Story arc one, complete.
--------------------------------
Toy Dispenser
Eccentric Mercenary
Toy Dispenser is a mercenary of the highest caliber. Co-founder of the Legion of Mismatched or Otherwise Unorthodox but Still Very Evil Villains villain group, or LMOUSVEV for short, Toy is frequently hired by governments and organizations around the world to solve problems and resolve disputes. Recently the android has started delegating some of his work, stating the need to free up personal time and the desire to help support other villains by giving them work that wouldnt have gotten done in the first place.
As to his history, not much is known about why Toy Dispenser became who he is today. Working closely with Scirocco during Operation: DESTINY, Toy gained the ability to generate mystic bolts of lightning that emanate from somewhere within his own soul. Considering the fact that a robot shouldnt have a soul and really shouldnt be able to work magic either, most have chosen to discount these rumors.
In any case, youve been staring at Toy for quite a while now. Better say something before he thinks youre crazy.
Initial Contact:
Yo. Toy Dispenser is my name and telling people what to do is currently my game. Its kind of interesting expanding my masterminding to actual metahumans rather than just my bots. Anywho, I can tell youre just a wee bit inexperienced to deal with what I might want you to do. Dont ask how I know, just known that I do. Hell, its what I do and what I was made to do. Getting off topic. Show me you know how to deal with some of the more esoteric foes of the Isles. Namely those crazy electric demon things down in Cap and the floating mask thingies in the graveyard in Sharkhead. Oh, you better have some experience in fighting the Council, too.
(Requires the Electrician, Banished, and Silver Bullet or Slayer badges.)
Completed Requirements:
The prodigal son returns, eh? Or maybe not, I cant tell you metahumans apart sometimes. In any respect, I see youre more than capable of handling what I do on a daily basis. Well, except today since youre going to be doing it for me. Fun times.
[u]Souls Are For Chumps[u] (45-50)
[u]1) Infiltrate Croatoa[u]
Alright, down to business. So Ive gotten hired to investigate some magic stuff. Standard run-of-the-mill smash and grab plus some delivery. Excited? Me neither. But you gotta start with the boring jobs before the nice ones start finding you. Youre probably gonna run into some major trouble on this run, so feel free to hire on help if you feel like it. Ill even pay them without cutting much into your profit. Kinda.
[u]Might as well get it over with.[u]
Mission Acceptance:
Thats the ticket! Well, not really, but who cares as long as it gets done. Ok, you ever hear of Croatoa or Salamanca? If you havent, no biggie. Its an area near Paragon City thats been overrun by a bunch of different groups of magical critters for years now. Ive even heard rumors about it starting to fall into the spiritual world lock, stock, and townhouse. One of said rumors was imparted to me by our benefactor and involves the fact that said Salamanca collapsing into the spiritual world is going to happen.
This would be bad. You have any idea how hard it would be to work magic with such a sudden influx of pure life energy flooding Paragons ley lines and contaminating the magical fabric of reality for hundreds of miles around? I certainly dont, but my friend Archlich tells me itll suck.
Anyway, take this doohickey and get me some samples from each magical group in Croatoa. Now go. Hunt. Kill ghosts.
Heh, sorry, always wanted to say that.
Clue: Spiritual Sampler
This doohickey looks like someone took a toaster and cross-bred it with a giant syringe while high. Well, at least the trigger is obvious and the end for sticking people is clearly labeled Insert into ghost thingie here.
1) Infiltrate Croatoa.
a) Defeat all bosses. (Croatoa outdoor)
i) Defeat War Witchs Ghost
ii) Defeat Snaptooth
iii) Defeat Avatar of Eochai
iv) Defeat Big Bres.
v) Defeat Katie Hannon.
