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Posts
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Joined
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and im going to post up a build i made in a little while
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Looking for some help with a wp/stone i have at 50.. not sure if /stone is anygood.
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alright cool thats what i figured, just wasn't to sure.. Scraps are best at everything haha.
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want to use it to farm for influence. Not sure what would be better. Scrapper have the more damage. but can the last long enough to kill the group.. not sure what to pick here. stuck. any suggestions?
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Every thing on Villains just seems like a weaker version of heroes. lol not as strong as a blaster. Not as tuff as a tank. Know what i mean. I was thinking maybe a brute.
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Quote:i'll play anything. i have all at's from trollers to blasters tanks. scraps deffs. i have it all. so anything is fine with me.I should think telling us more about what you like to play/do in-game should help get some more useful responses. After all, what I like to do could be exceedingly different than what you like (for example, I can't understand people who only play a single AT).
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I've been on heroes for a couple years now. Decided to finally run a Villain.. Not sure what to start with. Was thinking a Brute, or a MasterMind. Any Suggestions on what to play for a first Villain?
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How come there isn't one in virtue? Does no one like it there?
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actually that is a nice build.. if i can i'll try out both builds. see what i like better personally. by playing it.. thanks Finduilas
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the build does have soft cap in s/l/e/n 45.8% in all three. im new to tanks. yes, not really to sure how to build an ice tank. but i think my def is pretty good for him. and my dam and rech is enough. my EA comes back every 22 seconds. its enough to hit it twice and sap all groups end. and not have to worry about much. for av's and eb's thats a different story. but still can be done with this build i believe. Just has to be played right. I believe anything could be good with the right player.. just have to know your guys limits.
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alright guys i made some tweaks. and took advantage of the def to psi. and fire. i 2 slotted nimble slash and taunt with mocking beratment for the 1.8% max end. and im not completing this build to the new i19 comes out so ill have stamina. (inherited) and have 2 slots to slot it with end mods.. so what you think bout it now?
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Dual Blades
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Teleportation
Hero Profile:
Level 1: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(3), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(5), LkGmblr-Rchg+(5)
Level 1: Nimble Slash -- Mocking-Taunt(A), Mocking-Taunt/Rchg(15)
Level 2: Hoarfrost -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(7), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(9), Numna-Heal(9), Numna-Regen/Rcvry+(11)
Level 4: Ablating Strike -- UndDef-DefDeb(A), UndDef-DefDeb/Rchg(11), UndDef-DefDeb/Rchg/EndRdx(13), UndDef-Rchg/EndRdx(13), UndDef-DefDeb/EndRdx(15), UndDef-Rchg(43)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Chilling Embrace -- EndRdx-I(A)
Level 10: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(33)
Level 12: Icicles -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(21)
Level 14: Super Jump -- Jump-I(A)
Level 16: Typhoon's Edge -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(45), Sciroc-Dmg/EndRdx(45), Sciroc-Acc/Rchg(45), Sciroc-Dmg/Rchg(46), Sciroc-Dam%(46)
Level 18: Glacial Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(23), LkGmblr-Rchg+(23), LkGmblr-Def/EndRdx/Rchg(25), LkGmblr-Def(25)
Level 20: Boxing -- Stgr-Acc/Rchg(A), Stgr-EndRdx/Stun(42), Stgr-Acc/EndRdx(42)
Level 22: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(40), ImpArm-ResDam/EndRdx/Rchg(43), ImpArm-ResDam(43)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(27), LkGmblr-Def/Rchg(27), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Def(29)
Level 26: Energy Absorption -- S'dpty-EndRdx/Rchg(A), S'dpty-Def/EndRdx/Rchg(31), S'dpty-Def/Rchg(31), S'dpty-Def/EndRdx(31), S'dpty-Def(33), EndMod-I(50)
Level 28: Vengeful Slice -- Mako-Dmg/EndRdx(A), Mako-Dmg/Rchg(34), Mako-Acc/Dmg(34), Mako-Acc/Dmg/EndRdx/Rchg(37)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
Level 32: Hibernate -- Mrcl-Rcvry+(A)
Level 35: Sweeping Strike -- Sciroc-Dam%(A), Sciroc-Acc/Dmg/EndRdx(36), Sciroc-Acc/Dmg(36), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(37), Sciroc-Acc/Rchg(37)
Level 38: One Thousand Cuts -- Sciroc-Dmg/Rchg(A), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg(39), Sciroc-Dmg/EndRdx(39), Sciroc-Dam%(40), Sciroc-Acc/Dmg/EndRdx(40)
Level 41: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(42)
Level 44: Blinding Feint -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(46), GSFC-ToHit/Rchg(48), GSFC-Build%(48), GSFC-ToHit(48), GSFC-ToHit/EndRdx(50)
Level 47: Permafrost -- GA-3defTpProc(A)
Level 49: Recall Friend -- Empty(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run -
i built this. wondering if its any good. any suggestions. and changes. are accepted. thanks for the help
