Kusac

Citizen
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  1. I'm looking at respecing my dominator now that he has his Incarnate unlocked and was wondering if anyone has some build tips. Currently he's built to slow the baddies down to a crawl and nerf their recharge to all hell.
  2. Appreciate the advice and the build. I'm still trying to learn about sets and their bonuses, I've always just done basic IOs for the most part.
  3. Was planning on respecing my Brute and wanted opinions, feedback, suggestions, or comments on the build. Any and all are appreciated.

    Villain Plan by Mids' Villain Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Kashini Tallinu: Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Energy Aura
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Jab
    • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 1: Kinetic Shield
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (3) Luck of the Gambler - Defense: Level 50
    • (5) Luck of the Gambler - Defense/Endurance: Level 50
    • (9) Luck of the Gambler - Defense/Recharge: Level 50
    • (13) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    Level 2: Dampening Field
    • (A) Reactive Armor - Resistance: Level 40
    • (3) Reactive Armor - Resistance/Endurance: Level 40
    • (7) Reactive Armor - Resistance/Recharge: Level 40
    • (9) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 4: Power Shield
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (5) Luck of the Gambler - Defense: Level 50
    • (7) Luck of the Gambler - Defense/Endurance: Level 50
    • (11) Luck of the Gambler - Defense/Recharge: Level 50
    • (13) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
    Level 6: Boxing
    • (A) Kinetic Combat - Accuracy/Damage: Level 35
    • (40) Kinetic Combat - Damage/Endurance: Level 35
    • (40) Kinetic Combat - Damage/Recharge: Level 35
    • (43) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    Level 8: Knockout Blow
    • (A) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (36) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (37) Touch of Death - Accuracy/Damage: Level 40
    • (37) Touch of Death - Damage/Endurance: Level 40
    • (37) Touch of Death - Damage/Recharge: Level 40
    • (40) Touch of Death - Chance of Damage(Negative): Level 40
    Level 10: Entropy Shield
    • (A) Endurance Reduction IO: Level 50
    • (11) Endurance Reduction IO: Level 50
    Level 12: Taunt
    • (A) Perfect Zinger - Chance for Psi Damage: Level 50
    Level 14: Tough
    • (A) Reactive Armor - Resistance: Level 40
    • (15) Reactive Armor - Resistance/Endurance: Level 40
    • (15) Reactive Armor - Resistance/Recharge: Level 40
    • (19) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 16: Energy Protection
    • (A) Reactive Armor - Resistance: Level 40
    • (17) Reactive Armor - Resistance/Endurance: Level 40
    • (17) Reactive Armor - Resistance/Recharge: Level 40
    • (19) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 18: Rage
    • (A) Recharge Reduction IO: Level 50
    Level 20: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (21) Luck of the Gambler - Defense: Level 50
    • (21) Luck of the Gambler - Defense/Endurance: Level 50
    • (25) Luck of the Gambler - Defense/Recharge: Level 50
    Level 22: Energy Cloak
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (23) Luck of the Gambler - Defense: Level 50
    • (23) Luck of the Gambler - Defense/Endurance: Level 50
    • (25) Luck of the Gambler - Defense/Recharge: Level 50
    Level 24: Haymaker
    • (A) Kinetic Combat - Accuracy/Damage: Level 35
    • (43) Kinetic Combat - Damage/Endurance: Level 35
    • (43) Kinetic Combat - Damage/Recharge: Level 35
    • (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    Level 26: Hurl
    • (A) Thunderstrike - Accuracy/Damage/Endurance: Level 50
    Level 28: Energy Drain
    • (A) Doctored Wounds - Heal: Level 50
    • (48) Doctored Wounds - Heal/Recharge: Level 50
    • (50) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    • (50) Doctored Wounds - Heal/Endurance: Level 50
    • (50) Doctored Wounds - Endurance/Recharge: Level 50
    Level 30: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    Level 32: Foot Stomp
    • (A) Obliteration - Damage: Level 50
    • (33) Obliteration - Accuracy/Recharge: Level 50
    • (33) Obliteration - Damage/Recharge: Level 50
    • (33) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (34) Obliteration - Chance for Smashing Damage: Level 50
    Level 35: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    • (36) Recharge Reduction IO: Level 50
    • (36) Recharge Reduction IO: Level 50
    Level 38: Overload
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (39) Luck of the Gambler - Defense: Level 50
    • (39) Luck of the Gambler - Defense/Recharge: Level 50
    • (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 40
    Level 41: Superior Conditioning
    • (A) Performance Shifter - Chance for +End: Level 50
    • (42) Performance Shifter - EndMod: Level 50
    • (42) Performance Shifter - EndMod/Accuracy: Level 50
    • (42) Performance Shifter - EndMod/Recharge: Level 50
    Level 44: Physical Perfection
    • (A) Healing IO: Level 50
    • (45) Healing IO: Level 50
    • (45) Healing IO: Level 50
    • (45) Endurance Modification IO: Level 50
    • (46) Endurance Modification IO: Level 50
    • (46) Endurance Modification IO: Level 50
    Level 47: Hand Clap
    • (A) Stagger - Accuracy/Stun/Recharge: Level 30
    • (48) Stagger - Accuracy/Recharge: Level 30
    • (48) Stagger - Endurance/Stun: Level 30
    Level 49: Super Speed
    • (A) Run Speed IO: Level 50
    ------------
    Level 1: Brawl
    • (A) Accuracy IO: Level 50
    Level 1: Sprint
    • (A) Jumping IO: Level 50
    Level 2: Rest
    • (A) Endurance Modification IO: Level 50
    Level 1: Fury
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Health
    • (A) Healing IO: Level 50
    • (29) Healing IO: Level 50
    • (29) Healing IO: Level 50
    • (34) Healing IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (27) Performance Shifter - EndMod: Level 50
    • (27) Performance Shifter - EndMod/Accuracy: Level 50
    • (31) Performance Shifter - EndMod/Recharge: Level 50
  4. Appreciate the advice Awesome. The Tank has over 800mil on him with a couple hundred merits sitting around unused so I'm hoping I can afford whatever changes I'm gonna make. I'll keep tweaking my build.