Notable NPCs:
War Witchs Ghost (Fire Assault/Ice Assault Controller) <Ghosts> Elite Boss/Hero
Snaptooth <Red Caps> Elite Boss
Avatar of Eochai <Fir Bolg> Boss
Big Bres <Tuatha de Dannon> Boss
Katie Hannon <The Cabal> Elite Boss
Clue: Odd Colored Vials
Every time you defeated a faction leader and triggered the sampler, some weird fluid filled up a vial inside the toaster part of the machine and then ejected it. It was surprising at first, but all of them are intact and full to the brim. Guess Toy will know what these mean.
Notes:
Avatar of Eochai and Big Bres will always spawn fighting one another. All the others will spawn on their own and be accompanied by appropriate minions for their faction. Croatoa Ghosts will make up the rest of the maps spawns.
Quotes:
War Witchs Ghost: I feel really, really weird
(on aggro)
War Witchs Ghost: Oh great, a villain. And here I was thinking being dead meant I could get a break.
(defeated)
War Witchs Ghost: Ugh
Discorporation feels nasty.
Snaptooth: Our plans are almost at a head! We shall rule this land yet!
(on aggro)
Snaptooth: Gah! MORE of you? Tell that stinky dog-girl to go bark up another tree!
(defeated)
Snaptooth: You think this would get easier with repetition.
Avatar of Eochai: You shall die this day, mongrel!
Big Bres: Today belongs to the Tuatha, pumpkin-head!
Soldier: Thats all he could come up with?
(on aggro)
Big Bres: Not again! Let us band together to kill this annoyance!
Avatar of Eochai: Eochai calls out for vengeance, ally of the slayers!
[Katie Hannon would get dev-given dialogue. Partially because I have no clue who she is, really.]
Debriefing:
Ah good, it worked fine! Uh
Not that the sampler wouldnt have worked fine, its just that its always good to know that your invention worked as it should. Yeah. Anyway, Ill send these samples back to the base for analyzing. But while thats going on, Ive got another job for you.
[u]2) Defeat Numina and Friends[u]
Briefing:
Archlich is still working on those samples you got, so were left with filler material until hes done. This onell be quicker than that jaunt to Croatoa, a simple smash rather than a smash and grab.
Oh right, and heres my comm. frequency. Call me.
[u]Im all for quick.[u]
Mission Acceptance:
Awesome. You know Numina, right? Well guess what, you get to go beat the crud out of her and anyone else shes hanging with. I suspect that some heroes are investigating this Croatoa business on their own and I know theyd be likely to consult with Numina on the matter. When you want to know about spirits, go to someone who is one. Shes in a Longbow base just off the coast of Paragon, so a quick sub ride will get you there soon enough to catch her and whoever else shes with.
Id bring some help along, if I were you. Oh right, take these bombs with you. Might as well make them think youre there to destroy the base. Have fun!
Clue: Bombs
About the size of your fist, these bombs look a bit too small to do much damage. But considering that the Longbow base is underwater it wont take much of an explosion to flood the place.
2)Defeat Numina and Friends
a. Trash some heroes (Longbow Base indoor)
i. Three bombs to set
ii. Defeat Numina and crew
iii. Defeat Rosie (ambush)
iv. Recover information
Notable NPCs:
Numina <Freedom Phalanx> Elite Boss/Hero
Balsk (Dual Blades/Willpower Scrapper) <Soul Police Chapter> Elite Boss
Rosie (Claws/Regeneration Scrapper) <Soul Police Chapter> Elite Boss/Hero
Notes:
Balsk and Numina spawn together with a standard bunch of Longbow. Rosie ambushes the player after Balsk is defeated, spawning from the mission entry and running all the way down with a standard squad of Longbow in support. There should also be a desk object in the room where Balsk and Numina are for the player to click on.
Quotes:
Balsk: Sorry to bother you and all that.
Numina: Oh no, its quite alright. I was concerned myself, actually.
Balsk: Yeah, we heroes sure do seem to be on top of things.
(on aggro)
Balsk: Ah hell! We got villains in the base!
