So here I am, a rather new player rounding the bend toward max level with my stone tank, who I've been enjoying greatly through the trip.
Now I have this respec on hand, and while I'm fully aware of some glaring mistakes I made in building him, there are a few power slots I'm still considering how to fill.
Having taken Soul Mastery, my current debate is whether I should stick with Soul Tentacles and Breath of Fire, for the bit of control and AoE splash damage (I use Teleport to hop out from the mountain of baddies when I want to use a cone). Or whether I should snag Gloom and Maneuvers, for that admittedly small, yet possibly useful bit of defense and -ToHit on the big bads.
Does anyone with Stone Tanker experience have any thoughts on the matter? It seems to me to boil down to whether it's nice to have a few extra powers to sling at the bigger packs, or a little extra buffer against AVs and the like. I don't have any experience with the upper level task forces, so I thought it prudent to ask around.
Thanks in advance for any input!