  5. Took advice that was given and fiddled around with Mid's. Wondering if this build is better or not. I'm not that great when it comes to IO sets and slotting, I try to pick what I think is best so any suggestions will be greatly appreciated.

    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Solar Dynamo: Level 50 Magic Tanker
    Primary Power Set: Electric Armor
    Secondary Power Set: Energy Melee
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Charged Armor
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (3) Reactive Armor - Resistance: Level 40
    • (11) Reactive Armor - Resistance/Recharge: Level 40
    • (11) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 1: Barrage
    • (A) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    • (43) Kinetic Combat - Damage/Recharge: Level 35
    • (43) Kinetic Combat - Damage/Endurance: Level 35
    • (46) Kinetic Combat - Accuracy/Damage: Level 35
    Level 2: Conductive Shield
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (3) Reactive Armor - Resistance: Level 40
    • (15) Reactive Armor - Resistance/Recharge: Level 40
    • (15) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 4: Lightning Field
    • (A) Obliteration - Damage: Level 50
    • (5) Obliteration - Accuracy/Recharge: Level 50
    • (5) Obliteration - Damage/Recharge: Level 50
    • (37) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    • (43) Obliteration - Chance for Smashing Damage: Level 50
    Level 6: Static Shield
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (7) Reactive Armor - Resistance: Level 40
    • (7) Reactive Armor - Resistance/Recharge: Level 40
    • (19) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 8: Grounded
    • (A) Reactive Armor - Resistance/Endurance: Level 40
    • (9) Reactive Armor - Resistance: Level 40
    • (9) Reactive Armor - Resistance/Recharge: Level 40
    • (23) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 10: Taunt
    • (A) Perfect Zinger - Taunt: Level 50
    • (34) Perfect Zinger - Taunt/Recharge/Range: Level 50
    • (34) Perfect Zinger - Chance for Psi Damage: Level 50
    Level 12: Energize
    • (A) Doctored Wounds - Heal: Level 50
    • (13) Doctored Wounds - Heal/Endurance: Level 50
    • (13) Doctored Wounds - Heal/Recharge: Level 50
    • (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    • (34) Doctored Wounds - Endurance/Recharge: Level 50
    Level 14: Boxing
    • (A) Kinetic Combat - Damage/Recharge: Level 35
    • (46) Kinetic Combat - Accuracy/Damage: Level 35
    • (46) Kinetic Combat - Damage/Endurance: Level 35
    • (50) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    Level 16: Tough
    • (A) Reactive Armor - Resistance: Level 40
    • (17) Reactive Armor - Resistance/Endurance: Level 40
    • (17) Reactive Armor - Resistance/Recharge: Level 40
    • (19) Reactive Armor - Resistance/Endurance/Recharge: Level 40
    Level 18: Lightning Reflexes
    • (A) Run Speed IO: Level 50
    Level 20: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (21) Luck of the Gambler - Defense: Level 50
    • (21) Luck of the Gambler - Defense/Endurance: Level 50
    • (23) Luck of the Gambler - Defense/Recharge: Level 50
    Level 22: Whirling Hands
    • (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 24: Bone Smasher
    • (A) Pounding Slugfest - Accuracy/Damage: Level 30