Numina: Dont worry, Ive handled things like this before.
(defeated)
Balsk: Getting sloppy
Numina: You havent won anything with this.
(Balsk defeated)
Rosie: Damn it, Balsk! You were supposed to wait for me before you did anything!
(50% health)
Rosie: Ooooo I am SO going to tear your throat out for that one!
(defeated)
Rosie: Erk
Lets try this again
(defeated 2nd time)
Rosie: Ok
You win... Ow...
Clues: Some important looking files
These files look like theyre about life energy and souls. A lot of it is written in some squiggly language you cant read. Better take this along, it could help.
Debriefing:
Say what? Rosie was there? Ah good, my prediction was right. Expect to run into her and others of her Soul Police Chapter in the future. And thanks for these files; by the way, theyll help a lot. Always good to know more than what the guy paying you wants you to know.
[u]3) Protect LMOUSVEV[u]
Briefing:
Got some bad news: Sometime while you were trashing Numina and the other capes Archlich was doing a ritual thing to find out more information on the samples you brought back. Well, guess what happened? All hell broke loose, thats what. This next job will involve kicking some miscreants out of MY base.
[u]Fine here.[u]
Mission Acceptance:
Good, good. First of all, I have no freaking idea whats going on up there. Archlich managed to contact me and tell me that the base was being invaded but not by what or who. A lack of information is always bad, [Playername], but this could be disastrous. Id bring as much help along as you can finagle and expect the worst. If anyones still alive up there tell them I sent you and theyll give you a hand. Go kick some [censored] for me, Ive got something else I need to do.
3) Protect LMOUSVEV!
a. Defeat all enemies (Modified indoor high-tech lab)
i. Defeat the invaders leader
ii. 5 samples to recover
iii. Escape to mission door
iv. Rescue LMOUSVEV members (Optional)
Notable NPCs:
Archlich (Energy Blast/Cold corruptor) <LMOUSVEV> Boss
Brutish Ghoul (Dark Melee/Invulnerability brute) <LMOUSVEV> Boss
CptCommie (Assasult Rifle/Dark Miasma mastermind) <LMOUSVEV> Boss
Envoy of Shadows <Circle of Thorns> Elite Boss/Arch-villain
Baphomet <Circle of Thorns> Elite Boss/Arch-villain
Caleb <Circle of Thorns> Elite Boss/Arch-villain
Portal <Circle of Thorns> Elite Boss
Notes:
The map will be filled with spawns of Nerva Spectral Daemons and Behemoths of all kinds. All three CoT bosses and the portal will spawn in the same room, one of the larger rooms modified to hold a large amount of arcane base items to represent Archlichs lab. The portal will spawn small numbers of Behemoths and Nerva Daemons every minute once the bosses are aggroed. The map will be modified with the fiery footprints from the ARCH-A mission and banners/holo-projectors with the LMOUSVEV emblem will be scattered about. There will also be a small amount of random friendly spawns taken from any villain group other than the Circle of Thorns. Ex: A pair of friendly Snakes could spawn in combat with a single Nerva Daemon while elsewhere a single Bane Spider is being mobbed by a pair of Behemoths. Finally, once all the bosses are defeated and the map is clear, ambushes shall start continuously spawning until the villains escape back through the entrance door.
Quotes:
Behemoth: Your arrogance shall be your undoing, mage!
Archlich: It will take more than your pathetic might to kill one such as me!
Behemoth Lord: Enough with this nonsense, kill him now!
(on aggro)
Behemoth: Our brothers must have missed one!
Archlich: Assist me, [Playername]! I shall lend you my power!
Behemoth Lord: More to the slaughter!
(rescued)
Archlich: Excellent. I brought these demons here and I shall assist in expelling them once more.
(lost)
Archlich: Where did you go, [Playername]?
(found)
Archlich: I do not appreciate these games. Let us continue.
