I had posted this in another thread, but i'll go ahead an re-post it here.
Correct me if Im wrong but, the last time I checked the game engine was based on dice rolls.. The higher the percentage of your power the more likely you are to hit/damage/resist/evade etc.
The Arena is a nice addition, but with all the Hamidon enhancement(HO) related posts in this forum very few get at the heart of the matter.
The truth is that fighting (read wining) in PVP( the Arena) or in PVE. Is not based on player hand/eye coordination or dexterity- two factors that are considered Elite skills to have in the real world or any FPS games such as Quake, Unreal, Half-Life etc.
This brings us to my point, anyone who wants to be considered an Elite player will obviously not slot their powers with Hamidon enhancements, as a matter of fact he/she will use DOs instead :P. Why you ask?, the answer is simple HOs boost the percentage of a power by such a huge factor that it automatically determines the victor of a match, barring server lag or the fact that your opponent who is slotted to the gills with HOs is mentally challenged. Again, thats because this is a game based upon a system that favors the individual with the highest percentages.
This is even more apparent when players choose to slot their toggle powers and not their passive powers, when the passive powers do not yield high enough percentages vs. that of the toggle powers, despite both powers being identical in function.
Since you cant change the game engine, why not simply have the number and type of enhancements listed along with player stats. This has been suggested numerous times before, but I feel that it needed to be reiterated. This way everyone is aware that the player with the highest ranking, has X amount of HOs, X amount of SOs etc. This would make for a much more engaging experience. Those of us seeking a challenge will step into the arena slotted with DOs and challenge those with SOs, or SOs vs. HOs, you know what your going up against so you know what to expect and can plan accordingly
and more importantly you know how much skill was used in defeating your opponent etc.