Ok this is what I have been able to throw together as my alternate build that still allows me to tank quite well, but throws in a couple stupefy chance to knockbacks into bash and clobber. Had to break up a bit of regen and accuracy but not a big loss with the extra acc enhancement added in. This only gives me the two chances to knockback, but also will be popping them up into the air for "pop flies" with the normal power effects. At this point I would like to see if anyone else has any fun suggestions that I can throw in, as I can probably still lose a bit more on the defensive side if I have to in order to throw in more "for fun" effects.
Let me know if you have any neat ideas,
Kes
(edit: This will, btw, be almost exclusively for teaming with friends and goofing around in missions and AE runs. It gives me 41.4 percent Def smash/lethal and quite a bit to the other types, as well as 70.6 percent resists to smash lethal. going to be at 2863 HP with 78.8 hp per second regen without any +regeneration enhancements slotted)
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Little Slugger-All Star: Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Fitness
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/Rchg(3), TtmC'tng-ResDam(5), TtmC'tng-ResDam/EndRdx(5), TtmC'tng-ResDam/Rchg(7)
Level 1: Bash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), Stpfy-KB%(19), Acc-I(33)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam/Rchg(13)
Level 4: Jawbreaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17), Acc-I(17)
Level 6: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(21)
Level 8: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(13)
Level 10: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(23), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(25)
Level 12: Combat Jumping -- Ksmt-ToHit+(A)
Level 14: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc(25)
Level 16: Super Jump -- Jump-I(A)
Level 18: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def/Rchg(27), LkGmblr-Def/EndRdx/Rchg(29)
Level 20: Clobber -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), Stpfy-KB%(31), Acc-I(43)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Knock%(33), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(34), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam/Rchg(36), S'fstPrt-ResDam/Def+(50)
Level 26: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 28: Whirling Mace -- Zinger-Taunt(A), Zinger-Taunt/Rchg(37), Zinger-Taunt/Rchg/Rng(37), Zinger-Acc/Rchg(37), Zinger-Taunt/Rng(39), Zinger-Dam%(39)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(40)
Level 32: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(48)
Level 35: Taunt -- Annoy-Taunt(A), Annoy-Taunt/Rchg(40), Annoy-Taunt/Rchg/Rng(40)
Level 38: Shatter -- Erad-Dmg(A), Erad-Acc/Rchg(42), Erad-Acc/Dmg/Rchg(42), Erad-Dmg/Rchg(42), Sciroc-Acc/Dmg/EndRdx(43)
Level 41: Crowd Control -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(43), Oblit-Dmg(45), Oblit-Dmg/Rchg(45)
Level 44: Hurdle -- Jump-I(A)
Level 47: Health -- Numna-Heal(A), Numna-Heal/EndRdx(48), Numna-Heal/Rchg(48)
Level 49: Stamina -- P'Shift-End%(A), Efficacy-EndMod/Acc(50), Efficacy-EndMod(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
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Set Bonus Totals:- 8% DamageBuff(Smashing)
- 8% DamageBuff(Lethal)
- 8% DamageBuff(Fire)
- 8% DamageBuff(Cold)
- 8% DamageBuff(Energy)
- 8% DamageBuff(Negative)
- 8% DamageBuff(Toxic)
- 8% DamageBuff(Psionic)
- 26.1% Defense(Smashing)
- 26.1% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 9.88% Defense(Energy)
- 9.88% Defense(Negative)
- 3% Defense(Psionic)
- 16.4% Defense(Melee)
- 8.31% Defense(Ranged)
- 5.5% Defense(AoE)
- 1.8% Max End
- 18% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 5% FlySpeed
- 442.7 HP (23.6%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 13.2%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.75%
- 4% (0.07 End/sec) Recovery
- 92% (7.2 HP/sec) Regeneration
- 5% RunSpeed