Nerva Spectral Daemon: Thisss one is ssstrong
Brutish Ghoul: Hold still so I cn smash yer head in!
Behemoth Lord: He is weakened, let us finish him.
(on aggro)
Nerva Spectral Daemon: Ware! The mortalsss bring alliesss!
Brutish Ghoul: About damn time! Gimme some help here!
Behemoth Lord: All shall fall!
(rescued)
Brutish Ghoul: Tha was fun. Lets find some more.
(lost)
Brutish Ghoul: Uhhhh
Whered ya go?
(found)
Brutish Ghoul: There ya are! Clobberin time again!
Behemoth: Finish this mortal and let us be on our way
CptCommie: You killed my men you bastards!
Nerva Spectral Daemon Lord: There is sssomething odd about thisss one
(on aggro)
Behemoth: More meat!
CptCommie: Finally! Some damn support!
Nerva Spectral Daemon Lord: Hisss sssoul can wait. Yoursss ssshall not!
(rescued)
CptCommie: Eh, I was kind of lying about the men. I can always get more cannon fodder. Need another gun?
(lost)
CptCommie:
wheres Seminov when you need him?
(found)
CptCommie: Ah, good, lets get going.
(The following is a cut scene triggered when the player nears the boss room.)
Envoy of Shadows: We have all been summoned here
This is no mere accident
Baphomet: Who cares!?! Im finally going to lay waste to this place!
Envoy of Shadows: What are you babbling about?
Caleb: He is merely overjoyed to bring death to the home of ssso many known asss demonssslayersss
Baphomet: Damn right! They shall learn to fear my name once again!
Envoy of Shadows: Cease your prattling, fools! They come to banish us once more!
Caleb: Let them try, I ssshall enjoy sssupping upon their sssoulsss.
Portal: (off screen) Just try not to get yourselves killed. I have need for you yet.
(cut scene ends)
(on aggro)
Envoy of Shadows: Taste my wrath, mortals!
Baphomet: REVENGE IS MINE!
Caleb: All to shadows once more!
(at 50%)
Envoy of Shadows: No, never again!
Baphomet: RAAAAAAAAAWRRRRRR!!!!!
Caleb: Do you not know how to die!?!
(at 25%)
Envoy of Shadows: My wrath shall know no bounds!
Baphomet: DIEEEEEEEEE!!!
Caleb: A curssse upon you all! Now die!
Portal: Excuse me, Lord.
Portal: Shut up!
(defeated)
Envoy of Shadows: My time
Shall yet come
Baphomet: NOOOOOOOOOoooooo
..
Caleb: The massster will be very dissspleasssed
Portal:
damn i-!
Clues: Multi-colored Samples
Well, you got the samples back. They even seem to be in one piece. Toys going to owe you for this later.
Mysterious Voice
While you were fighting the trio of demonic baddies, you managed to overhear someones voice coming out of the portal that the demons kept coming from. The voice was mostly complaining about how horrible demon mercenaries were and how hes going to kill some husks later for screwing the job up. Some other voice also called the first one a lord. Maybe Toy will know what that was about.
Archlichs report
Just before you escaped the LMOUSVEV base a tightly rolled scroll appeared in your hand with a sticky note attached to it reading, Give to Toy. Try as you might, you cant unroll the scroll. Magic can be so annoying some times.
Debriefing:
Huh? Oh sorry, I forgot that since the base is in its own pocket dimension you couldnt teleport out. Hope that didnt cause too much trouble; now you got anything to report?
Lord something-or-other, eh? Husks, eh? A scroll from Archlich, eh? Give me a bit to digest all this and come back later. I think you could use a little break as well.
[u]4) Foil some meddlesome heroes[u]
Briefing:
Alright, Im pretty sure I know who were dealing with now. The question is why. To that extent, Im sending you on another smash-and-grab. Youll be up against the Soul Police again, so Id bring some buddies along. The Dread Trio does NOT approve of invaders on their turf.
