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Posts
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Joined
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Ah, good. I'm glad that a fix is coming for it!
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Just wondering if this is intended or not, but my tanker is unable to select "electrifying fences," as well as Mako's and Black Scorpion's lvl 41 immob powers (Ghost Widow's is selectable). The power is grey'd out and I'm forced to take mu lightning. It allows me to choose ball of lightning at lvl 44, and skips right over the other lvl 41 power.
Is this working as intended, or am I bugged? Hopefully it is a bug. -
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???
I miss something in the last few posts?
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Yes.....long story short- Castle hinted that there might be a change to MoG. You have to hunt for it in the 2008 State of the Game thread blah blah blah
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I'm glad they are finally looking into it... Regardless if they change it or not, using MoG helps me use my favorite power in the set: Revive. =)
Lanori -
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/signed.
This would be almost as good as a Pegacorn!
Almost...
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Pegacorn would be slightly better.... slightly. But a dragorgon, now that's something you shouldn't mess with. -
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Actually, there were a significant number of badge hunters who felt that lowering the number of monkies needed to get Zookeeper cheapened the work they did to get the badge.
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I doubt those tankers and blasters still felt that way after I6. Mashing monkeys ain't so easy when you can't herd and/or nuke hundreds of them at once. 10,000 monkeys then was only about as much work as 1000 is now.
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i think that badge took me about 2 hours hunting mob to mob on monkey island in PI. And that was when it was the 10,000 count. So i dont think it was that hard to do, especially if you have others on your team.
As for the isolator badge. Imo i think they should have implemented an event mission that would only be available for a limited time either when i2 came out (to make up for the loss to veteran players, as well as keeping them from having to reroll a lvl 40+), or right now actually. I can see where a lot of people are coming from when it comes to "cheapening" the reward element, but it seems like people are mad at the lvl 40+ heroes that didnt want to be forced into re-rolling their toons. I could see event badges like the winter lord being special and never being introduced again, but the isolator badge is always there. -
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A bit off topic, here, but some things I was contemplating:
1) I wonder if this design decision was influenced in any way by the possibility of a "Legend's System" or post lvl 50 content?
2) I'm curious to see if this same design is applied to heroes when/if they receive a "Legend's System"?
Just wanted to spit that out.....feel free to return to the normal discussion
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When i heard of patron powers i was under the impression that heroes would be receiving something close to/along the lines of what villains were getting and that villains would be getting epic powers down the line as well.
So kinda like both parties get epic power pools and both parties also get patrons/legends that they are locked in permanently. -
That was simply incredible! 5 stars here!
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You can still get to 50 in a couple days or less depending if you have a life or a job at that fact.
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No clue on that. But im sure it is pretty hard to do it in under 72 hours Unless you had many constants, which are what those real life money services on ebay offer. But the thing that you have to remember is those people are paying for like 6 accounts just to have them sit on the team and increase mission mobs. So i guess if you feel like buying 4-6 accounts besides your active one more power to you, but I would hate to meet the real life person who sits in the same place for 72 hours and Powerlevels someone, not to mention the person who is willing to either stay up with them or disclose personal information to them so they can keep their account up and do it for them. -
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Oh! Oh! Me next! Me next!
OK here goes hope I dont srew it up. OK got it!
Why do you guys suck a.s.s so much?
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wow... real mature. I have a question, why can't you keep rude comments to yourself?
Also, would it be possible to see some added effects to the sonic shield buffs? I find it harder then forcefields to find out if your team mates are out of buffs than it is with forcefields. -
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Would also like to see the ability to have a short command for chatting.
For example if I'm apart of three seperate channels, each one is assigned a number and I could then use /1, /2, or /3 for each respective channel to send a message quickly to said channel instead of having to type out a long string of syntax.
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I use Tabs to seperate all of my chatting tools and implemented the various channels into their own seperate tabs as well. If you set the chat to "auto" then you should be able to navigate through the tabs by clicking on them. And a neat feature is that when someone talks through the chat (or information is added to the tab such as combat) it lights up so that you know there is a message. My tabs are all set on the "1" main tab window as follows: UNITY (channel), sg, team, private, system, broadcast, request. When I click on one i automatically enter that chat mode and can view and respond to only chat that is going on through that channel.
Also this is a good way to avoid the global chat changing you to local chat everytime you zone, which a few sg members have notified me of it doing. -
Global chat is not working on Infinity server. It lets you turn it on, but wont let you change handles or create channels. also does not allow you to add friends to global.