Kellen_Wolf

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  1. [ QUOTE ]
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    There are so many tactics to nullify and negate stalkers uber hide/AS ability, but everyone wants an easy fix

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    Here's the problem. Since there are so many tactics that negate Stalkers, do you expect heroes who PvP to use them? Of course you do, they'd be dumb not to.

    What does that do to Stalkers? It makes their stealth useless. This is a problem for Stalkers long term as it makes an AT defining ability worthless and therefore the AT underpowered in PvP.

    The problem isn't 'whiners' that try to nerf the Stalker, the problem is that without a fair stealth system PvP is unbalanced and results in an arms race where builds are constantly thrown on the scrapheap as powers are 'adjusted'.

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    I don't think that the stealth system is unbalanced. I feel that there are counters to everything, and a way to overcome just about every thing out there, the whole rock paper sissors analogy. If you want to see stalkers out there, then you need to do somthing that allows you to be able to. If a stalker doesn't want to be seen, he can either go for another target or make the sacrifice to up his ability to be hidden. I still haven't figured out how to overcome hurricane used by storm controllers/def. Or repel used by kinetics. The only trump to those is by teaming w/someone that has a ranged attack.

    Yes if you want to do certain things you have to make choices on what you may have to give up to attain that desire. Just like when people are lvling and want to get stamina by 20 because they are tired of having to stop and rest after a couple of spawn groups..well in order to do that you'll have to hold off on a primary or 2ndary to get it.

    Not to get off on a social rant, but more and more people are of the mind of.."I want it and I want it now"..It applies distinctly here in the game. People don't want to make the sacrifices to attain what ever goal they have. They want to see an aspect of another players AT crunched, so they don't have to build or team to defend it. When it's easily defendable by using any number of methods..the easiest of which is your own damn travel power. In previous posts I described how my stalker was taken out by an energy blaster before I could react, in 1 or 2 attacks that came so quick they might as well have been an AS.

    Also as I've said people have and always will cry about what another AT has that theirs does not; I will never understand ESPECIALLY pre-PVP why people cared how fast or slow someone lvl'd in comparison to themselves.

    Use the tools you are given, having played all ATs sans MMs in PvP, AS and stalkers aren't the badest thing out there. PvP builds have been dropped by my scrapper/stalker/brute/defender/controller/tank/dominator/corruptor, that was built for PvE. They have also all been dropped. I know I'm whizzing in the wind here but wake up people; slap yourself if you need to..do the hard thing..try to find a solution that doesn't involve pointing a finger and crying about unfairness, but invovles some guile, wit, and a modicum of skill.

    Never compare yourself to others, you'll either wind up vain or bitter; because there will always be those lesser and greater than yourself.
  2. [ QUOTE ]
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    Couple things:

    One, everyone needs to calm down and stop the personal attacks. We're all here trying to make this a better game, so resulting to name calling or bullying is actually contrary to our goal.

    Two, I like to think we are special here at Cryptic.

    Three, everyone needs to remember the absolute cap on Stealth is lower than the absolute cap on Perception if the players are even level. This means that a TEAM using non-Temp powers but with a good overlap of other powers will be able to see a Stalker before that Stalker gets into Melee Range. Additionally, while Tactics is a Toggle power which can be left on indefinitely for a +Perception boost, Grant Invisibility is a click buff which has a finite duration. So, a group of Stalkers + Support needs to stop and rebuff every few minutes to remain at the Stealth Cap, while a group using overlapped Tactics can remain on the move constantly.

    I'm also aware that TP Foe is a big issue in PvP. In our internal testing, my Stone/Stone Brute used it to great affect on opposing targets.

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    Your solution requires that a team have at least two people with Tactics..unless they have one of about 5 specific sets with a +perception power. Generally this means that a team of CoH heros will need two players with Tactics...just to deal with Stalkers. Let's think about this for a second. The buff from Tactics is about 10% correct? Stacked this is about 20%. This completely nullifies /Ninji and /EA defense, and hamstrings /SR's. It also requires that they have either Assault or Manuevers. So because of this stacked stealth situation, the only way to beat it gives you such an advantage, that it skews the balance. Not only will you be able to see them, you'll be able to hit them quite reliably unless they are running Overload.

    As an /SR, I know what it's like to have you defenses nullified, so I don't see how this "solution" is going to be fun for the majority of Stalkers?

    The other thing I'd like to point out is the inequity of your solution. Who is forcing Cov Villians to team up and get Tactics or some other pool power requires two powers? It isn't Fire/Fire Controllers in Siren's and Warburg.

    I've yet to see an explanation for why Heroes should have to team in BB and Siren's, but Villians shouldn't? And it's not just team mind you, but only team with players that can provide overlapping +perception.

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    He never said you HAD or were FORCED to team, he merely pointed out the min. and maxs, the pros and the cons.. With so many people yelling DOOOOM!! about the stalkers he's pointing out the advantages and disadvantages of both groups. There are so many tactics to nullify and negate stalkers uber hide/AS ability, but everyone wants an easy fix
  3. To add to my previous post when I talked about my encounter w/a Tank using poor tactics. Playing my Stalker I was just standing there hidden watching the grande battle going on, looking for a target, when before I knew it, I was 2 shotted by, fire/eng. blaster. I don't remember what his opener was, but he came in stealthed/invis out of my point of view, and nailed me w/his glowing pom-poms of death..I was dead almost before I could blink. People whine about the suddeness of an AS kill, well before I fully registered I had been attacked I was dead. IS he over powered for being able to kill me like that? Or was it my fault for sitting in one spot. Should I cry to have Eng. 2ndary blasters nerfed cause he wasted me like I was a fly? End result, I congratuated him for catching me sleeping and having a great attack combo..I never did get my revenge on him, but he didn't catch me w/the same trick either.

    People will always say that this or that is over powered, they did that before PvP, when they weren't competing w/eachother. It's almost pathetic how childish people can be. And if you are offended by that statement, then chances are you fall in that category. It's a game, quit stomping your feet and pouting, just play. Anyone of the people that get involved in PvP can state 1 or 2 examples of how this or that was crap, whether it's fighting stalkers, Dev blasters, or any other AT. Hell I thought it was crap the other night when 3 stalkers, 2 brutes and the auto turrets in the villain base couldn't bring down a Keldian White Dwarf, as it went around tearing everything up. Am I going to complain? No, the only complaint I have is w/the people that start w/the water works every freakin time they come up against somthing that resembles adversity. Such is the state of things today.

    Instead of the old adage of "nothing worth having is ever easy", some of YOU people believe in "if it's not easy, it's not worth having".
  4. People really need to knock this crap off. Play the game or don't quit calling for a nerf of this or that, be it Stalker, Blasters etc. I have played a stalker in Pvp, as well as a scrapper, a brute and a defender and Blaster. Stalkers AS is not over powered. Some times you die quickly, some times you don't. As a stalker I've had a hard time getting kills and some times they were so easy it was anti-climatic.

    It all comes down to what tatics you use. If you stand still in a PvP zone and don't have any type of defense,(perception..etc..you are putting yourself at risk). Hell, I saw a tanker low on HP SJ out of a big fight a couple hundred yards and try to rest behind a wall. I followed him and AS'd him. He yelled that I was cheap..and so forth; now was it the UBERness of AS that killed him or his poor tactics? Quit complaining and just play. If you get beaten by a tactic, learn from it, build to defend against it. But for F's sakes quit being children and crying about who has what toys.