[u]Like theyll have a choice.[u]
Mission Acceptance:
Exactly. Alright, heres whats going on. While you were off saving my butt, I was off gathering more information on my own. No offense, but I really needed to do that myself. So I learned a few interesting things, one of which is that Rosie and her hang of do-gooders have also found out whos trying to screw over Croatoa and are intending to stop him.
Why is this bad, you say? Arent we trying to do the same thing, you ask? Not really. Were the bad guys, after all. The capes want to stop Croatoa from EVER falling into the spirit world, our employer just wants to delay it until later. In any case, take a sub to Paragon and lay waste to the Soul Police HQ. Remember mayhem missions? Consider this the same thing.
I dont want to see one lock, stock, or barrel left intact by the time youre done.
4) Foil some meddlesome heroes
a. Trash the neighborhood (Steel Canyon mayhem)
i. Defeat 30 PPD.
ii. Defeat Balsk.
iii. Defeat Thermoplast.
iv. Destroy 50 objects.
v. Defeat Longbow ambush
b. Wreck Soul Police HQ (Indoor office map)
i. Recover data (2 computers)
ii. Destroy portal
iii. Defeat the Dread Trio
iv. Defeat Vindicator ambush (optional)
v. Escape
Notable NPCs:
Balsk (Dual Blade/Willpower scrapper) <Soul Police Chapter> Elite Boss/Hero
Thermoplast (Assault Rifle/Fire Manipulation blaster) <Soul Police Chapter> Elite Boss/Hero
Rosie (Claws/Regen scrapper) <Soul Police Chapter> Hero
Berserker Rosalind (Super Strength/Invulnerability brute, Warwolf model) <Soul Police Chapter> Hero
Pherelith (Willpower/Martial Arts tanker) <Soul Police Chapter> Hero
Emry (Gravity Control/Radiation controller) <Soul Police Chapter> Hero
Longbow Ballista <Longbow> Elite Boss
Ms. Liberty <Vindicators> Elite Boss/Hero
Infernal <Vindicators> Elite Boss/Hero
Luminary <Vindicators> Elite Boss/Hero
Notes: Two part mission, yay! Balsk and Thermoplast will always spawn together on the outdoor map while the Dread Trio will always spawn together on the indoor map. The Ballista with a spawn of Longbow will ambush the player once Balsk or Thermoplast go down. The Vindicator group will ambush the player once two of the Dread Trio hit the dust. To escape the player must exit the indoor map and flee back to the entrance area. Also, the indoor map will only be available once all the outdoor objectives have been completed.
Addendum: When Rosie is brought down to 25% hp, she'll transform into Berserker Rosalind with full health. When Rosie transforms it counts as her being defeated for both exp awardal purposes and for the two Dread Trio defeated trigger.
Quotes:
Balsk: Hey Thermoplast, whats up?
Thermoplast: Nothing much. Looking forward to this attack, though.
(on aggro)
Balsk: Ha ha! You again! This youre MINE, pal!
Thermoplast: Perfect timing! Now then, time for justice to prevail!
Balsk: "...what?"
Thermoplast: "What?"
(at 50%)
Balsk: As good as you were last time! Too bad I got better as well!
Thermoplast: Come on already! WE'RE supposed to be winning!
(at 25%)
Balsk: Damn it! Just lay down and die already!
Thermoplast: Note to self: The real world has a problem with justice prevailing.
(defeated)
Balsk: Mother
fu
er
Thermoplast: Next time!
(ambush triggers)
Ballista: Longbow assemble! Attack!
(defeated)
Ballista: Thats what I get for reading too many comics
Emry: Well, theyre coming.
Rosie: I am SO looking forward to some revenge! WOO!
Pherelith: Just try not to get yourself killed, kiddo. Its kind of annoying.
(on aggro)
Emry: And theyre here. A little late, though.
Rosie: AWOOOOOOOOOOO!