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Dual Blades
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Teleportation
Hero Profile:
Level 1: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(3), LkGmblr-Def/EndRdx/Rchg(3), LkGmblr-Def(5), LkGmblr-EndRdx/Rchg(5)
Level 1: Nimble Slash -- Empty(A)
Level 2: Hoarfrost -- Panac-Heal/+End(A), Panac-Heal(7), Panac-Heal/EndRedux/Rchg(7), Panac-Heal/Rchg(9), Panac-EndRdx/Rchg(9), Panac-Heal/EndRedux(11)
Level 4: Ablating Strike -- Empty(A)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Chilling Embrace -- TmpRdns-Acc/Dmg/Slow(A), TmpRdns-Dmg/Slow(11), TmpRdns-Rng/Slow(13), TmpRdns-Acc/EndRdx(13), TmpRdns-Acc/Slow(15), TmpRdns-EndRdx/Rchg/Slow(15)
Level 10: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(33)
Level 12: Icicles -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(21)
Level 14: Super Jump -- Jump-I(A), SprngFt-EndRdx/Jump(17)
Level 16: Typhoon's Edge -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(46)
Level 18: Glacial Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(23), LkGmblr-EndRdx/Rchg(23), LkGmblr-Def/EndRdx/Rchg(25), LkGmblr-Def(25)
Level 20: Boxing -- Empty(A)
Level 22: Kick -- Empty(A)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(27), LkGmblr-Def/Rchg(27), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Def(29)
Level 26: Energy Absorption -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(31), GftotA-Def/EndRdx/Rchg(31), GftotA-Def(31), P'Shift-EndMod(33)
Level 28: Vengeful Slice -- GS-Acc/Dmg(A), GS-Dam/Rech(34), GS-Dam/End/Rech(34), GS-Acc/End/Rech(37), GS-%Dam(40), GS-Acc/Dmg/End/Rech(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(34)
Level 32: Hibernate -- Mrcl-Rcvry+(A)
Level 35: Sweeping Strike -- Oblit-Acc/Rchg(A), Oblit-Dmg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: One Thousand Cuts -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40)
Level 41: Taunt -- Zinger-Acc/Rchg(A), Zinger-Taunt/Rchg/Rng(42), Zinger-Dam%(42), Zinger-Taunt/Rng(42), Zinger-Taunt/Rchg(43), Zinger-Taunt(43)
Level 44: Blinding Feint -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(46), GSFC-ToHit/Rchg(48), GSFC-Build%(48), GSFC-ToHit(48), GSFC-ToHit/EndRdx(50)
Level 47: Permafrost -- GA-3defTpProc(A)
Level 49: Recall Friend -- Empty(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run -
Hero Plan by Mids' Hero Designer 1.707 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Stone Armor Secondary Power Set: Kinetic Melee Power Pool: Fitness Power Pool: Teleportation Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Stone Skin
- (A) Impervium Armor - Resistance/Endurance
- (3) Impervium Armor - Resistance/Recharge
- (3) Impervium Armor - Resistance
- (5) Impervium Armor - Psionic Resistance
- (A) Force Feedback - Chance for +Recharge
- (48) Accuracy IO
- (A) Doctored Wounds - Heal/Endurance
- (5) Doctored Wounds - Endurance/Recharge
- (7) Doctored Wounds - Heal/Recharge
- (7) Doctored Wounds - Heal/Endurance/Recharge
- (9) Doctored Wounds - Heal
- (9) Doctored Wounds - Recharge
- (A) Mako's Bite - Accuracy/Damage
- (11) Mako's Bite - Damage/Endurance
- (11) Mako's Bite - Damage/Recharge
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Run Speed IO
- (13) Run Speed IO
- (50) Run Speed IO
- (A) Numina's Convalescence - Heal/Endurance
- (15) Numina's Convalescence - Heal/Recharge
- (15) Numina's Convalescence - Heal/Endurance/Recharge
- (17) Numina's Convalescence - Heal
- (A) Perfect Zinger - Chance for Psi Damage
- (17) Perfect Zinger - Taunt/Range
- (19) Perfect Zinger - Taunt/Recharge
- (19) Perfect Zinger - Taunt/Recharge/Range
- (21) Perfect Zinger - Accuracy/Recharge
- (21) Perfect Zinger - Taunt
- (A) Interrupt Reduction IO
- (A) Range IO
- (23) Range IO
- (23) Endurance Reduction IO
- (A) Doctored Wounds - Heal
- (25) Doctored Wounds - Heal/Endurance
- (25) Doctored Wounds - Endurance/Recharge
- (27) Doctored Wounds - Heal/Recharge
- (27) Doctored Wounds - Heal/Endurance/Recharge
- (A) Positron's Blast - Damage/Recharge
- (29) Positron's Blast - Damage/Endurance
- (29) Positron's Blast - Accuracy/Damage
- (31) Positron's Blast - Damage/Range
- (31) Positron's Blast - Accuracy/Damage/Endurance
- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Performance Shifter - Chance for +End
- (33) Performance Shifter - EndMod/Accuracy/Recharge
- (33) Performance Shifter - EndMod/Recharge
- (34) Performance Shifter - EndMod
- (34) Performance Shifter - EndMod/Accuracy
- (A) Empty
- (A) Impervium Armor - Psionic Resistance
- (34) Impervium Armor - Resistance/Recharge
- (36) Impervium Armor - Resistance/Endurance
- (36) Impervium Armor - Resistance
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Damage
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Defense
- (A) Aegis - Resistance/Endurance
- (40) Aegis - Resistance/Recharge
- (40) Aegis - Endurance/Recharge
- (40) Aegis - Resistance/Endurance/Recharge
- (42) Aegis - Resistance
- (42) Aegis - Psionic/Status Resistance
- (A) Devastation - Damage/Endurance
- (46) Devastation - Accuracy/Damage
- (48) Devastation - Damage/Recharge
- (48) Devastation - Accuracy/Damage/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (42) Crushing Impact - Damage/Endurance
- (43) Crushing Impact - Damage/Recharge
- (43) Crushing Impact - Accuracy/Damage/Recharge
- (43) Crushing Impact - Accuracy/Damage/Endurance
- (A) Endurance Reduction IO
- (A) Healing IO
- (45) Healing IO
- (45) Healing IO
- (45) Endurance Modification IO
- (46) Endurance Modification IO
- (46) Endurance Modification IO
- (A) Jumping IO
- (A) To Hit Buff IO
- (50) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Empty
- (A) Empty
- (A) Empty