Kajata

Informant
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  1. The problem you have is this. PvP was meant to be this huge new shiny thing for COH/COV. It was one of the main reasons I bought the second game. I like that kinda thing on WoW; having an enemy faction who you can engage with in combat and with insult throwing :P However, as has been stated before, if you go into PVP with certain builds, builds that would be perfectly reasonable if you're just playing the game normally, you can't expect to win. Surely, that's just not right?
    I don't claim to want to kick their [censored] hands down, and hell, I don't mind losing. I do mind losing when I can't fight back, and in order to fight back I would have to go and do something, such as respec my char, or buy a temporary power. I mean, inspirations are all well and good, but I seriously doubt that any inspiration is gonna give me the boost I need not to be killed within the first assassin's strike.
    My issue with this is, in COH/COV, you HAVE to go into PVP with a specially prepared character, just in order to have a fair fight. I'm not talking about creating a character who can lay the ultimate PVP smackdown, I just mean creating one or equipping one who can avoid the one hit kills and the like. It might not just be stalkers who need to be messed with a bit, maybe there are other factors as well, but the issue that presented itself to me was that I literally got one hit killed 15 or more times. Now, I'm not a PVP genious, in either WoW or COH/COV, but I didn't even get to fight back once. I'm not that bad. Also, I play a Mind/Empathy controller. Not the best PVP build... but why should that mean that I basically can't fight at all. Because that's what it meant today. Yes, I realise that if I was a tank I wouldn't have died or if I had temporary power A, B or C I could have seen him and held him before I killed him. But what about if I'd just like to log on to COH and have a rumble with some villains? I don't play COH that often, because, tbh, I don't like the gameplay as much as I do other MMORPGs. That means I have one high level char who happens to be a Mind/Empathy controller. So basically, when some of my friends want to PVP, I can't, because I'm going to die. I just am. Or I can spend a few weeks/months of playing a game I don't particularly like all that much to get a new PVP centered character up to the rank of my friends. It just doesn't seem... fun. And that's what I want. To have fun. Sure I might lose, but hell, as long as I can go down fighting, that's really fine with me.
  2. Well I can't react fast enough... it kills me... and they're invisible before that. So no matter if I had impossible time dilation, matrix-movement skillz it wouldn't make a difference, I'm dead as soon as the chance to hit them becomes apparent. And sure you can get an attack or so in before they dissapear, and if you're lucky you shoot him down/immobilise him and he dies. But compared to the number of times he's one-shot-killed someone, that's nothing. I mean, I can, as a controller, take a few shots even from a blaster before dying, and so can a stalker. The difference is, a few shots down the line, your average stalker is invisible/intangible again. I'm not. I'm probably dead.
  3. I totally agree with Shimmer. I was playing in the same team and I got one shotted ALL the time because of low hit points and none existant defence. I mean, fair enough, I should keep moving, but you do have to stop once in a while in order to heal/rez a teamate or whatever, and even in the 3 seconds or however long it took that I stopped to do this I'd get one shot killed.
    I'd even been knocked out of the air and immobilised by stealthed stalkers who then finished me off as I hit the ground. I play a controller; my only defence against enemies is to stop that character from attacking using my holds and sleeps, but how can I do that when a player can one shot kill me? And even then, my teammates can't kill the purportraitor as they instantly begin to fly away, their defence powers make them hard to hit anyways, and within something like 5 seconds they re-stealth and you simply can't hit them.
    Sure, you can look on the map and see where they are, but I don't see how that helps me. I know he's there, but I can't buff my own defence or anything, and I can't target him to hold him, so all I can do is run... some PVP that is.
    I'm mostly bored of COH as things stand, the only thing I like about it is that the team system is good, but everything else about it is infuriating. The arenas were BAD but this is just MUCH worse. It was probably a 1:2 or maybe even 1:3 ratio of heroes to villains, and the overflow tended to be entirely made up of stalkers who stealthed people... fair, I think not...