    • (50) Pounding Slugfest - Damage/Endurance: Level 30
    • (50) Pounding Slugfest - Damage/Recharge: Level 30
    Level 26: Power Sink
    • (A) Recharge Reduction IO: Level 50
    • (40) Recharge Reduction IO: Level 50
    • (40) Recharge Reduction IO: Level 50
    Level 28: Build Up
    • (A) Recharge Reduction IO: Level 50
    Level 30: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    Level 32: Power Surge
    • (A) Resist Damage IO: Level 50
    • (33) Resist Damage IO: Level 50
    • (33) Recharge Reduction IO: Level 50
    • (33) Recharge Reduction IO: Level 50
    Level 35: Energy Transfer
    • (A) Touch of Death - Accuracy/Damage: Level 40
    • (36) Touch of Death - Damage/Endurance: Level 40
    • (36) Touch of Death - Damage/Recharge: Level 40
    • (36) Touch of Death - Accuracy/Damage/Endurance: Level 40
    • (37) Touch of Death - Damage/Endurance/Recharge: Level 40
    • (37) Touch of Death - Chance of Damage(Negative): Level 40
    Level 38: Total Focus
    • (A) Kinetic Combat - Accuracy/Damage: Level 35
    • (39) Kinetic Combat - Damage/Endurance: Level 35
    • (39) Kinetic Combat - Damage/Recharge: Level 35
    • (39) Kinetic Combat - Damage/Endurance/Recharge: Level 35
    Level 41: Char
    • (A) Thunderstrike - Accuracy/Damage/Endurance: Level 50
    • (42) Thunderstrike - Damage/Endurance/Recharge: Level 50
    • (42) Thunderstrike - Accuracy/Damage/Recharge: Level 50
    • (42) Thunderstrike - Damage/Recharge: Level 50
    Level 44: Fire Blast
    • (A) Thunderstrike - Damage/Endurance/Recharge: Level 50
    • (45) Thunderstrike - Accuracy/Damage/Endurance: Level 50
    • (45) Thunderstrike - Accuracy/Damage/Recharge: Level 50
    • (45) Thunderstrike - Damage/Recharge: Level 50
    Level 47: Fire Ball
    • (A) Detonation - Accuracy/Damage/Endurance: Level 50
    • (48) Detonation - Damage/Endurance/Range: Level 50
    • (48) Detonation - Damage/Range: Level 50
    • (48) Detonation - Damage/Endurance: Level 50
    Level 49: Super Speed
    • (A) Run Speed IO: Level 50
    ------------
    Level 1: Brawl
    • (A) Accuracy IO: Level 50
    Level 1: Sprint
    • (A) Jumping IO: Level 50
    Level 2: Rest
    • (A) Endurance Modification IO: Level 50
    Level 1: Gauntlet
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Health
    • (A) Healing IO: Level 50
    • (27) Healing IO: Level 50
    • (29) Healing IO: Level 50
    • (29) Healing IO: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (25) Performance Shifter - EndMod/Recharge: Level 50
    • (25) Performance Shifter - EndMod/Accuracy: Level 50
    • (27) Performance Shifter - Chance for +End: Level 50
  6. Is the Energy Mastery worth getting or should I go for a different epic?
  7. I am familiar with ED. I got advice on Tank building from a friend a year or two ago and have pretty much built all my tanks the same way. After running TF for Incarnate salvage and seeing all the other tanks out there way outperforming mine I decided it was time to get some advice from others.
  8. Appreciate the advice, I'd been going by a friends build for the longest time and felt it had more potential then what it currently has.
  9. I was looking for some pointers on my build. I've done what I think is best as far as overall resistance goes, but was wondering if I've done alright in my slotting and enhancement choices.

