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Arc Name: Hero Corpse
ID: 1134
Faction: Crey, Custom
Difficulty: Easy-Moderate. Boss fights, various rescues, and a glowie.
Level range: 35+
Summary: Hero Corps is asking for your help to find a wounded member of one of their teams. Finding them brings up unexpected, disturbing information to the rental heroes.
Play time - depends how much you stealth. You can zip through it in less than 15 minutes if you want, or clear everything... probably in under an hour.
Missions: 4
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Played through your arc, it was a fun little romp through Crey labs.
Noticed a few places you could tweak it up a little bit, so here's my constructive feedback (some minor spoilers):
Mission Description: Noticed a typo ("attemtps").
Mission 1: Mission Entry Text typo - "wha"
Mission 2: The compass displays "Operative Santiago" but your character doesn't really know of her existence. I'd suggest changing that goal's compass text to "Find information" or something that doesn't reveal Santiago immediately.
Mission 2: Santiago's rescue text says "Let's fight", but rescuing her is the end of the mission. You might want to string a second goal upon her rescue -- maybe she overheard Crey talking about their plans and you have to go find a glowie after her rescue.
Mission 3: Compass text references "Find Steelman" but this is another case where the player wouldn't know that Steelman is really in this lab. I'd change that goal's text to "Discover whereabouts of Steelman" so the player at least doesn't know if they're looking for a rescue, a glowie, or what.
Mission 3: Once you rescue the last Operative, the mission ends, but he's ready for battle. Here again I'd suggest adding a goal after the rescue so that the player has a chance to play alongside the operative for a while.
Mission 4: Patrols say "Can't let them escape!" but the player isn't really trying to escape. Might change it to "Don't let them find the cloning tanks!" or something similar.
Overall: I liked the judicious use of custom critters, though I would have liked to fight some more clones. Overall the arc doesn't really hammer home that you're crawling deeper and deeper into a Crey cloning operation (although the story explains it well). Fighting multiples of the same clone within the story might have been enough to hammer that fact home, too.
Overall a fun set of missions with a good Crey story and Hero Corps (don't really ever get to hear their story!

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My arc is a really quick one (if done right). I wanted to try to take the MA tools and do something a little different, involving a logic puzzle.
Arc Name: I hacked the AE Corp. Mainframe! Try and stop me!
Arc ID: 3988 (chotato pips you make lysdexic)

Alignment: Neutral
Factions: Custom, Tuatha de Dannon, Arachnos, Hydra
Creator: @K9
Difficulty: Hopefully easy enough, especially if you get the logic puzzle correct.

Answer incorrectly and you face some surprises.
Description:
Fools. Did you think a joint venture between Crey and Aeon Corp. would mean a bug (and vulnerability) free mainframe? HA! I, the AMAZING TOMFOOLERY, have hacked these servers, placing a digital bomb inside, that will cause all terminals to overload, explode, and schrapnelize everyone in a 2km area!
Play Time: Under an hour, especially if you get the logic puzzle correct.