Pherelith: [censored] kicking time is go!
Berserker Rosalind: "YOU'RE MINE NOW! AWOOOOO!!!"
(at 50%)
Emry: Tch, this is a little troubling.
Rosie: Come on come on come on come on!
Pherelith: Damn! There goes an arm! Get back here, you!
Berserker Rosalind: "RAAAAAAWRRR!!!"
(at 25%)
Emry: Come on, Trio! At them! We cant lose!
Rosie: That's it! I'm pulling out ALL the stops now!
Pherelith: I need some stronger staples.
Berserker Rosalind: "Just... DIE!"
(defeated, Emry uses teleport death)
Emry: Looks like I have to back out.
Pherelith: Oh, theres goes my head. This is always so annoying.
Berserker Rosalind: "*whimper* Emry..."
(ambush triggered)
Ms. Liberty: We got the call! Hold on!
(Other than that, the Vindicators would get their dev-given dialogue.)
Clues: Soul Police HQ coordinates
Looks like the Soul Police make their home in Steel Canyon. But while it would be enjoyable to take them out right away, best to trash the surrounding area first. Sometimes pleasure DOES come before work.
Stolen information
You stole this information from some computers in the Soul Police HQ. Along with the beginnings of a portal that they seemed to have constructed, this information should allow Toy to determine exactly where they were planning to go.
Rosies last words
Just before her medi-porter whisked the mortally wounded were-human away to the hospital, she spat out a few words to you.
Tell Toy he better get his priorities straight
If hes really gonna just hand the world over to Diov then he isnt the bot Essex knows. Tell em that
Debriefing:
Its done? Good. I didnt like ordering that, the Soul Police are good people but this time they were in my way. People dont stay in my way for long. Thanks for the info, though. And about what Rosie said
Ill explain it in a sec. Just give me a minute to scan what you found and well finish this whole sordid ordeal.
[u]5) End Diovs interference[u]
Briefing:
Alright [Playername], this is the end game. This whole plat has been orchestrated by an extra-dimensional metahuman known as Lord Diov. He and I have had some run ins in the past and hes a tough cookie. With the coordinates and information stolen from the SPC in our grasp, we can lead the fight directly to the [censored].
Bring some friends, this is gonna be a doozy. Heh, and I thought the last couple of missions were easy.
[u]Im ready.[u]
Mission Acceptance:
Alright. Diov owns an extra-dimensional company known as the Husk Corporation from which he bases all his projects and plans. Youll be leading an assault on his base of operations. Archlich has cooked up an enchantment to keep you safe from Diovs reality altering powers so you only have to worry about his endless army of clones and powers over darkness. This will be tough, but youll have some help. Some members of LMOUSVEV wanted in on this too and theyve already gone through. Get to them and they will help you as much as they can.
Good luck.
5) End Diovs interference
a. Defeat Diov and crew (Indoor Rikti base)
i. Defeat Lord Diov
ii. Rescue LMOUSVEV members (2)
iii. Destroy cloning machines (4)
iv. Defeat Eochai Husk and Jack-in-Irons Husk
v. Escape
vi. Defeat Lord Diov again
Notable NPCs:
Lord Diov (Dark Blast/Dark Miasma mastermind) <Husk Corporation> Arch-villain
Lord Nomed (Bruiser) <Husk Corporation> Arch-villain
Lord Poe (Arsonist) <Husk Corporation> Arch-villain
Lord White (Enforcer) <Husk Corporation> Arch-villain
Two other thugs and an Enforcer I cant remember
Eochai Clone <Husk Corporation> Arch-villain
Jack-in-Irons Clone <Husk Corporation> Arch-villain
Mr. Poe (Arsonist) <Husk Corporation> Elite Boss/Arch-villain
Mr. Nomed (Bruiser) <Husk Corporation> Elite Boss/Arch-villain
Mr. White (Enforcer) <Husk Corporation> Elite Boss/Arch-villain
The Malevolith (Fire Melee/Energy Aura brute) <LMOUSVEV> Boss
Outlaw Jack (Assault Rifle/Traps mastermind) <LMOUSEVEV> Boss
Notes:
Lord Diov will always spawn with Lord Nomed, Lord Poe, and Lord White. As the team size increases so will the number of thugs around him. In addition, Lord Diov will respawn on his own from a surviving cloning machine on the map if he is defeated. The same thing happens with the Eochai and Jack-in-Irons Husk. Another Lord Diov complete with another gang of thugs will ambush the player after every other objective is complete.
