemy, selecting higher difficulty rating, less character death and debt, even faster leveling. On a properly selected combo of ATs and powers I have averaged less than one death per level and have had a run of 10 levels without a death of either toon (set on invincible)

    HOW to get started
    Dual boxing obviously costs more as you need 2 computers, purchase 2 games and 2 accounts. For me it was no problem as I already had 2 computers capable of running the game and since this is my main source of entertainment and I spend over 40 hours a month playing it is more cost effective than renting or going to the movies.

    Once you have the equipment, the games and signed up for 2 accounts you are ready to go. Be sure to set the screens close to each other so it is easy to see both at a glance. Also have each keyboard and mouse next to each other so you can reach from on to the other easily. Chose one computer/account/character to be the main toon (leader) and have that computer/screen keyboard/mouse directly in front of you. I then prefer to have my sidekick/partner computer to my right.

    Log on and have your characters meet up. I usually start the 2 characters I am going to use at the same time, so I have them meet in the tutorial. If you have 2 existing characters move them one at a time (easiest) to a common location.

    There are several important key binds to make you life much easier. Go to menu and then options, then key commands. This will show you a list of key binds. My preferences are
    (in order from top down from the menu)
    Auto run – h
    Follow – f (this is the preset, I am just making sure you know it because you will be using it a lot)
    Target nearest enemy – r
    Target farthest enemy – y (this is useful for controller placing an AoE debuff so you kill the anchor last)
    Target nearest friend – g
    Target previous friend - v
    I found these to be the most useful and best position to minimize hunting for the right key on the SK’s keyboard. Use the same on the main and the SK’s boards.

    Macro/powerbar button positioning on the Sk’s keyboard is also important . I generally put attacks at 1,2,3 and holds, buffs, heals, etc next, with travel power toggle at 10.

    Tactics
    Once your toons are in the same location have them team up. If they are significantly separated in levels have the lower one SK up to the high. If the level is 2 or 3 below the lower player will benefit from more XP if he can survive.
    The have the SK/partner target the leader (g) and then set to follow (f). You will be using the g/f button combo a lot.
    This activates auto follow AND auto target.

    Auto Follow makes getting around easy. You will soon learn how to avoid common follower traps. The sewers are the worst for this. The leader needs to pause in the middle or right before each door. Also take corners wide as the follower will cut the corner short/tight and tends to get caught or lag more. The worst situation is you enter a boss fight and the leader enters the room and the SK is stuck outside and is not assisting. You then spend precious time trying to get the SK in range and back to auto target and then you both go down real fast.

    Try to take the same travel power or complimentary travel powers. It is possible to have the leader be the taxi and take the fast travel and then teleport friend. This can free up power slots on the SK to make them more effective sooner. At level 5 I always go to Kings Row and do the radio mission/safeguard to get the rocket pack ASAP and repeat again at level 10-11 to get the jump pack. With these 2 temporary travel powers used carefully I can avoid taking a permanent travel power until the mid 20s.

    Auto target is so sweet because now every mob goes down twice as fast. If one toon is single target and the other AOE it is even batter, but more on this under AT/Power Combos.

    Best AT/Power Combos (now this is the fun part)
    All ATs and powersets have weakness and the best part of Dual Boxing is you can pick the partner to offset your toons weakness. These are a few examples of my favorite combos. Please add some of yours in your replies. I list them in the lead/partner format. Most of these combos can run on unyielding or invincible from lvl 12 onward. (at level 12 I get all my toons fully IO enhanced and skip the whole DO and SO process. At level 22 and 32 I upgrade them all again.)

    Tank/Blaster
    Now you are a Tankmage. Tanker leads, grabs the agro and the blaster kills them all. The tankers power choices at first should be his primary powers and slot them up first. His job is to grab aggro and survive. The tanker should pick 2 attacks only at first and save more until later. The blaster is good with Single target or AoE, and of course a mix is best.
    I have Fire/fire tank with Fire/fire blaster mostly for theme, but of course this melts all before it. Ice/Em tank with Sonic/Ice is fun too. Be sure that each toon picks “heal other” and then say to your self “who needs a healor?”

    Scrapper/Controller
    My Favorite combo so far as been a Katana/Regen scrapper with a Fire/kin controller. The Katana attacks have +def for you and –def to enemy and all this is nicely boosted with Kin’s Siphon power damage boost and Speed boost to increase the recharge rate to “buzzsaw” After adding the fire imps the damage becomes crazy. Regen has a built in endurance enhancing power so I never have to stop and rest. The Fire/ also has some nice AoE controls (flashfire and cinders) to help keep the incoming damage mitigated. The trick is picking the right powers and slotting in the Fire/kin to keep the end usage low so it does not slow down the Kat/regen by having to stop and rest.

    Defender/defender
    I have a pair of Empath/sonics that have too much fun. The negative resistance of sonics stacks nicely with 2 of them. Then you add Fortitude on each other plus all the heals and you are approaching tank mage (massive ranged damage and you can not be killed). Make sure each toon picks all the leadership pools ASAP to maximize the pseudo tankmage phenomeon.

    Mastermind/corruptor
    What does every mastermind want more of? More pets of course. After level 6 the corruptor partner/SK is like a little assault bot. Why wait until the mid levels to have all that awesome fire power.

    Mastermind/mastermind
    This is a real test of who is the MASTER mastermind. Controlling that many pets is a mental workout. I have a Bots/FF and Thugs/dark combo. The FF keeps the defensively weak thugs alive longer and the thugs damage is awesome, add the dark debuffs and control and you are small army of invincible super killers.

    Brute/Corruptor
    Similar to Tank/blaster

    Please add more of your combo ideas!
  10. Hello, Newbie here (actually a 41 year old doctor who found his new favorite hobby), been playing 4 weeks, I love the list of "to dos", but my question is "why?"

    Why do I need these stinkin' badges (insert blazing saddles quote here) and could you explain the grid # system before giving grid #s, I have no idea what they are, they do not show up in my game screen

    I assume the list is to help us newbies, but the language is not newbie friendly

    I guess I do not understand some of the terms and lingo
    here are a few examples

    "3. Missions: First Atlas contact – unlock inspirations if you intend to play in Recluse's Victory later on IMPORTANT! These contacts only give missions from levels 1-4!"

    "How do I find this First Atlas contact" When I started the game I had a mission to go talk to someone inside city hall, but not someone under the Atlas statue.

    4. Defeat: 25 Rikti Unexploded Bombs (Rikti Zone Invasion) – Watchman
    Does this mean that as a level 1-4 I should go to the Rikti zone or wait around for a Rikti invasion?

    5. Defeat: 10 Rikti Heavy Assault Suits (Rikti Zone Invasion) – Watchman
    same ? in an Rikti battle there are dozens of heroes, how do I get credit for the defeat?
    6. Defeat: 100 Rikti (Rikti Zone Invasion) – Watchman
    Note: Items 4, 5 and 6 will be tough to complete after the Rikti Invasion world event of i10 ends. Only completing the Lady Grey Task Force will trigger a random Zone Invasion then, and it may take you all 50 levels to get these 3 badges.
    7. Level in:
    * Atlas Park levels 1-6
    * Galaxy City levels 1-6
    What does "level in" mean?

    Sorry to be "Super Newbie"
  11. My 1st Blaster was a Elec/elec, with hover, ugh no wonder he was dying all the time and took forever to go places.
    My new blaster is Assualt/devices and has not died once, currently level 8 (plus I learned better skills)