Jason_Swift

Citizen
  • Posts

    4
  • Joined

  1. Jason_Swift

    Really long hair

    This could definitely be done without too much work; in fact, work has already begun on it. The purchasable wedding veil is basically a precursor to flowing hair, as is, of course, Ghost Widow's hair (which I realize has been mentioned quite a bit in this thread.) Flowing hair is a must, and frankly I'd like to see it not just in a hair-down-to-the-butt form but in shorter lengths as well.
  2. Very cool. They play quite nicely, my only criticism has to do with the costumes. First, Arachnos Soldiers should have an option to go helmetless as Widows can. There are many more helmetless Soldier NPCs than there are Widows; in fact I believe the only Widow NPC with no helmet is Ghost Widow. Second, the four non-SOA costume slots should be able to be used as SOA slots. Third, the capes for Soldiers should be color-tintable, or at the very least an Arbiter version of the cape should be provided. Finally, I'd really like to see the waist capes that NPC Fortunatas wear be made an option for Widows.
  3. Sorry, corrected that. Anyway, it's primarily hero content. Having a villain tie-in actually seems weird to me. The nature of Vanguard's work makes it feasible to recruit from both sides of the law, but the Midnight Squad, in it's limited exposure thus far, has been portrayed as fairly exclusively heroic. In fact, if the Midnight Squad *does* recruit from either side, both groups' stories are made weaker. Vanguard loses one of it's defining factors, and Midnight Squad basically becomes the Magical clone of Vanguard. Therefore, I hope that the villain arcs relating to the Midnight Squad focus on working *against* it. This seems likely, as the villain content relating to the Midnight Squad is not the same as the hero content.
  4. While most of this content is awesome, must we continue with these time travel story arcs? The present holds plenty of unexplored possibilities (looking beyond Paragon City and the Rogue Isles; things like the theoretical Moon Base) as do the only briefly touched-upon alternate realities available through Portal Corp. I understand that the time travel content revolves around some larger, yet unseen plotline, but time travel is already a tired device both within and without CoX, and focusing two Issues on it seems unwise.