    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Solar Dynamo: Level 50 Magic Tanker
    Primary Power Set: Electric Armor
    Secondary Power Set: Energy Melee
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Charged Armor
    • (A) Resist Damage IO: Level 50
    • (3) Resist Damage IO: Level 50
    • (5) Resist Damage IO: Level 50
    • (11) Resist Damage IO: Level 50
    • (31) Resist Damage IO: Level 50
    • (34) Resist Damage IO: Level 50
    Level 1: Barrage
    • (A) Accuracy IO: Level 50
    Level 2: Conductive Shield
    • (A) Resist Damage IO: Level 50
    • (3) Resist Damage IO: Level 50
    • (5) Resist Damage IO: Level 50
    • (11) Resist Damage IO: Level 50
    • (34) Resist Damage IO: Level 50
    • (34) Resist Damage IO: Level 50
    Level 4: Lightning Field
    • (A) Endurance Reduction IO: Level 50
    • (37) Endurance Reduction IO: Level 50
    Level 6: Static Shield
    • (A) Resist Damage IO: Level 50
    • (7) Resist Damage IO: Level 50
    • (7) Resist Damage IO: Level 50
    • (15) Resist Damage IO: Level 50
    • (40) Resist Damage IO: Level 50
    • (43) Resist Damage IO: Level 50
    Level 8: Grounded
    • (A) Resist Damage IO: Level 50
    • (9) Resist Damage IO: Level 50
    • (9) Resist Damage IO: Level 50
    • (15) Resist Damage IO: Level 50
    • (43) Resist Damage IO: Level 50
    • (43) Resist Damage IO: Level 50
    Level 10: Taunt
    • (A) Perfect Zinger - Taunt: Level 50
    • (48) Perfect Zinger - Taunt/Recharge/Range: Level 50
    • (48) Perfect Zinger - Chance for Psi Damage: Level 50
    Level 12: Energize
    • (A) Numina's Convalescence - Heal/Endurance: Level 50
    • (13) Numina's Convalescence - Heal/Recharge: Level 50
    • (13) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (50) Numina's Convalescence - Heal: Level 50
    Level 14: Boxing
    • (A) Accuracy IO: Level 50
    Level 16: Tough
    • (A) Resist Damage IO: Level 50
    • (17) Resist Damage IO: Level 50
    • (17) Resist Damage IO: Level 50
    • (23) Resist Damage IO: Level 50
    • (40) Resist Damage IO: Level 50
    • (40) Resist Damage IO: Level 50
    Level 18: Lightning Reflexes
    • (A) Run Speed IO: Level 50
    Level 20: Weave
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (21) Luck of the Gambler - Defense: Level 50
    • (21) Luck of the Gambler - Defense/Endurance: Level 50
    • (23) Luck of the Gambler - Defense/Recharge: Level 50
    Level 22: Whirling Hands
    • (A) Accuracy IO: Level 50
    Level 24: Bone Smasher
    • (A) Accuracy IO: Level 50
    Level 26: Power Sink
    • (A) Endurance Modification IO: Level 50
    Level 28: Build Up
    • (A) Recharge Reduction IO: Level 50
    • (50) Recharge Reduction IO: Level 50
    • (50) Recharge Reduction IO: Level 50
    Level 30: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    • (31) Recharge Reduction IO: Level 50
    Level 32: Power Surge
    • (A) Resist Damage IO: Level 50
    • (33) Resist Damage IO: Level 50
    • (33) Recharge Reduction IO: Level 50
    • (33) Recharge Reduction IO: Level 50
    Level 35: Energy Transfer
    • (A) Hecatomb - Damage: Level 50
    • (36) Hecatomb - Damage/Recharge: Level 50
    • (36) Hecatomb - Accuracy/Damage/Recharge: Level 50
    • (36) Hecatomb - Accuracy/Recharge: Level 50
    • (37) Hecatomb - Damage/Endurance: Level 50
    • (37) Hecatomb - Chance of Damage(Negative): Level 50
    Level 38: Total Focus
    • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
    • (39) Mako's Bite - Accuracy/Damage: Level 50
    • (39) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
    • (39) Mako's Bite - Damage/Recharge: Level 50
    Level 41: Conserve Power
    • (A) Recharge Reduction IO: Level 50
    • (42) Recharge Reduction IO: Level 50
    • (42) Recharge Reduction IO: Level 50
    • (42) Recharge Reduction IO: Level 50
    Level 44: Physical Perfection
    • (A) Numina's Convalescence - Heal/Recharge: Level 50
    • (45) Numina's Convalescence - Heal/Endurance: Level 50
    • (45) Numina's Convalescence - Heal: Level 50
    • (45) Performance Shifter - EndMod: Level 50
    • (46) Performance Shifter - EndMod/Accuracy: Level 50
    • (46) Performance Shifter - Chance for +End: Level 50
    Level 47: Laser Beam Eyes
    • (A) Accuracy IO: Level 50
    Level 49: Super Speed
    • (A) Run Speed IO: Level 50
    ------------
    Level 1: Brawl
    • (A) Accuracy IO: Level 50
    Level 1: Sprint
    • (A) Jumping IO: Level 50
    Level 2: Rest
    • (A) Endurance Modification IO: Level 50
    Level 1: Gauntlet
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO: Level 50
    Level 2: Hurdle
    • (A) Jumping IO: Level 50
    Level 2: Health
    • (A) Numina's Convalescence - Heal/Endurance: Level 50
    • (25) Numina's Convalescence - Endurance/Recharge: Level 50
    • (25) Numina's Convalescence - Heal/Recharge: Level 50
    • (29) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
    • (46) Numina's Convalescence - Heal: Level 50
    • (48) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End: Level 50
    • (19) Performance Shifter - EndMod/Accuracy: Level 50
    • (19) Performance Shifter - Accuracy/Recharge: Level 50
    • (27) Performance Shifter - EndMod/Accuracy/Recharge: Level 50
    • (27) Performance Shifter - EndMod/Recharge: Level 50
    • (29) Performance Shifter - EndMod: Level 50
  10. Well I'm glad to see I'm not the only one stalking the boards.