Unique faction: Husks
Thug Husk Minion
Fir Bolg Husk (Fir Bolg Soldier) - Minion
Enforcer Husk Lieutenant
Tuatha Husk (Tuatha de Dannon Champion) - Lieutenant
Bruiser Husk Boss
Sorceress Husk (The Cabal) Boss
Quotes:
Fir Bolg Husk: I feel
Thug Husk: You dont. You get used to it.
(on aggro)
Fir Bolg Husk:
anger?
Thug Husk: You have no idea what youve walked into.
Thug Husk: Wow, this guys nuts.
The Malevolith: I am so totally gonna tear out your guts and strew them up like Christmas ornaments!
Bruiser Husk: Get some reinforcements! I need a hand here!
(on aggro)
Thug Husk: Oh crud.
The Malevolith: Ha ha! Youre going down now you cheap knock-off!
Bruiser Husk: Oh great, more of them.
(rescued)
The Malevolith: Awwwwwwwwwwww yeah!
(lost)
The Malevolith: Hey! Hey! Get back here!
(found)
The Malevolith: Hey! You listened! Awesome!
Thug Husk: Wow dude, youre getting beat up by a girl.
Outlaw Jack: Oh shut up and step backwards a couple of feet.
Sorceress Husk:
girl? Wife
?
(on aggro)
Thug Husk: Oh bugger.
Outlaw Jack: Hi there, about time you showed up.
Sorceress Husk:
(rescued)
Outlaw Jack: They always go for the soldiers first, damn husks.
(lost)
Outlaw Jack: Take your time, I can hold here.
(found)
Outlaw Jack: Ready to go again?
Lord Diov: So, intruders huh? Someone explain to me why they arent dead already.
Lord White: They seem to be protected, Lord. It appears to be Archlichs work.
Lord Diov: Oh great, him again. This means Toy got hired.
(on aggro)
Lord Diov: What? He didnt come himself? Im insulted!
Lord Poe: Time to burn them all! Mwahaha!
Lord Nomed: Let us end them and their interference.
(at 50%)
Lord Diov: Do you have any idea how annoying this is?
(at 25%)
Lord Diov: No really: Annoying is all you can and ever shall be.
(defeated)
Lord Diov: Be right back.
Eochai Husk: So
Diminished
Where
Where am
?
Mr. Nomed: Oh shut up. We didnt need your intelligence anyway.
(on aggro)
Eochai Husk: Memories
Anger
? Destroy
Mr. Nomed: Hope we siphoned enough energy for his power level to work.
(defeated)
Mr. Nomed: Ill be back.
Eochai Husk: Free
Thank
you
Jack-in-Irons Husk: Why am I here? Where are the
The
?
Mr. Poe: Ah shut up and get ready to smash some stuff.
(on aggro)
Jack-in-Irons Husk: Enemies
ENEMIES!
Mr. Poe: What an idiot.
(defeated)
Jack-in-Irons Husk:
huh?
Mr. Poe: Ah damn it. Re-downloading self
(Lord Diov, Eochai Husk, and Jack-in-Irons Husk retain the same dialogue when they respawn and can indeed respawn at the same machine.)
(ambush triggered)
Lord Diov: You will not get away alive!
Lord Poe: Youve still got flesh that needs burning!
(at 50%)
Lord Diov: Damn it! The soul transference didnt complete!
(at 25%)
Lord Diov: Gah
I hate it when a plan falls apart.
(defeated)
Lord Diov: I have something to tell you
Clues: Archlichs enchantment
The instant you stepped through the portal a series of blue runes lit up around you. Presumably this means its working. Hopefully it should work as advertised and keep Lord Diov from turning you inside-out at a whim.
Lord Diovs last words
Annoying, arent you? But Ill play my part at the ending. I mean, if you beat me than youve earned your right to know. Just tell Toy Ill reveal his secret if he doesnt clue you in. Ciao.
Diov vanished again after that. Odd. It should be interesting to see what Toy will say to this, though.
Debriefing:
Alive, are we? Good job. Mal and Jack gave me some glowing reports about what happened in there. A job very well done, youve certainly earned your pay this time.
Whats that? Secret? Ha! Diov knows exactly what to say, doesnt he? Alright, Ill explain things to you. And if youve figured it out already, listen anyway.
Croatoa is going to sink into the spirit realm at some point or another, this is assured. The heroes keep trying to keep it from doing so, though, so Salamanca will probably continue to be saved. Now, the thing with the life energy is that its perfect for creating soulless clones such as what Diov uses in his armies. Its a bit interesting that the energy took the form of what was fighting over it, though. Anyway, Diov was draining the life energy away to an extra-dimensional location and the lack of energy would have unbalanced Earth itself. Lord Recluse didnt want that, so he hired me to stop it and I hired you.
Honest enough for you? Good, good. I expect to see you back here, [Playername].
Souvenir: Odd blue stone
This is all that remains of the enchantment the mage known as Archlich cast on you in order to allow you to attack an alternate dimension known as Husk Corporation in a mission you like to think as:
Souls are for Chumps
It all started when you talked with an eccentric android named Toy Dispenser about some mercenary work that needed doing. He made no quibble about what he was hiring you to do and he immediately sent you off to attack an area of Paragon City called Croatoa. Apparently the place was going to fall into the Spirit World pretty soon and Toy needed you to gather some samples in order to learn what was up. After defeating a representative of each of Croatoas various warring factions, you delivered the samples to Toy Dispenser who had them sent off to another member of his mercenary firm and sent you on another fact finding mission.
Your second mission saw you fighting a member of the Freedom Phalanx, Numina, and another couple of heroes from an organization known as the Soul Police Division, so named for its duty to keep an eye on Paragons supernatural denizens. But not even with the support of the ghostly hero could the Soul Police stop you from destroying the underwater Longbow base they were meeting in and snagging from valuable information.
But then something bad happened, with someone managing to infiltrate the LMOUSVEV base with a portal and flood the groups headquarters with an assortment of demons including three of the most powerful demons youve ever encountered. With help from various mercenaries fighting for their home, you managed to take down all the demons and save the samples. You also heard some interesting information that led Toy to send you on your next mission.
Complete and total destruction was the goal of assaulting the Soul Police HQ. Take down their heroes, wreck their base, total the neighborhood, and stop their investigation. It was a plus that the Vindicators showed up as well, though they were a bit tough to bring down. The Dread Trio, leaders of the Soul Police, also fell at your hand, though not before one of their number let you know just who you were dealing with.
Lord Diov, owner of the Husk Corporation, a powerful extra-dimensional entity that had complete control over his own pocket dimension. Apparently he was the one accelerating the demise of Croatoa in order to harness the resulting life energy to expand his army of cloned husks. With the assistance of several more LMOUSVEV members you attacked Husk Corporation head on and shut down Lord Diovs operation. Its still a bit unclear as to why Toy Dispenser was hired to stop this, but apparently Lord Recluse took offense to some other villain messing up the world.
In any case, it sure was an interesting run working with the guy. Maybe itd be worth it to hit him up for another job.
EDIT: Edited to correct errors and adjust things somewhat.